Old Good STALKER Evolution
First Person ShooterGlobal mod for STALKER SHoC, intended to recreate a highly atmospheric Zone with highest possible quality, stability of the game, rich gameplay and loyalty...
French and English version. French : L'action se passe sur Hankara (planet de la vie ). La planet servais autrefois au Yautja pour les combats afin de prouver leur valeur. Mais les xenomorphes prirent le dessus en s'etendant sur une partie de la planet, les chasseur durent tirer depuis leur vaisseau mere sur la planet pour mettre fin à c'ette expension. Quelques siecles plus tard la planet fut decouverte et colonisé par la Weyland Yutanie (dirigé par Karl Weyland Bishop) pour le minerai et les recherches archeologique. Le docteur Edenberg fut envoyé afin de mené les recherches sur les ruines. Apres la decouverte d'une ruche xenomorphe, deux modules dont l'un de recherche et l'autre de sauvetage ,ainsi qu'une colonie fortifié dit "imprenable" et d'un centre archeologique furent cree. Lorsque qu'une equipe de fouille decouvri une relique Yautja gardé secret, un grand chasseur d'elite predator fut aussitot envoyé sur la planet pour la recuperer.
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Global mod for STALKER SHoC, intended to recreate a highly atmospheric Zone with highest possible quality, stability of the game, rich gameplay and loyalty...
Desolation is based on the S.T.A.L.K.E.R. Anomaly mod version 1.5.1. Desolation adds it's own features and gameplay mechanics. Early access version !
Experience Half-Life 2 like never before. Return to City 17, held within the iron grip of the Combine and the Consul. Reunite with old friends, and enemies...
Initially developed and released by Gearbox Software in 2001, second Half-Life add-on, Half-Life: Blue Shift is a return to the Black Mesa Research Facility...
Step in the boots of a Civil Protection Unit trapped right in the middle of the Uprising in this modification for Entropy : Zero.
has un link es un juego muy bueno¡¡¡¡¡¡¡¡¡¡¡¡¡¡
Ok, after studying the video carefully, you're definitely not using the AvP2 engine. Whatever it is you're taking a big risk. Google the term "foxed" for a history lesson.
What game engine is this on? Because it sure as hell isn't AvP Classic. My first guess was you ported the AvP3 models and sounds into AvP2 because the animations would all have to be redone from scratch. Good luck with that. If this is on any other engine besides AvP1(Classic) or AvP2 Fox or Sega will shut your mod down. They've done it so many times in the past. Just keep that in mind before you get too deep.