Half-Life: Field Intensity
First Person ShooterThe story covers the time from the arrival of soldiers to the nuclear explosion in Black Mesa Research Facility. 5 hours of gameplay, 34 maps totally...
this game is half life 1 edition and it still under development so dont expect much
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The story covers the time from the arrival of soldiers to the nuclear explosion in Black Mesa Research Facility. 5 hours of gameplay, 34 maps totally...
This is a GoldSource project aimed to recreate Black Mesa: Source feel within Half-LIfe 1 and its assets. Our main goals for this project is to give a...
Go-Mod is a sandbox modification for Half-Life based on the popular Source Engine game Garry's Mod.
Back in February 2015, a group project was set up at The Whole Half Life (TWHL). Each mapper would be given a set amount of space in order to create a...
TWHL Tower 2 is the follow-up to the collaborative mod TWHL Tower from 2016. A group of regulars at The Whole Half-Life site created a map (or 2, or 3...
You are right, but 《9E2's tale》 is a brand-new open-world adventure game independently developed by 炒鸡二爷爷 and ucername 7. The game takes...
I know I always find myself saying this, but please don't use random pictures when you post a mod just to meet the bare minimum if you don't have any progress to show via actual screenshots. they need to be screenshots taken in game. anyway, is this a recreation of Eurocom's version of the game (developers of the original PS2, XBOX, and Gamecube versions), or simply a port of Gearbox's PC version onto modern Goldsource? if it's the latter, I would specify in the description and summary.
No it didnt it is an older version of goldsrc but this is better
i suggest putting actual screenshots of the mod instead of random artwork
wait, what? didn't nightfire already run on goldsrc?
yeah this mod is kinda pointless