(Some of you probably ran into a mid-game Cao clan or Sun clan with several hundred units which, in my opinion, made the mod unplayable at that point.) - I will be honest with you, but, this function feels like the best for me, imagine, the Natural chokepoint battles on Bridges, Rivers, hells, in the plains and mountains, just create your own stack of 7 heavy armored spearmen, 1 general (mounted, ermour max upgrade) and 12 armoured archers...and we can hold the line. gehahahahahaha, oh damn, I conquered the Old World, from the Isles, towards the Middle East, and going into India.
(I added will make sure that any incompatible temples and 'migratory' buildings will be destroyed when you capture a settlement.) - awwww, then how can i get the additional funds?...and also, the obsolete buildings, if they will not hinder me from building/s of use, will stay for artistic and ego fueling moments...when I will remember the highlights of the maneuvers i used or did to gain said city...not on sieges, which is a grind of who has the best troops, but on sieging it and a stacked army flanks me from the rear, then i will camp in a corner...this strategy is connected to the top comment.
"between the settlements of Zhuti and Yunnan and also between Zhuti and Yuexi, as well as making the eastern chokepoint of Hu Pass being closed off so that it is now actually a chokepoint." - gehehehehe, roads, roads everywhere....except on bridges, damn roads is a hindrance form the porcupine death trap for cavalrys.
(if you are already installed up to version 5.0, it is perfectly safe to install the v5.1 Update.) - sooo, when i installed 4.5, i dont need to also install the obsoletes, and just patch in v5.1? will this break the game from starting? concern and fear, stems from experience.
(Happy gaming!) - thanks for the update, and happy gaming to you too =D ...and may the editing gods smile upon you.
yessboss21
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