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Comment History  (0 - 30 of 123)
tigersebel
tigersebel - - 123 comments @ Star Wars: Interregnum

I think i noticed a bug. I play the Imperial Warlord faction right now and used the call for reinforcements ability of the Jovan Starbase a few times to help because im getting attacked. but when they appear they have a move order pointing behind them outside of the gravity well. but they don't follow it. they just stay where they appeared and do not go to the enemy on theirselves. i have to press the stop button to cancel their automatic move order or send them to the enemy manually. this requires me to oversee the battle so that the ability is used to it's full potential.

Good karma+2 votes
tigersebel
tigersebel - - 123 comments @ Star Wars: Interregnum

yeah, it also seemed weird to me but aslong as it works. hope the save will help

Good karma+1 vote
tigersebel
tigersebel - - 123 comments @ Star Wars: Interregnum

Hello there, i have a problem where i keep getting minidumps for this game after i start a playthrough a few hours in. i tried to turn down the graphics settings for buildings, ships and planets but it keeps happening. now i made a save where the crash will happen after more or less a minute playing in (atleast it does so for me). i have uploaded it to drop box with my enabled mods so you can see which minimods i am playing.

That being said. im new do drop box and i don't know for sure if the link is working for you. if it's wrong i can try to fix it but i think it should be good. Dropbox.com Save.zip?dl=0

Good karma+3 votes
tigersebel
tigersebel - - 123 comments @ BlazeMohc

i honestly thought this was a ultra marine for a second there lol

Good karma+5 votes
tigersebel
tigersebel - - 123 comments @ Star Wars: Interregnum

So once this ship reaches 0 hitpoints, it gets 20% repaired? and also can this happen only once? or is there some kind of hidden cooldown for this?

also thanks for the answer

Good karma+2 votes
tigersebel
tigersebel - - 123 comments @ Star Wars: Interregnum

A little question. what exactly does the ability "half a ship" on the providence destroyer do? it says only that 20% hull points are repaired. and in the description it says that happens when crippling damange occurs. but what is the exact mechhanic behind this ablity? when does it trigger? when the ship lost all it's hullpoints? and can this happen multiple times or is it just a one time use for the ship?

Good karma+1 vote
tigersebel
tigersebel - - 123 comments @ Star Wars: Interregnum

yeah i can understand that. but for me personally it would be more annoying when the AI doesn't fight as good anymore because they just instantly clone the ship they used to capture the starforge with. and it just continue to do so like some form of replicancer that eat's up their fleet supply.
Mabe the fix could be in a minimod to let people choose for themself if they want this fix or not.
Anyway i just thought i would make you aware of this problem.

Good karma+1 vote
tigersebel
tigersebel - - 123 comments @ Star Wars: Interregnum

uhm... i don't know if this counts as a bug i highly suspect that the AI sometimes sabotaging themself with the starforge. i just came across a planet where the Advent AI has something like 200+ missionary vessels.
They just stand there and eat up their fleet supply. I suspect that they found a starforge somewhere and it keeps on cloning the missionary vessel.

Again i don't know if it count's as a bug, but i think maybe the starforge could make an esception and not be able to clone ships with the crew extractor ability. i think this could fix this issue.

Good karma+1 vote
tigersebel
tigersebel - - 123 comments @ Star Wars: Interregnum

they are in the tests right now. so it will be soon

Good karma0 votes
tigersebel
tigersebel - - 123 comments @ Star Wars: Interregnum

he said a few days ago that it's probably this weekend. so i think it's close.

Good karma+1 vote
tigersebel
tigersebel - - 123 comments @ Star Wars: Interregnum

Nikzzz
no you will need to wait until the minimod are updated if you want to play with them.

Good karma+2 votes
tigersebel
tigersebel - - 123 comments @ Star Wars: Interregnum

ah thank you for the answer. I think i will wait then

Good karma+1 vote
tigersebel
tigersebel - - 123 comments @ Star Wars: Interregnum

I don't want to sound impatient. but is there an ETA on the minimods? im trying to figure out if i should wait for them until i start a new game or if i should start right away.

Good karma+1 vote
tigersebel
tigersebel - - 123 comments @ Star Wars: Interregnum

ah thank you! i will wait patiently then

Good karma+1 vote
tigersebel
tigersebel - - 123 comments @ Star Wars: Interregnum

are the old optional minimods still working with the new version? or do i need to wait for an update?

Good karma+1 vote
tigersebel
tigersebel - - 123 comments @ Fleet Tenders & Interdiction Mines

will they also be able to replenish fighters for nearby capital carrier ships like in your sins of a solar empire mod? would also be nice. but i think this would also be difficult to balance

Good karma+1 vote
tigersebel
tigersebel - - 123 comments @ Eclipse In-Game

it's like a warhammer 40k ship that somehow got into the star wars universe. I love it!

Good karma+3 votes
tigersebel
tigersebel - - 123 comments @ Star Wars: Interregnum

Thank you very much!

Good karma+2 votes
tigersebel
tigersebel - - 123 comments @ Star Wars: Interregnum

May i suggest that the minimod "max starbase upgrades" also allows for the ancient fortress you can build when you have captured the ancient constructor to have both upgrades instead of just one? Because i just captured one and build the fortress but i can only select the bombardment protection or the trade hub.

Good karma+1 vote
tigersebel
tigersebel - - 123 comments @ Ages of the Federation

Soon......

Good karma+5 votes
tigersebel
tigersebel - - 123 comments @ Malevolence

Are those the Aliens from the Season 1 episode "Silent enemy"? Awesome.

Good karma+2 votes
tigersebel
tigersebel - - 123 comments @ Stargate Races

Hey. thanks for the great mod and i am enjoying it. I just want to report something where i am not sure if it is a bug or intentional. anyway i am playing as the asgard and i noticed that the research for the shields don't benefit the Valhalla Starbase. I haven't played any other races yet so i don't know if it's the same for them. But it doesn't seem logical for me because why shouldn't the starbase benefit from the research?

Anyway thank you for this mod!

Good karma+1 vote
tigersebel
tigersebel - - 123 comments @ Sins of the Prophets

I just want to point out the little graphic bug that ships build in the shipyard upgrade of the anchor class Station are facing the station instead of the exit. It's nothing major but i think you should know that. Keep up the great work!

Good karma+1 vote
tigersebel
tigersebel - - 123 comments @ Star Trek: Armada 3

Some mods of Sins of a Solar empire rebellion (including this one) now uses an additional upkeep system together with the old one that reduces your credit income the more ships you have. It can even get into the negative. so only build large fleets when your economy can allow it.

Good karma+1 vote
tigersebel
tigersebel - - 123 comments @ E4X & Interregnum Optional Minimods 1.84

thank you. i will do it

Good karma+1 vote
tigersebel
tigersebel - - 123 comments @ Star Wars: Interregnum

alright. thank you guys

Good karma+2 votes
tigersebel
tigersebel - - 123 comments @ Star Wars: Interregnum

Where should we put the beskar mini mod in the load order? it's missing in the pic

Good karma+2 votes
tigersebel
tigersebel - - 123 comments @ E4X & Interregnum Optional Minimods 1.84

Where should i put the Beskar mod in the order?

Good karma+1 vote
tigersebel
tigersebel - - 123 comments @ Awakening of the Rebellion 2.8

I absolutely love this mod since 2.5 but i found a couple of bugs.

i play as the black sun at the moment and noticed that the Plasma burst sattelites don't repair their hardpoints over time like the other stations and ships.

Also i don't know if this is a bug but somehow when i look at my income i see that the corruption income is Negative. it's currently at -2585 Credits per week. Is this supposed to happen or is this a bug? I mostly use racketeering and piracy as my corruption of choice.
I made a screenshot of my income per week for you
Steamuserimages-a.akamaihd.net

Good karma+1 vote
tigersebel
tigersebel - - 123 comments @ Star Trek: Armada 3

Just a little question. Can the Doomsday machine destroy planets or does it just destroy the colony so you can recolonize it later? Im trying to decide if i should turn on random encounters or not.

Good karma+1 vote