I'm an independent game developer and game artist. My focus is on games that define player agency and emotion responses.

Check out my Twitter account, @TristanParrish.

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Twitter

Latest tweets from @tristanparrish

Really good observation that platforms often push the need to upgrade a lot more. But it's good to do that when it'… T.co

Jul 11 2018

BTW if you're using the Shader Graph in #Unity3D you can find the node reference at their GitHub page! Github.com

Jul 10 2018

Finally have a correct and updated prescription for my glasses. Holy shit, I can see. WELL. IT'S AMAZING

Jul 10 2018

Does the @unity3d shader graph have a formal manual or a node reference? I'm trying to figure out what it allows wi… T.co

Jul 10 2018

Coming back to Twitter, I'm immediately aware of stories that I didn't realize were big. Apparently people are payi… T.co

Jul 10 2018

Upgrading our project to use the new HD Render pipeline in 2018 has bee a bit of challenge. I'm hoping that we don'… T.co

Jul 10 2018

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