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Comment History  (0 - 30 of 43)
Petrenkovich
Petrenkovich - - 43 comments @ Realistic Earth

Had there been any thoughts as to change some of the buildings' architecture in the game? The fact that all civilisations have the same (Western) University (among others) and that everything becomes totally identical in the future epochs, is just so ugly. Would've been cool in any case.

Good karma+1 vote
Petrenkovich
Petrenkovich - - 43 comments @ C&C Red Alert 2: Reborn 2.0 OST

Quite fantastic, it is!
The only detail I miss is the year ID3 for each of the fan-made tracks.

Good karma+1 vote
Petrenkovich
Petrenkovich - - 43 comments @ NewMessageN00b

Hey! When did you make the tracks Devil March, 1 & 2? Was that in 2007?

Good karma+1 vote
Petrenkovich
Petrenkovich - - 43 comments @ Tiberium Essence

Such an excellent mod! It's amazing to command the good old Tiberian units in the engine of C&C3.
The only one, or two things I miss in this one, are the infantries turning in to visceroids by death from tiberium exposure and the veins :-{).

Good karma+1 vote
Petrenkovich
Petrenkovich - - 43 comments @ C&C:RA3 UltimaTech

I have played some maps with this mod, and I find it somewhat fun, but very, very problematic, as the building times and costs are SO reduced, that the map ends up getting totally flooded with units, slowing down the game extremely. This should be taken into consideration.

Good karma+1 vote
Petrenkovich
Petrenkovich - - 43 comments @ The Red Alert

"Tech levels, the old Engineering system, the original Spy mechanics/rewards, the original Gap Generator mechanics"

Sure these ain't possible? :(. So the Mod SDK does not allow you to mod the gameplay frames itself..

Good karma+1 vote
Petrenkovich
Petrenkovich - - 43 comments @ UltimaTech v1.1

I would love to see changes to the concept of garrisoning buildings as well. The structures in RA3 can only hold a TINY amount of soldiers, and cannot be repaired. Poor.

Good karma+1 vote
Petrenkovich
Petrenkovich - - 43 comments @ Tiberium Essence

I have one question here...
Where did you handpick the music from? I hear a very nice heavy rock track and some re-orchestratedd Tiberian Sun themes playing in this mod...

Good karma+2 votes
Petrenkovich
Petrenkovich - - 43 comments @ Tesla Tank

They look smaller...

Good karma+1 vote
Petrenkovich
Petrenkovich - - 43 comments @ Red Alert 3: Revolution

What about changes in the gameplay functions? Such as the good old Red Alert 1 skirmish settings which build a lot more variety into the game (tech level, bases, shroud regrows, etc.)

Good karma+1 vote
Petrenkovich
Petrenkovich - - 43 comments @ Red Alert 3 Traditional Map Pack

COOL! THat's just one of the main missing elements in the game.. I'm tired of all those symmetric (and thereby, predictable) maps.

Good karma+1 vote
Petrenkovich
Petrenkovich - - 43 comments @ Red Alert 3: Just Rules releases Mini Mod AI Friendly

I would say there is far much more need for gameplay functions like the reintroduction of tech level, bases, shroud regrows, and what not.

Good karma+1 vote
Petrenkovich
Petrenkovich - - 43 comments @ A New Sunrise

Cheers. EA is so damn short-sighted. Thin gameplay, symmetric maps (oh SNAP!) and lack of different ways to play the game.

Good karma+1 vote
Petrenkovich
Petrenkovich - - 43 comments @ A New Sunrise

This mod sounds interesting!
When you talk about gameplay fixes, does this also account for the lack of skirmish options? Such as TECH LEVEL, SHROUD REGROWS, superweapon turn-off, etc. In my opinion this is where the new generation of Command & Conquer REALLY lacks quite a bit! :-/

Good karma+3 votes
Petrenkovich
Petrenkovich - - 43 comments @ Flak Track

Only the buildings could need some work. Nice done!

Good karma+1 vote
Petrenkovich
Petrenkovich - - 43 comments @ Rise of the Reds

GREAT release!
I just have a couple of comments:
The car wrecks disappear a little far too soon in my opinion. And units garrisoned inside buildings often doesn't auto-fire on enemy units attacking the building from a certain distance. Even though it's just a simple ranger unit. So maybe you should increase the distance for when garrisoned units starts auto-firing?

//Petr.

Good karma+1 vote
Petrenkovich
Petrenkovich - - 43 comments @ Fortified Walls Mod

Oh, and the possibility to garrison any kind of man unit inside buildings to fire out, promotion for a given number of kills and a realistic change meaning that trees fall before harvesting the lumber

Good karma+1 vote
Petrenkovich
Petrenkovich - - 43 comments @ Fortified Walls Mod

There are many other adjustments that could be added to the game.
Such as changing the system so that the gatherers have to return to the buildings in order to add the collected ressources to your stockpile, making it possible to adjust the game speed and other player options when playing custom maps, etc. :-]

Good karma+1 vote
Petrenkovich
Petrenkovich - - 43 comments @ Age of Empires III

Is there any mod or download, allowing me to adjust game speed for custom maps??? And other skirmish options for that sake.. :)

Good karma+2 votes
Petrenkovich
Petrenkovich - - 43 comments @ CnC: Condition Red

I would like to hear so too.

Good karma+1 vote
Petrenkovich
Petrenkovich - - 43 comments @ The Red Alert

Looks nice. Will this mod also feature a return of the AWESOME multiplayer functions such as tech level, shroud regrows, bases, and furtheron? 'cause that's what I miss the most.

Good karma+1 vote
Petrenkovich
Petrenkovich - - 43 comments @ Meet the Infantry

*Shock* Fantastic work!

Good karma+1 vote
Petrenkovich
Petrenkovich - - 43 comments @ Mobile Construction Vehicle

The details are yuuummm ;]

Good karma+2 votes
Petrenkovich
Petrenkovich - - 43 comments @ GDI Weapons Factory

Simply a beautiful design. And it mimics the old architecture PERfectly!

Good karma+1 vote
Petrenkovich
Petrenkovich - - 43 comments @ Cold War Crisis

I can't even start the mod. It says it fails to initialize. Any clue on what to do?

Good karma+1 vote
Petrenkovich
Petrenkovich - - 43 comments @ CWC is released!

Oh my Lord, finally téh day has arrived!

Good karma+1 vote
Petrenkovich
Petrenkovich - - 43 comments @ Light of Five Stars

Is this mod only available in chinese? Your links seems to be broken btw.

Good karma+1 vote
Petrenkovich
Petrenkovich - - 43 comments @ Nod Turret

The graphic details of this turret makes it almost sexy to look at..
XD

Good karma+1 vote
Petrenkovich
Petrenkovich - - 43 comments @ Chinese Propaganda Airship

Lord, what brilliant design. And the maoist poster fits this battle airship just perfectly. I look forwardto play this..

Good karma+1 vote
Petrenkovich
Petrenkovich - - 43 comments @ Russian Command Bunker

That looks DAMN great. Real exciting defence models.

Good karma+1 vote