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Mr_Daniels
Mr_Daniels - - 52 comments @ S.T.A.L.K.E.R.: Life of The Zone

I tried to insert the Druid mutant into Anomaly, but I got a crash to desktop. The log didn't tell me anything useful either as to why it crashed. I'll give it another go a bit later.

Good karma+5 votes
Mr_Daniels
Mr_Daniels - - 52 comments @ S.T.A.L.K.E.R.: Life of The Zone

Hello Everyone,

I wanted to see if people here would be interested in me porting the mutants I have made for this mod onto other popular mods like Anomaly? I realize everybody here has been patiently waiting for the mod to be completed and I feel I have not been able to work on the mod fast enough for it to be released in a timely manner. I want people to be able to enjoy my work, so please let me know what y'all think and I'll see what can be done.

I appreciate you all and thank you all.

Sincerely,

Mr_Daniels

Good karma+12 votes
Mr_Daniels
Mr_Daniels - - 52 comments @ S.T.A.L.K.E.R.: Life of The Zone

Thank you Merc-

Yes I am fine, work on the mod has been slow sadly, as life keeps getting in the way. The mod is being worked on still of course.

Good karma+1 vote
Mr_Daniels
Mr_Daniels - - 52 comments @ S.T.A.L.K.E.R.: Life of The Zone

Hello,

Yes it is still be worked on. My comment from below still applies, as life keeps getting in the way. Work on the mod has been slow and I don't have much to share at the moment. I've mostly been working on NPC variations as of recently and it's very time consuming making all the different stalker variations. Thank you all for understanding and good hunting stalkers.

Good karma+4 votes
Mr_Daniels
Mr_Daniels - - 52 comments @ S.T.A.L.K.E.R.: Life of The Zone

Hello,

Yes it still is, I haven't had time to update the mod as I've been focusing more on my career and covid-19 pandemic have made the hours long and difficult for me.

Good karma+4 votes
Mr_Daniels
Mr_Daniels - - 52 comments @ S.T.A.L.K.E.R.: Life of The Zone

Hello Guest,

I apologize that its taking awhile, it's only me working on the project. I'm currently still working full-time in the service industry while a pandemic is going on, so work has been slow. However, I do work on it when I have time. Thank you for understanding.

Good karma+6 votes
Mr_Daniels
Mr_Daniels - - 52 comments @ S.T.A.L.K.E.R.: Life of The Zone

Yeah the remnants of those behaviors do exist in the creatures ltx. For example, The Fracture or Izlom once had a drag corpse ability. It's drag animation still exists, but is unused and disabled as apart of "fracture" creature class. I would love to get those old behaviors working again, but I would need someone that has experience working with the X-ray engine, in order to enable those behaviors again. It might be possible to call on those behaviors via LUA script, but I'm pretty sure it's engine related.

Good karma+2 votes
Mr_Daniels
Mr_Daniels - - 52 comments @ S.T.A.L.K.E.R.: Life of The Zone

Hello PsyWarVeteran,

Some Mutant variations will have different abilities, like being irradiated, having a leaping ability or having a grapple ability.

But, in terms of the ability for the mutants to threaten or the resortation of other cut behaviors on those terms. That would need engine modifications that determines creature behavior. Not saying it's not possible, I unfortunately don't have the knowledge to make it happen, would love to see that restored though, as it would make the a-life feel more alive than ever.

I actually already implemented a "true" giant, CoC has a unused larger giant in it's files, I believe it was R7 that it was hidden in, but I can't remember right now. The "rugged" texture variation has been implemented as well. You can see it in the link below. It's the black pseudogiant with a missing eye. ;)

Moddb.com

Good karma+4 votes
Mr_Daniels
Mr_Daniels - - 52 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Wonderful! I'm gonna take a look at it.

Good karma+2 votes
Mr_Daniels
Mr_Daniels - - 52 comments @ S.T.A.L.K.E.R.: Life of The Zone

Hello Guest,

I do want to add more quests and I am working on more dynamic quests that go off specific factions residing in a specific smart. For example, in Zaton, where the Marauder base is located. If Mercs move into the Waste Processing Plant, the Marauder leader will give you a quest stating that Mercs have moved into the Waste Processing Plant and have been taking our bounties and that they need to be taken out. I gain permission and added DoctorX's Dynamic Anomaly mod, as that was the one I was most interested in. I was thinking of maybe doing dynamic relations, but I'm still on the fence about it.

Good karma+2 votes
Mr_Daniels
Mr_Daniels - - 52 comments @ S.T.A.L.K.E.R.: Life of The Zone

Hey jeromelaw012,

I don't have a release date at this time. I apologize for that, I work on the mod when I have the time to do so.

Good karma+2 votes
Mr_Daniels
Mr_Daniels - - 52 comments @ S.T.A.L.K.E.R.: Life of The Zone

Thanks for the compliment pauliusLT1

Good karma+3 votes
Mr_Daniels
Mr_Daniels - - 52 comments @ DoctorX Call of The Zone

Congrats on releasing Call of The Zone DoctorX01! Can't wait to give it a shot!

Good karma+4 votes
Mr_Daniels
Mr_Daniels - - 52 comments @ S.T.A.L.K.E.R.: Life of The Zone

Hello pauliusLT1,

It is a rather common question, but I don't have a a date at this time, but good progress is being made.

Good karma+3 votes
Mr_Daniels
Mr_Daniels - - 52 comments @ S.T.A.L.K.E.R.: Life of The Zone

Hello goshocrime,

Thank you for the complement, I also find Stalkers AI fascinating, its one of the few games I can think of where the world really feels alive. To answer your question, I was looking into some mods that will improve the AI of Stalkers. In terms of restoring cut features of Oblivion Lost, I'm don't think that's going to happen sadly, those are very advanced mechanics to implement.

Good karma+3 votes
Mr_Daniels
Mr_Daniels - - 52 comments @ S.T.A.L.K.E.R.: Life of The Zone

Hello profesor_kruglov,

Thank you for the encouragement!

Good karma+6 votes
Mr_Daniels
Mr_Daniels - - 52 comments @ S.T.A.L.K.E.R.: Life of The Zone

Hello PaulieTheSlav,

Thank you for the complement, I may release a separate add-on for modders to add the new NPC variation to other mods, but that's down the line.

Good karma+1 vote
Mr_Daniels
Mr_Daniels - - 52 comments @ Final map preview, gameplay news

The dead forests looks fantastic! It's really eerie and very fitting for the Zone! Well done!

Good karma+5 votes
Mr_Daniels
Mr_Daniels - - 52 comments @ S.T.A.L.K.E.R.: Life of The Zone

Hello Cumpster,

Most mods that were for CoC would be incompatible, including warfare. LOTZ has a large amount of additions and changes that will make those incompatible.

Good karma+1 vote
Mr_Daniels
Mr_Daniels - - 52 comments @ Status Update February 1, 2020

Looks great so far, keep it up!

Good karma+3 votes
Mr_Daniels
Mr_Daniels - - 52 comments @ Dev Diary #8

Your mods looking great Rammaken!! Keep it up!

Good karma+2 votes
Mr_Daniels
Mr_Daniels - - 52 comments @ S.T.A.L.K.E.R.: Life of The Zone

Hello Faeryka,

I am doing well and am making some good progress on mod.

How about yourself?

Good karma+4 votes
Mr_Daniels
Mr_Daniels - - 52 comments @ Natural Selection - Boar Chases Rabbit

Hello Mister_Vogel

Yes there will be.

Good karma+3 votes
Mr_Daniels
Mr_Daniels - - 52 comments @ S.T.A.L.K.E.R.: Life of The Zone

Hello Faeryka,

It is going quite well for me and the mod. I don't have a date that the mod will be ready. As of right now, I'm working more on the Sin faction at this time.

Good karma+2 votes
Mr_Daniels
Mr_Daniels - - 52 comments @ Stalker Diversity - Bandit Seva Suit

The concept for the bandit seva is that it has been "liberated" from the loner faction, similar to the bandit merc suit. The main difference on this suit is the fingerless gloves and combat boots.

Good karma+1 vote
Mr_Daniels
Mr_Daniels - - 52 comments @ S.T.A.L.K.E.R.: Life of The Zone

Hello amossoj,

There is some news, I just havent got around to updating the current description. Firstly, I converted the mod to work with 1.5 R7 now and as of right now the current feature list has been expanded upon.

Good karma+6 votes
Mr_Daniels
Mr_Daniels - - 52 comments @ Wendigo

Well done Demosfenrus, that's terrifying!

Good karma+1 vote
Mr_Daniels
Mr_Daniels - - 52 comments @ Pseudogiant From CS and SHOC Has Been Restored

Hey PsyWarVeteran,

Oh yes its horrifying and yes it uses that same animation.

Good karma+3 votes
Mr_Daniels
Mr_Daniels - - 52 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

That would be great! Thank you for doing all this work on fixing CoC x64 bit Bamah, you've done a fantastic job as far as Im concerned.

Good karma+3 votes
Mr_Daniels
Mr_Daniels - - 52 comments @ Controller Attack On Clear Sky Base

Oh yes! My favorite one I've done so far is pseudogiants attacking the bases. They always put up a good fight.

Good karma+3 votes