All my releases and useful files are kept in this same link here: dropbox com /sh/cy4b3dvu7k7clzp/AAA5Aju7NeDa6vZoVruhXDpJa?dl=0
update 4 revision D: compatibility for DBP maps (Doomer Boards Projects) tested with DBP 60 Eldridtch Voyage Edit By Dairotj : I Love You
Final v1.20 - fixed Centaurs not doing any Melee damage
update 1.1 minor fixes: Final weapons fixed (both mods integrated into a single file)
Disables enemy respawn and let's you use all weapons from all classes at once (cycle with number keys or NextWeapon hotkey, scrollwheel)
You will be able to have the Explosive Barrels from Brutal Doom version 20B and the Spectres (invisible pinkies) on any Doom map you happen to be playing...
gzdoom+Zdoom pack in a single ZIP Pre-Configured to play HEXEN in modern systems, fine-tuned to preserve the closest possible experience to the original...
(non-official) Fix for AMD GPU's. Reduced file size from 145 Megs down to 74 Megs
Randomizer for Doom, Doom2 and Heretic made in 1994! Ready-to-Play (no installation required) (software renderer recommended for darkness/shadows)
Pirate Doom optimized to work in older slower computers.
Modified version of Hocus Pocus Doom mod making it compatible with Zandronum for net play.
Modified version of "Hell On Earth - Starter Pack" to run in slower computers. Tested on a 2009 laptop at 1.20 GHz
Modified version of Brutal Doom v21 meant to be played with map packs that feature custom monsters, compatibility fix.
Modified version of Brutal Doom v20B meant to be played with map packs that feature custom monsters, compatibility fix.
This is an old version. Please do not download this one.
This is an old version. Please do not download this one.