Grave is a first person, open world survival horror experience. Survive the night with a arsenal of defensive tools, and explore an ever-changing world filled with frightening creatures. Grave is a hybrid of environmental exploration and combative horror, creating constant tension as the player balances exploration and survival.

Dynamic Reality

In the world of Grave, things are not always as they seem. Explore a surreal, lonely wasteland by day, and fight off hideous creatures after the sun sets. With each passing day, the world changes around you. Presenting not only new threats, but new locations to explore.

Light Is Your Only Weapon

In Grave, darkness brings terror, but not hopelessness. The world of Grave is scattered with tools that can be used for protection. Ward off creatures with flashlights, gasoline fires, portable generators and more. Grave is about survival, so no tool is a strictly intended for offense. Multiple uses of tools allow players to decide how best to survive the night.

Features
  • Unique day-night gameplay woven into the experience - split gameplay between survival and exploration. Fear the night, hope for day.
  • Highly procedural world. Not only are the creatures unpredictable, but so are the environments. Each night produces changes to the surreal landscape of Grave.
  • Multiple characters and stories to explore, each with their own sets of challenges and experiences
  • Frightening AI creatures see and hear you, with complex behavior to stalk you. You are the hunted, not the hunter.
  • Over 8 Unique tools for defending yourself against the creatures of the night, including matches, flashlights, flares, generators, fire and more.
  • Craft new resources using items found in the environment. Build up your defenses or create unique items for combating the creatures of the night. Just be sure to watch your back...

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Hi guys,

I’m Josh Turner aka Deaths Crowbar and I am the new Community Manager at Broken Window Studios. I was hired to help care for and inform our community.

Grave VR will be getting an update soon. This will include a bunch of new features and content. Expect the update in the coming weeks.

I know that some of you who purchased the game had questions or concerns and we value the input we receive from the community. We want to apologize for the lack of updates and say that we are working to correct that, which is why you'll be getting a whole new set of playable content totally free of charge, as well as added features including steam achievements and trading cards.

We have a new video available on our Youtube.

We will also be having a Developer update series soon that will come out in five parts on our social media. This will include information on what it has taken trying to get a game from Kickstarter to Market as a small indie team.

We are currently targeting a release in 2019 but will be more specific as it gets closer. We are exploring development for the Switch, but will have more to say about that later.

If you are wondering about why we have had so few updates I have an answer for you. We are a really small team that has been self-funding for the bulk of our development, with very little in the way of manpower and resources to get everything done. We have had to take on contract work and other side projects to fund our development and pay for a lot of the work that is needed, and it's honestly been really hard for us a lot of times to keep up with everything. We have brought on Josh to help us out with the outreach and allow us to stay focused on development without losing track of the community or updates.

Grave VR is coming to HTC Vive October 25th!

Grave VR is coming to HTC Vive October 25th!

News 2 comments

We will be releasing Grave VR, a prequel to Grave, as a VR-focused title launching on Steam and HTC Vive October 25th, in time for Halloween!

Kickstarter Closes in on Final Week!

Kickstarter Closes in on Final Week!

News 3 comments

Our month-long campaign is drawing to a close! Amazing press and support. One more week to complete our goal!

Grave Launches on Kickstarter

Grave Launches on Kickstarter

News 8 comments

After much preparation, Grave is live and ready on Kickstarter.com. We've put out a bunch of new media and have much more coming soon.

Grave To Be Shown at The Mix 2014 in San Francisco

Grave To Be Shown at The Mix 2014 in San Francisco

News

Grave is being shown at The Mix this year during GDC! Visit us at the IGN building on the 17th to get access to our new version of Grave.

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NemosMistress
NemosMistress

how the hell do I download

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Grave
Platforms
Windows, Mac, Linux, VR, XONE
Engine
Unity
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Genre
Adventure
Theme
Horror
Players
Single Player
Project
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Grave VR
Grave VR Adventure
Grave
Grave Adventure
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Latest tweets from @gravegame, @tristanparrish

RT @link_lonkster: the difference between the artwork of the lizalfos and the actual lizalfos model in ocarina of time was, and is sti… T.co

11hours ago by tristanparrish

October 1st is the IGF deadline. I have a lot to do. YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY.

Aug 11 2018 by tristanparrish

I believe in free speech and open platforms, but if we can't even stop the most extreme, overtly illegal excesses o… T.co

Aug 8 2018 by tristanparrish

Is the line between opinion and libel thin and hard to see? Absolutely. But false claims of child abuse, murders, a… T.co

Aug 8 2018 by tristanparrish

To follow on the earlier Alex Jones comments, since some people seem to disagree. We lose everything if we get to t… T.co

Aug 8 2018 by tristanparrish

Are any of my followers full socialists versus social Democrats? I have wanted to ask genuine questions about that… T.co

Aug 2 2018 by tristanparrish

RT @Mrt3D: Super Time Saver: If you switch between platforms often, consider using the Unity Cache Server (locally). I’ve save… T.co

Aug 2 2018 by tristanparrish

We have Episode 2 of our video series about Grave! We hope you enjoy and understand a little more about how things… T.co

Aug 1 2018 by gravegame

This was my favorite editing choice in my new video, where I show this image while I talk about how I didn't actual… T.co

Aug 1 2018 by tristanparrish

Here's part 2 of my video series, "We Kickstarted a Game 4 Years Ago, and we're not done yet." Give it a look, I d… T.co

Aug 1 2018 by tristanparrish

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