This member has provided no bio about themself...

Comment History
Krulxyfer
Krulxyfer - - 22 comments @ Tiberium Dusk

Can anyone help me with this?? The mod was working fine a week ago but I mistakenly changed the properties of the documents folder as read only, I already reverted that and tried playing this mod but it says missing on many units and buildings, some things still work fine but I can't see the upgrades and some other stuff.

I already tried removing and adding back the mod but it still doesn't work and its the only mod not working for me (I have One Vision, Tiberium chaos, tiberium insanity, unofficial patch, and tib dusk).

Good karma+1 vote
Krulxyfer
Krulxyfer - - 22 comments @ Armor Rush 3.340(ENG Ver)

1/2 of all times? i haven't even been able to launch it any one time after updating it

Good karma+1 vote
Krulxyfer
Krulxyfer - - 22 comments @ Red Alert: Armor Rush

I still don't understand why the launcher is needed but if it really is important to make the mod work then I can at least acknowledge that, but the fact that after the recent update, it won't even load the armor rush mod properly.

Good karma+1 vote
Krulxyfer
Krulxyfer - - 22 comments @ Contra X Beta released!

idk if I did something wrong but jammer stations seems to shroud the whole map when in the changelog it says that the stealth jammer station only should shroud medium range which i think should be kinda like the gap generators for RA2.

Good karma0 votes
Krulxyfer
Krulxyfer - - 22 comments @ Tiberium Wars Advanced

idk if you have fixed it but you could try making a new profile

Good karma+1 vote
Krulxyfer
Krulxyfer - - 22 comments @ Giant Robot Edition v1.001

Thanks for the help, was actually wondering if i could just paste the updated mod files to the old version mod files since i didn't want to make another unmodded folder.

I thought i might have done something wrong since i couldn't find some of the units like the queen

Good karma0 votes
Krulxyfer
Krulxyfer - - 22 comments @ Giant Robot Edition v1.001

do I just paste it over the already modded folder or do i have to make a new folder to update?

also what unit is the queen?

Good karma0 votes
Krulxyfer
Krulxyfer - - 22 comments @ hellmarch0 213

Does anyone have a description of the upgrades for each faction? even if it is a rough translation just so I can get the gist of what the upgrade does.

Good karma+1 vote
Krulxyfer
Krulxyfer - - 22 comments @ BmodGLOBAl 1.7 weekly update 23

it says that this and the rest of the files are "patches", do download all of them or do i just download the latest one?

Good karma+1 vote
Krulxyfer
Krulxyfer - - 22 comments @ Tiberium Warfare

I'm late for like a year but you should see Firehawks with missile loadout

the fact they can shoot ground targets with missiles and have autocannons at the same time is pretty strong

Good karma+1 vote
Krulxyfer
Krulxyfer - - 22 comments @ One Vision

Does anyone know why in skirmish I just get tib vein detonation in the middle of my army with no tib vein in sight? why does the ai have that privilege of just being able to one-click my army/base without even being able to see me.

Good karma+1 vote
Krulxyfer
Krulxyfer - - 22 comments @ Red Alert 3: Rejuvenation

Currently downloading the update but holy those models soo freaking good. Most other mods just make new units by just adding some extra parts on existing units which is cool but seeing the models you just put in is just a chef's kiss.

Good karma+2 votes
Krulxyfer
Krulxyfer - - 22 comments @ Tiberium Insanity

That's how the catalyst cannon of the mothership works, anything close to both the initial blast and the consecutive blast from killed units/building/Tiberium will continue to chain explode to any unit/building/Tiberium even if the units and buildings are allied to the mothership user. a common strategy for using mothership is prodigy teleport to capture enemy building with build radius to allow you to build transmitter then spawn mothership and make it attack the transmitter to destroy whatever is near it.

Good karma+3 votes
Krulxyfer
Krulxyfer - - 22 comments @ Generals: Giant Robot Edition

Iirc the toxin general also has the same the problem

i think its this
DisplayName = GRE:BaseDefense ;OBJECT:PatriotBattery
Side = GLAToxinGeneral
EditorSorting = STRUCTURE
Prerequisites
Object = GLAPalace

just change GLAPalace to Chem_GLAPalace

Good karma+1 vote
Krulxyfer
Krulxyfer - - 22 comments @ Red Alert 3: Rejuvenation

What do you mean by supporting the sub MCVs?

Good karma+1 vote
Krulxyfer
Krulxyfer - - 22 comments @ Uprising Reborn

nice nice, would future tech only have experimental/modified versions of the other factions, or would they also have unique units?

Good karma+1 vote
Krulxyfer
Krulxyfer - - 22 comments @ Uprising Reborn

Will there be 8 factions then because if we add a futuretech faction then add subfaction for each then we have 8 playable factions right?

Good karma+1 vote
Krulxyfer
Krulxyfer - - 22 comments @ Red Alert 3: Rejuvenation

also im not sure how if its a new feature or a bug but I was moving an sov mcv that got infected but even after moving it in and out of the range of the crane it didn't remove the terror drone

I had a garage captured if that counts

Good karma+1 vote
Krulxyfer
Krulxyfer - - 22 comments @ Red Alert 3: Rejuvenation

I just tried the new update out.

I think you should probably nerf the new floating disks by somewhat increasing the cost, currently, you need to use their ability 10 times to buy a new floating disk(20$ per tick and it ticks 10 times= 200$), you can just protect them with a few AA units and maneuver them correctly through defenses and just use them to farm money that leads to exponential growth, then add in the cash bounty and you easily get money to replace any of the disks that die.

its a good thing it only works on structures lol

Good karma+2 votes
Krulxyfer
Krulxyfer - - 22 comments @ Red Alert 3: Rejuvenation

currently can't check the update since it is exam week but cant wait to see and use both the current update and the concept for new units

Good karma+1 vote
Krulxyfer
Krulxyfer - - 22 comments @ [Outdated] Red Alert 3: Rejuvenation V1.16

time to check out what's new I guess ¯\_(ツ)_/¯

Good karma+1 vote
Krulxyfer
Krulxyfer - - 22 comments @ [Outdated] Red Alert 3: Rejuvenation V1.16

As someone who loves abusing the hotkey glitch thing for pretty much any mod I can use it on and just trying to curb stomp brutal ai this makes me sad but it is clearly a huge problem for balance so I guess it was never meant to be lol

Good karma+1 vote