Merciless Mod 2 V3.4 Public Beta is out. Figured I'd give everyone a nice New Years present. Besides I had some time on my hands and did some cram seasons with beta testing/coding. I was unable to test as dedicated since my ISP is not opening up the ports or the router is too dumb to do it. Nevertheless, the mod runs fine in LAN and Listen modes.
It's far from the final release but it's a big jump forward from Merciless Mod 2 V3.3. The class based functions are far better and download size is a fraction of the heavily weight V3.3.
Change log would be too long to list. Just try the mod out against V3.3 and you'll see what I mean.
Gore mod is gone, however it's still got all the blood goodies.
Some stuff I'd like to do by the next release:
*Add the TNT back in and give to Snipers (V + A)
*More war effects
*New 3d models for ammobox, counterpart for six pack grenade, and maybe egghand grenade?
*Add in support for more gametypes and end of map vote. Example lts, lms, htf and ihtf.
*Anti-Camp, Unknown Solider renaming and other admin goodies.
*Stop players from dying when they switch classes.
Yes I had to make that thumbnail of those messed up bots, its a good laugh. But anyways the bots don't do it anymore.
Summaries progress in the mod development. New bugs and challenges to overcome.
Covers what has been going on during the past few months. Like what the new updates are and such.
Discusses new test server for Merciless Mod 2. Creative Bullets were kind of enough to guinea pig this mod.
The download contains all files needed to run Merciless 2 v3.2. This is a full install no other mods are needed. Mod works with Call of Duty 2 Multiplayer...
Patch fixes dedicated servers crashing from script menu bug. Requires Merciless 2 V3.0 Mod to run.
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