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Comment History
Rhz324
Rhz324 - - 13 comments @ Black Mesa: Blue Shift

The Chinook is probably rather inaccurate considering the HECU are said to be part of USMC. The correct replacement would've been CH-53 or.. rather the closest one being CH-46 Sea Knight.
Doesn't matter.. it's still a cool addition nonetheless and would make sense for airdropping cargo :)

Good karma+2 votes
Rhz324
Rhz324 - - 13 comments @ 31/05/20 Chapter "Vector Refraction" (Pre-Beta)

Well decorated, every aspect is filled in, as a feedback I do wish those grey floor is varied. I remember those texture have multiple variant.

Good karma+3 votes
Rhz324
Rhz324 - - 13 comments @ 03/05/20 Chapter "Curve Line"

Interesting as always, I hope the Displacer destination area is also more unique compared to OpFor.

Good karma+1 vote
Rhz324
Rhz324 - - 13 comments @ Half-Life: The Core

Hello there, been tracking this one since.. I dunno when Black Mesa was mod I think? Around 2012-13, it was the time I was just simply newbie in HL stuff and still being a guest in ModDB.

I just wanna say congratulations for your efforts, it really inspires me a lot, now I've been more accustomed to HL mapping, even now it's part of my hobby to spend free time :)

Anyway, Im looking forward to play this. Stay safe.

Good karma+4 votes
Rhz324
Rhz324 - - 13 comments @ Half-Life: Recovery

Glad to see Decay's char and event evolving with your ideas, keep up the good work!

Good karma+2 votes
Rhz324
Rhz324 - - 13 comments @ Half-Life: Revitalized

There are few attempts of trying to remap the Half-Life campaign, but most of'em were abandoned. I hope this one manage to release. I'd like to help in level design, but don't wanna stop you doing your own way of remapping the campaign.

Good luck :)

Good karma+1 vote
Rhz324
Rhz324 - - 13 comments @ Operation: Black Mesa

It's alright, sorry if it was a bit.. Spoileryyy. I wish I can help to level design but it seems you don't open up that position.

Besides, if im in the lev.design. Im gonna have to learn pretty much new entities from you guys. And that may slow you down..

Good karma+1 vote
Rhz324
Rhz324 - - 13 comments @ Operation: Black Mesa

Im mostly concerned about the level design workflow so.. How many chapters you think the level design seems complete? (exclude the current situation about scripting and NPC's)

Good karma+1 vote
Rhz324
Rhz324 - - 13 comments @ Operation: Black Mesa

Tone it down next time, it's just a sketch requiring feedback from the community. I know you're trying to give your feedback, but your etiquette just made some people thinking you're just simply whining about it.

Good karma0 votes
Rhz324
Rhz324 - - 13 comments @ Dark Interval

IDK if this is asked before but..
Is Combine Assassin will be in this mod?

Good karma+1 vote
Rhz324
Rhz324 - - 13 comments @ Red Requiem: Liberation

Take your time, I've seen other mods with slow-"looking" progress, but whenever something pops up it's gotta be good.

Good karma+1 vote
Rhz324
Rhz324 - - 13 comments @ Red Requiem: Liberation

Hey, at least the creator still responding to the last question this month. Even posted a new video too. Don't just look at the news aspect.

Good karma+1 vote
Rhz324
Rhz324 - - 13 comments @ Alyx's story

What an interesting concept :) BTW I wonder, is there any open job to help you out?

Good karma+3 votes