Blood and Iron is a major overhaul mod for Victoria 2: Heart of Darkness. It's based on NNM and includes various reworked elements from other mods or minimods such as Vickymod, PDM etc. The main focus is on fixing, improving and balancing the game and expanding it with more gameplay mechanics, as well as to make the game more historical and realistic by adding more major and important historical events and nations in a way that it doesn't become too bloated and railroaded, as it also focuses on what-if scenarios and alternate outcomes if the player decides to follow a different path, and to make every country interesting and fun to play by adding more flavor events.

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As you can see the main features of this update are the new casus bellis. Some of these are really pushing the limits of what is possible with modding, so make sure to read the tooltips before using them.

Liberating a country that you would like to keep as a puppet was a costly and time-consuming procedure requiring multiple wars, a lot of infamy and prestige loss. With the Liberate and Puppet Country casus belli you can now liberate non-existent countries as your vassals. Only available for Great Powers and as the tooltip says make sure not to use it with normal Liberate Country or Free People CBs for other non-existent countries.

Liberate and Puppet Country


There is a Dismantle Fortifications casus belli in the game which destroys all forts and naval bases in the selected states, but there was no way to force a country to dismantle factories. With the Dismantle Industry casus belli it is now possible. This was a bit trickier to make, and it only works with one country at the time. If you want to add the wargoal for multiple countries then make sure to peace out one by one. Be careful with it though, it could cause some economic problems if you overuse it.

Dismantle Industry


With the Place in the Sun casus belli you can only take one colonial state per wargoal, and if you want to take something like Nigeria or Congo from another colonial nation it's gonna cost a lot of infamy. With the Take Colony casus belli you can now take an entire organized colony. It's only available for Great Powers after Great Wars are unlocked or after you research Mass Politics to give enough time for the colonial core spreading events to happen. It took a long time to make this work but figuring this CB out also gave me an idea on how to improve colonial dismantlements.

Take Colony


In vanilla the Rhine Crisis is only represented by a simple decision that gives you a Free People and an Acquire State casus belli, but you can't really use those to take or liberate the entire Rhineland. Now that decision triggers an event where you can try to liberate a French puppet Rhineland, conquer the Left Bank from Prussia or back down. Winning the war with the second option and following this event chain will put you way above the infamy limit to trigger a potential Great Power coalition against you, but it also unlocks a casus belli you can use to restore the natural borders of France, which works a similar way as the Acquire Austrian Core casus belli: you won't get cores but you can use the CB without justification as long as the conditions are met.

Rhine Crisis


Because countries within the same sphere of influence can't declare war on each other, I added some arbitrations for the sphere owner to settle some well known territorial disputes, where you can award the entire region to one country or split it between the two. Right now they are only available for some Balkan and Central European countries but I'm gonna add these for more places in the future. Check the changelog for the full list of nations and regions they are available for.

Great Power Arbitrations


I finally got around to make some major map changes. For this update I mostly focused on the starting borders of North- and South America, most importantly the US-Mexican border, where the vanilla borders were really off.

Map changes


As part of the new flavor there is an event chain about the Franklin Expedition. There isn't much about it in vanilla except an event about the HMS Resolute, which I connected to the new events. I made it possible to save them too, but it's gonna be a really rare occurrence.

Franklin Expedition


For a full list of changes, visit the Changes and plans article or the download page.

At first I didn't want to release another beta update and this one would have been in an in-development version you can download separately, but over the months I've added more than enough content for another major update. I'm not sure if I want to release another one until 1.0, so to make sure you don't have to wait a long time I created a GitHub where I'm gonna post bugfixes, new decisions and events, map or graphical changes or just general balances and improvements. However none of the main features planned for the next update will be uploaded there, those will only be in the release version. I will let you guys know when there are new changes available there. Visit the link below, you can find some extra stuff there too.

GitHub

Rebel Funding, Confucianism and Paraguayan War

Rebel Funding, Confucianism and Paraguayan War

News 2 comments

Here are some of the new changes and additions for this beta version.

Stormtroopers

Stormtroopers

News 1 comment

Introducing a new land unit from the next beta version.

Partisans, Industrial Slaves and Balkan War

Partisans, Industrial Slaves and Balkan War

News

Here are some of the new changes and additions for this beta version.

Beta v3

Beta v3

News 6 comments

Here are some of the new changes and additions for this beta version.

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Blood and Iron Beta v6a for 3.04

Blood and Iron Beta v6a for 3.04

Full Version 2 comments

Make sure to DELETE THE PREVIOUS VERSION and the MAP AND FLAG CACHE when you are updating or the game will CRASH! The cache is located in the Documents...

Blood and Iron Beta v6a for 3.03

Blood and Iron Beta v6a for 3.03

Full Version

Make sure to DELETE THE PREVIOUS VERSION and the MAP AND FLAG CACHE when you are updating or the game will CRASH! The cache is located in the Documents...

Blood and Iron Beta v5.5 for 3.04

Blood and Iron Beta v5.5 for 3.04

Full Version 8 comments

This is the second half of this beta release. Make sure to delete the previous version and the map and flag cache when you are updating. NOTE: The 1861...

Blood and Iron Beta v5.5 for 3.03

Blood and Iron Beta v5.5 for 3.03

Full Version

This is the second half of this beta release. Make sure to delete the previous version and the map and flag cache when you are updating. NOTE: The 1861...

Comments  (0 - 10 of 111)
Guest
Guest

Is it still being updated?

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Guest
Guest

next update is most likely coming this month, according to the modder's comment from last week

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LucasBr2000
LucasBr2000

The Port of Argentina is in Buenos Aires, not in Bahia Blanca

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Guest
Guest

Now, I wonder... how do you form Iberia as Spain? Sphereing Portugal and taking Gibraltar doesn't seem to be enough, as the Portugese core requirement being conquered or sphered isn't being fulfilled despite Portugal being in my sphere. Any fixes, or any solutions to this problem?

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Guest
Guest

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dp24
dp24

you need to puppet portugal

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sergiorodiar
sergiorodiar

come posso contattarti?

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TheMacRazor
TheMacRazor

This is not a glitch but kind of immersion ruining. When i formed Italy as the Papal States i got the event which changes the capital to Rome (which kinda ruined the immersion) and also there was this event which talked about Secular Saints or something like that which didn't make sense as it was the Papal States. Looking forward for the next update.

Also could you extend the names of all countries like make Austria the Austria Empire, Spain becomes the Kingdom of Spain etc, would really appreciate it.

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TheMacRazor
TheMacRazor

Could you make a causis belli for releasing nations and making them puppets ? The infamy for this can be high so people cant exploit it. Also during Great Wars can you make an event or something so that infamy is reduced and more war goals can be added ? Great mod btw.

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Guest
Guest

how to contact you?

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dp24
dp24

registering and sending a pm is your best shot.

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Highest Rated (2 agree) 10/10

A really well made and fun mod, with a lot of fixes and improvements compared to vanilla.

Jan 13 2017 by dp24

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