I'm an independent game developer and game artist. My focus is on games that define player agency and emotion responses. Check out my Twitter account, @TristanParrish.
We will be releasing Grave VR, a prequel to Grave, as a VR-focused title launching on Steam and HTC Vive October 25th, in time for Halloween!
grave vr is coming to htc vive october 25th!
Reflections has a major update on Steam with all new content, tons of new features and an entirely overhauled art design. Check out what we've been working...
reflections coming to boston fig and new art style!
Reflections is finally out on Steam! We're looking for feedback from our community as we go through our Early Access face and get ready for the full launch...
reflections is out now on steam early access!
Reflections has gotten a huge graphics overhaul, is coming to consoles and is enjoying a rapid climb through the Steam Greenlight process!
reflections is back, on steam greenlight, ps4 and xbox one
Our month-long campaign is drawing to a close! Amazing press and support. One more week to complete our goal!
kickstarter closes in on final week!
After much preparation, Grave is live and ready on Kickstarter.com. We've put out a bunch of new media and have much more coming soon.
grave launches on kickstarter
Grave is being shown at The Mix this year during GDC! Visit us at the IGN building on the 17th to get access to our new version of Grave.
grave to be shown at the mix 2014 in san francisco
Grave has been set up as a Concept on Steam Greenlight!
grave dips its foot in steam greenlight
New screens and information about Grave's full release version, as well as a brand new playable demo being provided soon.
grave gets ready for full production
With the fall wind rustling the trees, an eerie new version of Grave will be haunting this Halloween.
chilling halloween update for grave
Grave enjoys the rounds at PhxArtCade 2.0 at ASU West and at the Phoenix Art Museum.
grave hits phoenix art scene
Grave has been updated with improved performance, Oculus Rift Support and online multiplayer
new playable version of grave available now!
In response to feedback from our users, we are renaming Stygian Shade to be more direct. The new title, "Grave," will be easier to search for and will...
stygian shade has changed its name to "grave"
Stygian Shade's first update will be provided on March 23rd, 2013. Here's a quick run-down of some of what will be included.
new playable stygian shade release on march 23rd!
New media and progress updates for The Afflicted! We're still here and raring to go.
afflicted lives! new content and updates
This is my "self-analysis" of the intention behind the game. I'm not going to be too specific regarding the content of the game, so as not to spoil anything...
thoughts and reflections
The Afflicted is now on Kickstarter.com! Check out the site for a behind-the-scenes video, detailed information about the game and a diverse list of rewards...
afflicted kickstarter page is live!
The Afflicted is now integrating support for the Unreal Engine 3 suite of DX11 features! These features include: Multi-sample anti-aliasing Image-Based...
the afflicted now supports directx 11!
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