Legacy of the Dragon is an upcoming high fantasy mod for Mount&Blade: Warband which entirely revamps the map and the lore of the base game.
The mod features a classical high fantasy setting with elves, dwarves, dragons, orcs, goblins, giants, wizards and so on. Legacy of the Dragon inherits most of the gameplay aspects of the base game but offers a new experience in a land of magic. The players will be able to create their characters belonging to one of the 5 fantasy races in addition to humans, cast various kinds of magic, summon undead and demons, practice alchemy and venture into dungeons in search of plunder or glory.
This is my first modding project and I've been working on it for some months. I didn't have any kind of coding experience when I started this project and it was also the first time I ever touched a modeling software. If you go through my post history, you will see all the newbie questions I have asked on modding forums. So, compared to many other fantasy mods you might consider this a little unpolished. However, my technical incapability isn't the only reason for this. I like the graphics and gameplay of the base game as it is and there were times I decreased the quality of the OSP meshes/textures I used to fit in with game's overall graphical quality. So this mod might not be for everyone. Also, at first it started as a personal mod, but a few weeks ago I decided to release it to the public. As I decided to release the mod rather recently, I've been doing some cleaning of non-OSP assets for last few weeks. If I missed one, please PM me and I will delete the download link and remove the assets. If I'm not active on the website, I'm hoping one of the moderators will do the job for me.
The mod is far away from where I wanted it to be on release, but I will not be able to work on it for around a year and I wanted to release it while I can.
Revamped map and lore
6 playable races (Human, Elf, Dwarf, Halfling, Half-elf, Half-orc)
Many other unplayable fantasy races & creatures
19 new companions (6 humans, 2 elves, 1 dwarf, 2 halflings, 1 half-elf, 2 half-orcs, 2 dark elves, 1 fiendling, 1 ghoul, 1 dragonborn), 3 native companions are reworked to fit the lore
Magic (spells are reskinned thrown items at the moment)
Alchemy (early stage, will be updated)
Necromancy - Ability to summon undead
Ability to summon demons
New locations and minor factions
New fantasy bandit spawns
1 epic quest
Ability to change the culture of player kingdom
Polish the models and skeletons
Enhance the magic and alchemy system
Work on NPC strings
Add more dungeons
Add a questline for every minor faction
Make dragons fly (It's just beyond my skills at the moment)
Have the strings, dialogues and forum post proofread
Update the lair system with race specific settlements
Add healing spells for clerics
New sound effects and music
Voice acting for each race
Make dragons fly (It's just beyond my skills at the moment)
Maglubiyet - Lead Developer & Creator
Cherralily - Artistic Director, proofreading
For further information and credits visit Legacy of the Dragon on Taleworlds forums.
Question: I'm getting the "unable to open file: commonres/ccoop_extra_ui_textures.brf" error while trying to launch the mod, what is the problem?
Answer: It means you're using an older version of Mount&Blade: Warband, LOTD doesn't support older versions than 1.171. Download the latest version from taleworlds website, downloads section.
Q: Why is the installation file so small compared to other mods?
A: I didn't add the OSP items as I found them. Most of them were modified and their polygon numbers decreased the match to overall graphical quality of the base game. So if graphics are a big deal for you, LOTD might not be the mod you're looking for.
Q: I can't find any option to find raise undead even when I max the necromancy skill. What am I doing wrong?
A: You need a grimoire to access your necromancy menu.
Q: I can't find advanced levels of some spells. Where to get them?
A: Some trainers sell only basic levels of the spells in their repertoire. Just look around, I tested it and double checked it. All spell levels are there.
Q: Some magic trainers don't sell any spell trainers. Why?
A: They do. You need a spellbook to be able to buy arcane spells, grimoire to buy shadow spells, holy book to buy holy spells.
Q: I'm stuck at a stage of the epic quest. I guess it's bugged?
A: Tested it many times, it's working. You're probably doing something wrong. Tip (contains spoilers): loot the chest after slaying the dragon.
Q: I can't find the supposedly existent Dark Elf chest in Mistwood. Does it actually exist?
A: Keep looking. Tested it recently, it's accessible. If you're still struggling, launch the game with edit mode on, press "CTRL+E" in Mistwood and you wil see the path.
Q: How to become a vampire, fiendling or werewolf?
A: Vampires and fiendlings are textures for human race (there is a 16 skin/race limitation in Mount&Blade engine and LOTD is using all of them already). So create a human, go through skins and you'll see them. For werewolf, enable cheatmenu and equip werewolf items. They don't have any specific mechanics, just cosmetic.
Q: Battle just ends when I die. I hate this mechanic, are you going to change it?
A: Added battle continuation in v0.77. However, on specific occasions such as village raids or when siege defenders sally out, battle will end when the player character dies.
Q: Corpses of races using ogre, orc and half-orc skins look weird and stretched. Why is that?
A: That is a common problem with many other mods that has races with their scales are increased. Sadly, I couldn't fix that, until I do, I recommend playing LOTD with ragdolls off.
Q: Do you plan to add diplomacy?
A: No. Although I added some features from diplomacy, I'm not planning to merge LOTD with the entirety of diplomacy. Almost all features I added to LOTD, I can comprehend how they work, so if they cause problem I could fix it. However as I'm pretty much a newbie at module development, I can't do that with an entire mod very complex mechanics. Also, I like the simplicity of the base game mechanics.
Q: Are you planning to release the module system?
A: Yes, after I have dialogs and strings proofread. The next version will have module system attached to it.
Q: I'm a Mac/Linux user and the game crashes when I'm trying to start a new game. How to fix it?
A: LOTD has problems launching on Mac and Linux machines. I'm currently trying to fix this and I'd appreciate help from users who are experienced with both these systems and M&B module system.
Short answers to the frequently asked questions about game features.
A summary of the lore and factions of Legacy of the Dragon.
A list of playable races in Legacy of the Dragon and unplayable races & monsters that roam the realm.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.