BLOOD RAGER: Until their first battle, there is nothing special about the Blood Rager. Upon first delivering a deathblow however, something primal awakens within - something that revels in the bloodshed and immediately craves more. Henceforth the smell of blood and thrill of the kill excites them into a state of hyper focused aggression, mistakenly assumed to be some barbaric frenzy by others seeing it in action. Advantages: - Killing an enemy triggers Blood Frenzy. BLOOD FRENZY: The blood rager goes into a frenzy for 5 rounds. Killing an enemy heals <PRO_HIMHER> for 5 HP and resets the duration. While frenzied the blood rager experiences the following effects: Level 1: Improved movement speed, 2 point bonus to STR and DEX scores and immunity to charm, fear, confusion, feeble mind, sleep, hold, stun and paralysis. Level 4: STR/DEX bonus increases by 1. Level 8: HP restored on kill increases to 10. Level 12: Haste. Level 16: STR/DEX bonus increases by 1. Level 20: HP restore

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