Hey all, welcome to the Tiberium Insanity mod page! This mod includes a lot of bug fixes, (mainly fixing some bugs EA left behind), and enhancing effects and the atmosphere of the game, improving the AI, and ramping up the difficulty. One of the main key factors of this mod is to eliminate subfactions and to focus on only having 3 factions (GDI, Nod, and Scrin) Each Faction has its own theme: GDI focuses on sonic/zone tech to eradicate Tiberium from the planet, and repel both forces (Nod and Scrin). Nod focuses on the power of the flame! (They use flame and purifying weapons to repel both enemies, while also focusing on spreading the growth of Tiberium and mending their troops with its radiant energy, and with the aid of cyborgs) Scrin focuses on the total annihilation of both factions (Nod and GDI) while increasing the spread of Tiberium and causing havoc with their Tiberium based technology and arsenal. I hope you all enjoy playing this mod! Good luck Commander!
I hope everyone is enjoying the mod so far! As I said in a previous post, I will ill be porting the mod to Tiberium wars once it is in a good state to be ported over. So now's the time! This marks v3.3 the last temporary version of Tiberium Insanity as I work on the TW port. However, I do plan on working again on KW, as I still have many ideas to implement (weapon upgrade for the devastators, weapon upgrade and new mechanic for the guardian robot, new effects, etc...) and even work on getting the campaign and global conquest working as many of you guys requested previously on discord and moddb.
With that said, porting the game over will take some time, since I am not constantly working on it these days, as I am taking care of university studies. But because of this, I am releasing beta test patches in my discord server if anyone wants to try it out. It's simple as joining and downloading the patch, no role or permission required. Hope you enjoy it! Discord.gg
Good luck commander.
New update list ft. Nod and their arsenal of cyborgs, flame units/weapons and some tiberium based units.
A brief summary on what has been going on/why i haven't been posting on moddb, and a few updates.
New version with some bug fixes and also fixed the crash issue with GDI steamroller AI. Enjoy!
Reupload of version 3.2 since there was an issue with the mod content not compiling properly. Regardless, here is the full version, Enjoy
A new update is out! Sorry about the previous version, but now i have fixed the crash issue and a few other bugs with some improvements to the nightmare...
New patch out with some bug fixes for version 2.9! Changelog is in download as always. Extract the contents of the download into C:\Users(name)\Documents\Command...
Version 2.9 is out! Changelog file in download. Enjoy this new version!
Version 2.9 here! More bugfixes and balances done to optimize gameplay. Readme File in Download, I Hope you all Enjoy! Extract the contents of the ZIP...
Hello, will this mod be updated? This is the most interesting of all the mods I think,and can you try to add a rocket to Kodiak? Just like the unofficial 1.04mod.
Mod is so much fun especially with unlimited blue tib map. Could you look into the mothership, its borken. The mothership has friendly fire on and the blast will kill all your units and your base, teammates too.
That's how the catalyst cannon of the mothership works, anything close to both the initial blast and the consecutive blast from killed units/building/Tiberium will continue to chain explode to any unit/building/Tiberium even if the units and buildings are allied to the mothership user. a common strategy for using mothership is prodigy teleport to capture enemy building with build radius to allow you to build transmitter then spawn mothership and make it attack the transmitter to destroy whatever is near it.
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I'm surprised many people supports this mod considering it was made by an asset and ideas thief!
The dev is basically uncreative fellow who takes ideas and assets he sees in other mods on daily basis and just made the mishmash mod you got today! with zero creativity!
He even copy paste anything he sees in other projects discords on the fly with no shame!
And most of the current TW/KW modding community in the SAGE modding server is made up of few corrupted people who close theirs eyes to that unless it's happens to of their loyal members (Cough Stygs, Cough CrystalNova's case), really a shame that it reached to this direction... really sad!
(And yeah I'm literally made a user just to break the gag on and let people know the truth! just ask other few KW modders and see what they ganna tell you behind the scenes about this guy!)
??? Do you know how f*ckin retarted you are? You do know that it is hard to mod this sh*ttas game? Why don't you try doing the same since he 'JUST COPY AND PASTE' like some simple frickin Ctrl + C and Ctrl + V why don't we see how simple it is. Also you have no proof that he hasn't ask permission to other creators so stfu if you want to hate someone who is literary just copy and pasting go to frickin Red alert 3 there are tons of modders there that are taking models and script oh you can also go to the creator of 'phantom arises' which is a mod for generals zero hour which copies an entire arsenal of mods from popular mods without crediting them
Where can I find Leviathan unit ?