Reborn on the RNA engine, the RA2 and YR story will be relived with real time 3d graphics.

We of the ConRed team are aiming to recreate the gameplay of Red Alert 2: Yuri's Revenge on the Red Alert 3 engine, with a new Yuri Campaign.

Later on, we will be working on a mod that is an expansion to this one;
Condition Red: Rise to Power.

The setting of the mod will take place after the events of YR,
with Yuri in the psyonic prison.

This allows us the create a whole new story continuation, with a lot of new content.

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RSS Articles


Here's an interview we had with the people from CnCSaga.de

AnNo1935: Please tell us something about your mod, how did it all start?

Slye_Fox: The original start of the mod was for CnC Generals, I had just got into modding via my other mod (Sigma Invasion) but wanted to do something a bit more grounded.

AnNo1935: What makes this mod special?

Slye_Fox: Several remake mods from RA2 have come out before, but we try to differentiate our mod by attempting to make it look and play
just like the original RA2 to the best of our abilities.

AnNo1935: How long will it be or was it in development?

Slye_Fox: The mod started development some time in 2004, and I don't see it being finished for a long while yet.

Screenshot-SovietMayhem.png

AnNo1935: Are there any problems between the AI and the Mod or is it working perfect?

Slye_Fox: The current AI is extremely basic and needs a lot of work done on it.

AnNo1935: Why did you especially choose "Red Alert 2" respectively "Yuris Revenge"?

Slye_Fox: RA2 & YR are my favourite Command and Conquer games.

AnNo1935: Did you plan to make the standard factions or did you plan some more of them?

Slye_Fox: Yep, all the RA2 factions are currently playable in the Demo version, with Yuri hopefully coming at a later date.

Soviet-PromoPic002.png

AnNo1935: How will the mod be supported in the future, what are your general plans for the future?

Slye_Fox: First step is get get both the Allies & Soviets fully implemented and done. Then Yuri's to be added and finally work on adding in the campaigns for all 3 factions.

AnNo1935: How important is the community to you?

Slye_Fox: I'm not sure how to answer this as beyond comments on ModDB, I don't have any interaction with the community.

AnNo1935: What do you think, what is "Command & Conquer" supposed to be in the future?

Slye_Fox: Hopefully EA will pull their heads out of their arses and go back to a proper Command and Conquer style instead of the unfitting C&C4 style.

Allied-PromoPic002.png

AnNo1935: Is there anything, that you want to tell the community?

Slye_Fox: We're always looking for team members to help finish the mod, and are grateful for all the support we've received.

Foren.cncsaga.de

Establishing battlefield control, stand by

Establishing battlefield control, stand by

News 3 comments

Due to there being a lack of updates showing mod progress for almost a year, I've decided to release what is currently done as an alpha demo.

New voices

New voices

News 3 comments

We're looking for some assistance in coming up with new voice lines for the added units in Rise to Power.

Seeking Team Members

Seeking Team Members

News 10 comments

We're looking for some people who are able to fill some needed roles on the team.

Welcome back Commander

Welcome back Commander

News 9 comments

Look forward to more updates in the future, and have a Happy New Year.

RSS Files
Condition Red: Rise to Power Alpha 0.12

Condition Red: Rise to Power Alpha 0.12

Demo 8 comments

Unzip to your "C:\Users\<username>\Documents\Red Alert 3\Mods" folder. This is an alpha build, so expect bugs & unfinished items. There is only basic...

ConRed map pack

ConRed map pack

Multiplayer Map 1 comment

Unzip to your "C:\Users\<username>\AppData\Roaming\Red Alert 3\Maps" folder. Contains 2 working maps for Condition Red & Rise to Power; Downtown; Cityville...

Condition Red: Rise to Power Alpha 0.11

Condition Red: Rise to Power Alpha 0.11

Demo 11 comments

Unzip to your "C:\Users\<username>\Documents\Red Alert 3\Mods" folder. This is an alpha build, so expect bugs & unfinished items. Only maps made for the...

Condition Red: Rise to Power Alpha Demo

Condition Red: Rise to Power Alpha Demo

Demo 13 comments

Unzip to your "C:\Users\<username>\Documents\Red Alert 3\Mods" folder. This is an alpha build, so expect bugs & unfinished items. There is only basic...

Comments  (0 - 10 of 839)
Shamazoo
Shamazoo

Man I hope it gets done such a wonderful mod.

Reply Good karma Bad karma+1 vote
Guest
Guest

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LDDTSB
LDDTSB

Great work!However,I still wait it to be finished.

Reply Good karma Bad karma+1 vote
F.E.A.R.0
F.E.A.R.0

Man I really can't wait to play this mod. Have you considered opening a patreon so that the RA community can support you?

Reply Good karma Bad karma+2 votes
Slye_Fox Creator
Slye_Fox

I have not.
I'm not in need of any money, I've just kinda lost any enthusiasm to work on it.

The mod is currently in a playable state, so feel free to do so.

Reply Good karma+1 vote
yzzd-xrdh
yzzd-xrdh

2019 I want to play it ,may I wish can realise?

Reply Good karma Bad karma+1 vote
Slye_Fox Creator
Slye_Fox

You can play it, just get the demo from the files section.

Reply Good karma+2 votes
egozi44
egozi44

Still hope to see you alive one day :o

Gave you a vote anyway cause your work deserve it ;)

Reply Good karma Bad karma+3 votes
Talthos
Talthos

Still alive out there, Slye_Fox?

(In the literal sense; rather, just hoping you haven't had any problems in real life or something)

Reply Good karma Bad karma+1 vote
Slye_Fox Creator
Slye_Fox

I'm still alive.

Reply Good karma+2 votes
Talthos
Talthos

Phew. Still slow and steady on mod development, I take it?

Reply Good karma Bad karma+2 votes
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