This mod adds naval combat and a finally playble A.I for for non player v.s play combat.
it also removes the the difficulties. Remember this mod is not from me its from red spectra the creater of the mod i am just releasing it here.
So this mod will Change:
The mod includes :
- Optimised build orders depending of each side
- A whole new definition for AI units and their goals in order to AI uses them better
- Three specific behaviors replacing the easy, medium, hard levels. Levels of difficulty don't mean nothing now (I'll try to replace the label in a next version)
- Description :
-> Easy : Act like a support AI, no more the easiest AI of the three, she doesn't cheat and is now competitive
-> Medium : The most common AI, she will use all units to take control of the battlefield
-> Hard : Three behaviors for each side through the tech tree surprise !
And AI work better in team of three, one of each level. They have been designed to be complementary.
Here you go here is a mod for high treason. Have fun
Can't run on steam version
You cant run the mod over the Steam Menu.
There is a special Link file which you have to use to run the mod.
Thanks for the guys who makes this great Mods for us. Really appreciated it truly from heart. It works great!!
If u have questions about the mod i am still supervising it here and am ready to help as much as i can
Tomahawk Sound Glitch Fixed:
Located in C:\Program Files (x86)\Steam\steamapps\common\Act of War High treason\DataLight\effet\EffetSons\AOW\AOW_SonsUnites2_DoNotEdit.ndf
Search for the Tomahawk in the file and change the wavs for the harpoon
can you fix Tomahawk sound bug in your mod please ?
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From previous post: The mod crashes when approaching main enemy base while playing a scrimmage scenario. Thanks. Any help appreciated.
I only encountered this error on custom made maps play the ones shipped with the game
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