Victoria II: Supernations is a mod that is currently in development that builds upon the concepts already conceived in the Pop Demand Mod, as well as the Blood and Iron mod. What I have done is sought to build a world that tells a story, such as if Japan decided to act on its ambitions much earlier than in our timeline and crafter a Greater Japanese Empire that spanned throughout most of Asia and into the Pacific and the Americas. Or being able to form the actual country of Greater Germany and follow an event chain to lead the Germans to greatness.

Supernations was built to tell the story of your ascent to power, once the conditions are met, you will be able to enact decisions, and receive events that give you cores on other countries, the ability to release puppets, free future allies, and make your own permanent mark on history.

NOTE: Currently only the Japanese Campaign is fully fleshed out with its' 40+ decisions/events.

If you'd like to donate to facilitate my developing the Supernations Mod, I would totally appreciate it!: Paypal.me

Or perhaps joining my Patreon?: Patreon.com

Interested in watching me play my mod? Go to my youtube channel

Or even joining our Discord? Discord.gg

FUTURE PLANS:

- Flesh out the Germania Mission tree with a "mitteleuropa" as well as a possible third formation tag should the entire vision be secured.

- Create and flesh out the North American Union campaign/storyline/mission tree.

- Create a Neo-Carthaginian formable Supernation (formed by Tunisia) [Credit: YashaCarry07]

- Create a Slavic Union Supernation.

- Create an Islamic Union/State Supernation.

- Create an African Union Supernation path.

- Create a Central American Union Supernation path.

- Create an Oceania Supernation path.

- Create a Roman Empire Supernation path (via Italy)

- Create a Brazil Supernation route that leads to it controlling all of South America, as well as developing it.

| Feel free to continue offering suggestions of nations! It will obviously take time for me to slowly incorporate all of these into the mod as every time I finish developing a nation I will usually do a youtube series on it and iron out the latest nation i've developed.

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Supernations Mod v.1.20

Supernations Mod v.1.20

Patch

Supernations Mod - Version 1.20 | Released June 20th, 2020

Victoria II: Supernations Mod v. 1.16

Victoria II: Supernations Mod v. 1.16

Patch 2 comments

Victoria II: Supernations Mod - Version 1.16 | Released 6/10/2020

Victoria II: Supernations Mod v. 1.15

Victoria II: Supernations Mod v. 1.15

Patch 4 comments

Victoria II: Supernations Mod - Version 1.15 | Released 6/7/2020 INSTRUCTIONS: 1. Download the Mod 2. Unzip the Mod file 3. Insert the "Supernations...

Victoria II: Supernations Mod v. 1.14

Victoria II: Supernations Mod v. 1.14

Patch

Victoria II: Supernations Mod - Version 1.14 | Released 6/6/2020

Victoria II: Supernations Mod v. 1.13

Victoria II: Supernations Mod v. 1.13

Patch

Victoria II: Supernations Mod - Version 1.13 - Released 6/5/2020

Victoria II: Supernations Mod v. 1.12

Victoria II: Supernations Mod v. 1.12

Patch

Version 1.12 of the Supernations Mod | Released 6/4/2020

Comments  (0 - 10 of 28)
Imperial6623
Imperial6623

Will Britain be able to Run For Imperial Federation

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adrianus12
adrianus12

Hey man, which version of Victoria 2 I need to play?

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Rykurock Creator
Rykurock

Version 3.04!

Reply Good karma+1 vote
TheMacRazor
TheMacRazor

You should definitely make a discord channel. Also will there be a "Third Reidi" kinda spanish empire path where spain retakes all its old American colonies as well as take back Italy, the Low Lands and even France ?

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Rykurock Creator
Rykurock

I like that idea. ;) We'll work on adding that in later on!

And you can go ahead and join my Discord channel, that's where most of us have been gathering, i'll go ahead and also post a link with the mod page as well!
Discord.gg

Reply Good karma+2 votes
Guest
Guest

Two bugs to report:

Typo in the name of the state Malmo in southern Sweden. It's named " Malmo" with a space in front of the first M.

Taking the decision to form Germania grants a single core in the middle of northern Spain for some reason.

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Rykurock Creator
Rykurock

The Malmo error was probably made from pervious developers of the mods that Supernations builds on. I'll look into it though.

As for the Germania one. I totally forgot that bug was there and had intended to fix it. Thank you for remind me!

Reply Good karma+1 vote
Guest
Guest

Thank you very much! Looking forward to it.

Also note that Germania does not get a core in Ribe even though it gets cores in the rest of Jutland/Jylland. I didn't mention it earlier because I thought it might be intentional.

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Rykurock Creator
Rykurock

I bet what probably happened is that I accidentally typed the province id for the Spanish Province instead of Ribe. I’ll make sure that was the case though, thanks for pointing that out.

Reply Good karma+1 vote
TrueCookieKing
TrueCookieKing

game crashes moment you run it

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Rykurock Creator
Rykurock

The issue has been fixed in v-1.15 of the mod. Thanks for letting me know!

Reply Good karma+1 vote
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