This would make building a supreme commander mod a lot easier
This would make building a supreme commander mod a lot easier
Makes me think of the arctic levels in deus ex human revolution without the horrible lego style, yellow and red gun outlines, or ******* stupid japanese voiceacting and npc models :) Good Job!
I hope this integrates cross-platform between steam and psn for a larger playerbase... that would be great! (like portal 2/cs:go)
Can't wait to play this when it's done; keep up the great effort!
(buried)
cry some more bitches
when is there going to be a real halo game on pc with advanced gfx (unreal 3...etc) and has a campaign and multiplay thats as good as halo3/reach? ******* microsoft
These guys aren't dead you ******* clowns
******* square enix...should boycott their ****
supcom 2 REALLY needs a supcom 1 mod (Tech 1, 2, 3, aircraft/bombers...not suck)
Looks breathtaking; don't rush it
******* Righteous
sounds like you two are some ****** bitches
Wow- This is the best single player mod for half-life 2 that I've played in a long time. Gameplay: I love the way the player handles his weapons,and the puzzles feel semi-realistic (not a bad thing) from my standpoint. The environments are original and well thought out, and the mod is FUN. The only things that i feel needs to be improved is the English voice acting (I do understand the voices were in French originally, but could you shorten the npc's mouth movements for the English version, and POSSIBLY get someone who speaks English without an accent to dub the audio snippets? And some of the maps could use some route simplification. But overall, the team has talent and isn't afraid to "do work." Congrats!
omg so gay
Congrats console people, you get first picks from the shittiest game ever made
praise gordon
"I think" does not decide what the future will bring...in this case, Crysis and HL2:E2 were the best games of 07'
ya...the key word there is CUSTOM
I love this mod because the team gives themselves flexibility, so that if something isint working, they can "change the rules" and really do what they want...:)
Cheapo's comment, while he (or she) is obviously a dumb ****, did notice a lapse in development, but what this IT has failed to realise is that ALL mods go through these lapses while in development, and the time the mod spends in internal production, without the public's eye on it, is entirely up to the Team and/or Creator of the mod. Either way, a fast release would be poor quality, in which case, the mod would still spend much more time in production, and a slow, delayed release would be near the end of its development cycle when it was released, but either way, the time in development ends up about the same :)
Good job guys (and/or girls) on not abandoned your mod! This proves 100% that you are for real; and note that that you have one of the best, if not the best mod and obviously team on moddb. GOOD JOB, peace
Should so vote nightwatch for mod of the year!
ha ha ha this company has a lot on its plate be patient :)
Corncobster
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