Stargate Races brings the Stargate universe into Sins of a Solar Empire as an expansion mod. The mod adds 5 new playable Stargate themed races to the existing 6 in the base game. They are the Ancients, the Asgard, the Goa'uld, the Ori and the Wraith. Several other notable groups or factions also make appearances as Minor Factions (DLC required), Events (DLC required) or random map encounters.
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Today's release of Stargate Races r1.081 is a minor update that addresses a pair of crash causing bugs. The first involved the Mad Vasari Titan random event, so you will now be able to play with random events enabled again without concern. The second was a fix for Volcanic planets in "Competitive" map variants, so both map types are now safe to use again as you prefer.
As usual, Sins: Remastered is required for Stargate Races to function.
There is more progress on the mod completed but its release will need to be tied to the next version of Sins: Remastered as it leverages new features added there. So far the update will primarily be related to planets.
As a sample, here is a preview of one of SGR's gas giant planets; the surface of which is animated.
One of SGR's upcoming new animated Gas Giants.
There will aslo be a few fun little features from the next Remastered to play with as well. Such as a pixel art mode and legacy color depth modes. Combined, these allow you to create retro-gaming appearance modes like this example which I refer to as SGR in Gameboy Mode:
SGR in "Gameboy Mode"
While it would be nice to give you an estimate of when the next release will be, it will simply have to wait "until it's ready". You can be sure that there will be a post and article outlining it all when the time comes though.
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