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Comment History  (0 - 30 of 53)
tha_haax
tha_haax - - 53 comments @ Call of Warhammer: Beginning of The End Times

idk if this has already been mentioned or if it should be posted otherwhere, but here goes: i think you guys have some balancing issues particularly with the zombies, as they slaughtered 4 of my lizardmen warrior regiments without loosing a singe unit. even though it was a sight to behold, it cant possibly be intended. and the lizardmen is against a rebel vampire count city in the very beginning :)

Good karma+1 vote
tha_haax
tha_haax - - 53 comments @ Slann

That sounds like a very good idea! How many will you start with then? Remember that too many slann in an early game could be too overpowered, so maybe just one or two would be fine i would believe.

Good karma+2 votes
tha_haax
tha_haax - - 53 comments @ Slann

nice! what magic/projectile effects will the slann have?

Good karma+4 votes
tha_haax
tha_haax - - 53 comments @ Call of Warhammer: Beginning of The End Times

After the DLC preorder mess that Creative Assembly announced, i have officially given up on total war warhammer, giving my trust in this mod. No pressure, it just already looks like a better option by far, considering the bad decisions that have been made with Total War Warhammer. Take your time to make it great, cant wait to play :)

Good karma+3 votes
tha_haax
tha_haax - - 53 comments @ Fortress Europe

this mod is gold. i always wanted to have regimental warfare in this game, instead of having to build your army from scratch. i cant wait to play this mod :)

anyway, is it too rash to ask for a time of release??

Good karma+2 votes
tha_haax
tha_haax - - 53 comments @ Sins of New Eden

when will the downloads be put up again? can't wait :)

Good karma+1 vote
tha_haax
tha_haax - - 53 comments @ Sky Nations

i had hoped that this game would become more popular, but there are just too few playing it. it a shame, because the whole idea with the nation system is to have many players playing at the same time.

my suggestion would be to make it free to play, even just for some time. or spend more time on advertising for the game. jsut some suggestions, although i know you probably considered it :)

cheers!

Good karma+1 vote
tha_haax
tha_haax - - 53 comments @ The Last Days (of The Third Age of Middle Earth)

probably the best mount and blade mod i have encountered.. i hope you guys will take up the project of modding the new mount and blade: bannerlord game, when it is released. but great job so far! :)

Good karma+2 votes
tha_haax
tha_haax - - 53 comments @ Divide and Conquer

i hope that you, in the future, will make an easy way to install this mod for steam users, because i followed all your confusing steps on how to download and it didnt work, it crashes when i load a campaign.. but good work anyway :)

Good karma+1 vote
tha_haax
tha_haax - - 53 comments @ Divide and Conquer Public Beta - Core

that is exactly the same problem i have. hope this will be fixed soon, until then you will find me playing custom battles xD

Good karma+3 votes
tha_haax
tha_haax - - 53 comments @ Of Gods and Mortals

i just got my hope up for a multiplayer mod for B&W.. if you had finished this it would be so awesome... i will just wait for B&W 3 to come, if it ever happens.

its a damn shame though

Good karma+2 votes
tha_haax
tha_haax - - 53 comments @ Sins of a Galactic Empire

this was exactly the thing i experienced. maybe theres a bug with the alliance and culture spread. i cant seem to stop it either, and they have pretty much exterminated the rest of the factions.

Good karma+1 vote
tha_haax
tha_haax - - 53 comments @ Sins of a Galactic Empire

is there a way to nerf the culture spread rate/system? in my opinion the late game is way too dominated of the culture and whoever has the most planets with relaystations wins. dunno if its possible or too hard work, but i nerfing the culture spread system would create more gameplay. limiting the amounts of relay stations to only one or two per planet would perhaps do it :)

Good karma+1 vote
tha_haax
tha_haax - - 53 comments @ Sins of a Galactic Empire

then i really don't know why, but the rebel alliance bot seems to be dominationg both me and all other bots in both ships and especially culture. try to run a quick game if you like, i still think the outcome will be in favor to the rebel alliance. but its only to help you balance the mod :)

keep up the sweet work!

Good karma+1 vote
tha_haax
tha_haax - - 53 comments @ Sins of a Galactic Empire

it's their abiliti to spam early titans in the game which makes them overpowered, i found out :) right now my ally is getting his *** burned by them :P

Good karma+1 vote
tha_haax
tha_haax - - 53 comments @ Sins of a Galactic Empire

dont know where to tell you about this, so ill just go for it here..

anyway i fought in a map with 99 planets against the rebel alliance, vong, empire and republic. later in the game i discovered that the rebels have wiped out the entire empire, and was about to destroy vong too. is that just because i traded a lot with them or are they just generally op? i got my *** wooped by them too, when playing as the empire. maybe its just a coincidence, and i'm probably just a noob. but i think they should be nerfed :P

Good karma+1 vote
tha_haax
tha_haax - - 53 comments @ Sins of a Galactic Empire

it got better! thx :)

Good karma+1 vote
tha_haax
tha_haax - - 53 comments @ Sins of a Galactic Empire

is there any way to fix all these constant crashes in an update? i really love playing the mod, but the unannounced crashes really spoils the mod :(

great job anyway, keep it up !

Good karma+1 vote
tha_haax
tha_haax - - 53 comments @ UEF T3 mobile PD in PD form

I love the idea that it reminds me of the old UEF units :)

Good karma+2 votes
tha_haax
tha_haax - - 53 comments @ Third Age - Total War

Guys i think you have a minor problem with targeting cities in multiplayer hotseat campaign. every time when you move the camera, the cities names moves with it, so you will have to press a whole different place than where the city really are. i think you got the same roblem with armies and such, but i dunno if it is just my pc ******* up? just so you know, cuz i find it really annoying to spend long time trying to hit the cities!

Good karma+1 vote
tha_haax
tha_haax - - 53 comments @ Thrive

how far have you gone untill now? :D

Good karma+2 votes
tha_haax
tha_haax - - 53 comments @ Eriador militias

in a few hours days weeks XD

Good karma+3 votes
tha_haax
tha_haax - - 53 comments @ mercenaries: Bandits

like the battle assasins :D

Good karma+2 votes
tha_haax
tha_haax - - 53 comments @ Third Age - Total War

@ Ratsko96 the guys are working really hard on it, but the hard thing is not to make the cities or castles, its making them fit into the campaign without the game crashing. This is a mod, based on Medieval 2 total war, and that means that they have to follow its rules. So if something is hardcoded, then theres nothing to do about it... and trust me that kindda stuff is real hard to do, and they got tons of fans waiting on the release ;)

Btw nice pictures cant wait ;D

Good karma+1 vote
tha_haax
tha_haax - - 53 comments @ Third Age - Total War

yeah if you hit a Mumakil (i prefer to call it an OLIPHANT) with a single shot by a ballista, catapult or trebuchet, anywhere on the body, then it should die and then if you are lucky the others may run amok :D

Good karma+1 vote
tha_haax
tha_haax - - 53 comments @ Call of Warhammer: Total War. (Warhammer FB)

AND can someone plz tell me what internet site you can download 1.3?? just type a link, man...

Good karma0 votes
tha_haax
tha_haax - - 53 comments @ Call of Warhammer: Total War. (Warhammer FB)

well, i've installed the game now, and it seems that no matter what the game keep crashing at the 3rd turn in the campaign, no matter what faction i am... and if i install the hotfix, i cant even enter the game, it just quits without having it loaded full...
can anyone help?? and what homepage am i able to download 1.3?

Good karma+1 vote
tha_haax
tha_haax - - 53 comments @ Call of Warhammer: Total War. (Warhammer FB)

hey guys is there going to be an update soon where you are able to play Lizardmen? sorry if im asking stupidly, but i just saw this mod and found it interesting, i dont know anything about your process, but i am a big fan of the lizardmen, if they are avaible i will definetly download this :D

Good karma+1 vote
tha_haax
tha_haax - - 53 comments @ Third Age - Total War

no he is thinking about changing the script of the trolls to elephants instead of heavy infantry... on that way you can prevent them from climbing up the stairs, and they attack different. plus they dont flank the enemies! ;)

Good karma+1 vote
tha_haax
tha_haax - - 53 comments @ Dot Dodger

so if this is gonna be a succes i got an idea...

if you could in the later stages upgrade your molecule to in the start just two or three together, and then specialize each of the molecules

like: 5 molecules together, then the ones outside could be upgraded with hardened shell or maybe small spikes, and then the ones inside could be upgraded to, i dunno, maybe eat faster, move faster or whatever.

it'll be awesome if its possible :D

Good karma+3 votes