TWHL Tower 2 is the follow-up to the collaborative mod TWHL Tower from 2016. A group of regulars at The Whole Half-Life site created a map (or 2, or 3!) that make up the floors in this tower. Each floor has a very small footprint but each has its own unique style, for you to fight/puzzle/sneak through on your way down from the roof. Reach the ground floor and finally escape!
The map sources are supplied in .jmf (J.A.C.K.) and .map formats, as well as the additional texture .wad file that was not included in the main TWHL Tower 2 release. Two mappers did not give permission for their map sources to be released publicly, but here are the rest of the floors. You may use these sources as you wish in accordance with the license.
TWHL Tower 2 uses Spirit of Half-Life 1.8 as the code base. The .fgd file is provided in this download, and the other Spirit files needed can be grabbed from the TWHL Tower 2 mod itself or from a download of Spirit 1.8.
These map sources are licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit Creativecommons.org
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Here are the map sources in .jmf and .map formats. License information is included in the included text file.
I got bored from studying and i got this idea thanks to xuehehuapiao
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Highest Rated (5 agree) 10/10
TWHL Tower 2 takes everything that the first mod laid out and dials it up to eleven. More floors, more action, more puzzles, more insane Spirit entity wizardry.
Overall, this was an absolute blast to play through and a joy to have been an active part of. Stunning work by everyone involved and a huge and hearty thank you to Strider for taking on the project, as well as Penguinboy and Unq for picking things up when Strider had to step away.
Nov 15 2020 by monster_urby