I game on an older system, but it runs classics like Half-Life 2, DOW 40K, COD2, Mount & Blade, F.E.A.R., etc., so I have plenty of fun.
Very ambitious, and apparently extensive (haven't played it yet). Going through the screens, however, I noticed a fully verdant tree in a courtyard in an urban/Combine occupied area. This contradicts lore, if I'm not mistaken, as plant life is supposed to be affected by the Combine's suppression technology. Great work, nonetheless.
Could Silt Striders be adapted as siege engines somehow?
Oh, wow. You even worked in guars. Awesome!
Accolades. Truly epic mod - coming from someone who's been into modding for several years now and has seen some impressive work (e.g., Nehrim, et al).
This is going to be So. AWESOME> Can't wait! :D
This is really cool. Got some genuine shivers and starts from some truly creepy and frightening moments. Not finished with it yet, but I anticipate a high rating...
This needs to happen.
SO looking forward to this.
Does anyone know of a mod that controls Empire fighter & bomber deployment? I'm sick of loading onto a space battle map where my tie fighters and bombers deploy right away, only to get immediately wiped out by Rebel gunships. It would be nice to have them remain in the launch bays until I click a button to bring them out when I want to...
Incredible work, guys. This mod is full of little touches and details that distinguish it from many amateur efforts.