32 Original Maps
Intermediate Difficulty
Vanilla everything with a few surprises.
Looking for all play testers and feedback!
GZdoom and UV only for now. About a year and a half of work. Most all set pieces are done. Only thing left is to detail and balance. Looking for all play testers and feedback! If you stream this mod please let me know, as that would hugely helpful for polishing these levels.
All new music! I didn't write any of it, but almost all MIDI are custom mixes. New monsters will reveal themselves as you progress...
Official release probably won't be for a while. I still want to do a great deal of work making things better, but I really needed a newer demo and level layouts are mostly complete.
Levels with the exit at the beginning are unbalanced and possibly broken. Proceed at your own risk!
Any questions or input please email:
worldoffood@gmail.com
Play smooth like butter 🔥
gotta take a break, so far i'm at level 19, i believe level 9 has elevator when standing in front of it you can see trough wall, at later level (sorry i dont recall the number but something like 14 maybe, there are door and aside from them there are blue skulls, it looks like blue skull required, message after trying open them is that red skull is required.
ps. oh yeah - very nice PT reference :)
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