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Comment History
pontiffofjesus
pontiffofjesus - - 25 comments @ Rise of Kings

The graphics for this mod really are great. much better than the vanilla version.

Good karma+1 vote
pontiffofjesus
pontiffofjesus - - 25 comments @ Praetorians Mods Complex 2.8.0 Patch

does this patch need to be installed over 2.8? can 2.7 be updated? autoupdate isnt working

Good karma+2 votes
pontiffofjesus
pontiffofjesus - - 25 comments @ Just Cause 2: Multiplayer

Is this still active? I don't want to buy another copy if it isn't..

Good karma+1 vote
pontiffofjesus
pontiffofjesus - - 25 comments @ Fierce war mod ver50

Is this for EE version?

Good karma+1 vote
pontiffofjesus
pontiffofjesus - - 25 comments @ Vietnam war mod for Rise of Nations

Does this work on Extended version?

Good karma+1 vote
pontiffofjesus
pontiffofjesus - - 25 comments @ Fierce War mod

Fierce War: It enables the ability of Vehicles like Amphibious Armored Vehicle, Attack Helicopters to deploy units. (But it has a bug that it starts creating villagers automatically after crossing 5 cities)

You can remove this bug. Go to Rise of Nations\Thrones and Patriots\scenario\Scripts\Fierce_War\Fierce_War.bhs

Open with notepad.

Search and remove the line :

for (n = 1; n <= 3; n++)
{
if (at_least_cities(n, 5))
//General Units
{

if(less_than_type(n, 60, "Citizen"))
{
train_unit_with_cost(n, 1, "Citizen");
}
}
}

Save the file.

=> I think the funtctions of all other scripts are clear by their names. I need not describe them. :)
Weak AI

Some people may find the AI little bit weaker than the player.
The main reason behind this is that the citizens are set to be treated like a special unit. So AI produces very less quantity of them.
If you feel the same problem then follow the following steps to remove this bug:

1. Go to Rise of Nations\Thrones and Patriots\data\unitrules.xml (Open with Notepad)

2. Scroll down you will find

<NAME>Citizen</NAME> and <NAME>Citizens</NAME>
3. Check the line with <FLAGS>

Replace <FLAGS>lmahd</FLAGS> or <FLAGS>lmahc</FLAGS> with
<FLAGS>lmah</FLAGS>Make sure this is done carefully Without disturbing any other line.

4. Save the file and now you can run Rise of Nations.
5. You can do the same for Nation Addons. Go to the mod folder. Find unitrules.xml and follow the same process.

Good karma+1 vote
pontiffofjesus
pontiffofjesus - - 25 comments @ Fierce War mod

You used to have a FAQ page explaining how to fix the two bugs, with the unit unloading troops special ability and a fix for the the cities automatically creating tons and tons of citizen units after a certain point, but its gone now.

could you help me out with this please

Good karma+1 vote
pontiffofjesus
pontiffofjesus - - 25 comments @ Company of Heroes

The German army box, under the USA, click 'move to this position'.

Good karma+3 votes
pontiffofjesus
pontiffofjesus - - 25 comments @ Rise of Kings

Plus the Steam version is $20 buck, $15 at resellers.

Good karma+1 vote
pontiffofjesus
pontiffofjesus - - 25 comments @ Rise of the Ages

does this work on original rise of nations gold?

Good karma+1 vote
pontiffofjesus
pontiffofjesus - - 25 comments @ AsvrMod VI tWotG Parche 1.1

really wish english translation

Good karma+1 vote
pontiffofjesus
pontiffofjesus - - 25 comments @ Fierce War mod

You used to have a FAQ page explaining how to fix the two bugs, with the unit unloading troops special ability and a fix for the the cities automatically creating tons and tons of citizen units after a certain point, but its gone now.

Good karma+1 vote
pontiffofjesus
pontiffofjesus - - 25 comments @ Rise of Kings

Is the non-steam version up to date?

Good karma+1 vote
pontiffofjesus
pontiffofjesus - - 25 comments @ The Great War 1918

Where can one find the unit upgrades/seniority info?

Good karma+3 votes
pontiffofjesus
pontiffofjesus - - 25 comments @ NHC Mod

where can you find unit stats

Good karma+2 votes
pontiffofjesus
pontiffofjesus - - 25 comments @ NHCmod v2.700d (outdated, Please use newer version)

Is it possible to use this with cheatmod?

Good karma0 votes
pontiffofjesus
pontiffofjesus - - 25 comments @ The Bush Mod

I like this mod a lot but the AI is totally broken and useless.

Good karma+1 vote
pontiffofjesus
pontiffofjesus - - 25 comments @ NHC Mod

Any chance you could release the ai fixes?

Good karma+1 vote
pontiffofjesus
pontiffofjesus - - 25 comments @ Blitzkrieg Mod

Is it possible to use the high quality ground textures within the base game or other mods? they're amazing.

Good karma0 votes
pontiffofjesus
pontiffofjesus - - 25 comments @ NHC Mod

I noticed something playing as UK in a joint ops against Axis. The UK is able to get crazy-high resource bonuses. Like, after using setting up one of secured resources in the ammo base along with a captain with the resource bonus skill I was raking in like +500 ammo/sec (or whatever the unit of time it is). Is this normal? I don't remember exactly what else I did but I also was raking in like 400+ fuel as well at the same time in the same match.

Good karma+1 vote
pontiffofjesus
pontiffofjesus - - 25 comments @ Company of Heroes: Eastern Front

Is the AI competent in using the new units and such?

Good karma+1 vote
pontiffofjesus
pontiffofjesus - - 25 comments @ Rise of Kings

Where can I download the latest version.. and what is the latest version? 1.1? 1.2 has apparently been deleted and I don't understand why both the original mod and the newer chronicles version are both listed as being recently updated?

Good karma+2 votes
pontiffofjesus
pontiffofjesus - - 25 comments @ Kings and Conquerors: The Hellenistic Era

Very nice. Thanks, glad to see you guys are still working on it, it's an awesome mod.

Good karma+2 votes
pontiffofjesus
pontiffofjesus - - 25 comments @ Kings and Conquerors: The Hellenistic Era

Is it possible to make cities like the one shown in the 'new videos' box? IE cities with houses and such? I tried using the scenario editor but none of the modded stuff is available. Thanks.

Good karma+1 vote