Development State: Discontinued until further notice
(The files of the mod will be given, if anyone is interested, I doubt anyone is)
CURRENT VERSION: ALPHA6/0.0.6, LATEST WiP: ALPHA7/0.0.7 (??%)
Type: Singleplayer, Multiplayer and Co-op
Amount of levels/maps: ETB approx. 40 (ETB : expected to be)
Overall difficulty: Easy (but a tiny bit harder on Hard)
If you have questions, I'm as open as a garage on a garage sale! I accept ideas, too.
You should read the text below, it tells a lot of details about the mod.
The story starts off with the player teleporting to LoG (an artificial programmable universe made specifically for gamers, but with the presence of other universes for other types of people), and then, as always, the one goes into the Training Room, which will be polished and different, yet it will fit to the mod.
Then, after the one has finished the Training Room, the mod continues with a spawning in a cave (whose event takes place 6 months after the journey to LoG), and of course I don't want to spoil it, because it's quite cool at what happens after the whole forest level, just decode this: the chicken wing is a virtual lie (actually, the bread is, not the chicken).
OK, and right after the beginning of Chapter 2, the protagonist receives an e-mail from an important person who tells him to do a few tasks regarding a USB flash drive, which the player then delivers to the location provided in the e-mail. At least that's the beginning of Chapter 2, it will contain 8 maps, and the e-mail part will take up only 4 of them.
Of course, somewhere in Chapter 4, the protagonist starts to work for a group whose goal is to save LoG from a collapse, and that event gets seen before, on news in Chapter 3.
----------------------------------------------------------------Interesting features and facts
The events will take place in a programmable space, which is artificial, but the mod will include a trip back to the original universe, where Earth is located.
Some maps will feature going into the mind of the protagonist, so you'll have to make decisions on some occasions.
This mod is being developed by a 13 year old person (really, it is).
The mod was first called "Admer: The Game", since my real name is Admer. But I changed that, because I thought that it's stupid to name a mod after yourself.
Have you ever heard Gordon Freeman speak? No? Well, the protagonist in this mod will do so.
There will be VR-related things, so if you'd put a VR headset in-game (not in real life), the player would get transported to another map, which acts like a different game, or to another part of that map, which resembles the game the player is playing, which is played in the mod. It may be a bit confusing, but you will understand it once you play version Beta1/0.1, which will feature custom models made by me, except, I haven't made them yet...
Here's what to expect out of this mod:
Not to be taken seriously, of course.
This is all made by a single person, who uses a computer 2 to 4 hours a day.
The mod had a major rewrite, and it will stay in that way.
OK, now I have gone into modelling right after I installed 3ds Max 9, so expect a player model of me, along with vases, computers, and other things, probably weapon models???
Of course, this won't have too much action, probably on a few parts, I don't know, the story hasn't been written yet. The player will spend a bit of time walking across fields, open fields, but that will happen in the middle, somewhere around the 4th or 5th episode of chapter 2.
The story is divided into chapters, chapters into episodes, and some episodes into parts (e.g. the first level, c1e1p1 marks Chapter 1 Episode 1 Part 1).
Anyways, the mod will have roughly 6 chapters, each will have around 5 episodes, some will be long, and some will be made out of episodes split into parts.
I'm sorry to disappoint you all, but still, I don't work on this mod anymore. I will give all the files if anyone wants them, although I doubt anyone will do that.
I apparently said too much, and I failed what I said. I had ambitious plans, but this is my first mod, I couldn't do anything.
Here's the full story:
Like most of these Half-Life mods, this mod lacked a good coder. Back then, I understood none of the code, and I didn't know how to write my own code. I was a copy-paste coder. I only knew QBasic. Now I know some LUA, and I can code for Far Cry.
What's worse, I didn't know how to model. Now I do, but it's too late now. I had to make simple, low-poly models, but I didn't have the skill to model a simple rock. Now I can model cars, weapons, characters and many other things.
What's even more worse than that, is the fact that the mod actually had many characters in the story. Thus, a lot of voice actors would be required (voices for Barnes, George, Jody, random citizens, radio chatter etc.). And an awful lot of maps would be made (like, 40 of them).
Then, I simply stopped working, as I was getting deeper and deeper into CS mapping. 3 months ago, I transitioned completely to work with CryEngine 1.
I hope I will continue to work on this mod in the future, when I am capable of being a 1-man modding machine. This was simply too much work for 1 person.
In this news article you'll find very basic and interesting information on the mod's renewal in the Source engine, as well as the sequel, which will be...
A few words and sentences regarding the rewrite and an announcement.
There's not much to say, besides the improvements over alpha3
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Since the mod's discontinued, I'm uploading these files. I included all the compiled DLLs in there, and the source code of the mod. To be honest, I only...
ATTENTION: This mod is now called "An unknown game", not "Admer: The Game" The picture is just there because i didn't find anything else, but yes, it's...
I felt kind of sorry for you people to wait for the alpha6, so i released a patch which covers some of the content in alpha6 which will be different from...
This is the Action/Ambient music which will be used in the final mod (can't choose between action and ambient, i can't recognize it's so difficult). Made...
Finally, the file size is smaller! Nearly in half than the previous one. This is a more compact version of the previous, larger, demo which had unnecessary...
The main theme of this game. I am making this music (using FL Studio 9)
No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Add file and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.