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Comment History
Dongerlord
Dongerlord - - 21 comments @ Gekokujo - Daimyo Edition

Havent encountered this bug yet, but the bug that budakhan is referring to is the one that if you become marshal lords will not follow you if you get captured on freelancer. It has nothing to do with sashimono bugs because its tied to what units can equip not the script on freelancer.

Good karma+1 vote
Dongerlord
Dongerlord - - 21 comments @ INFANTRY MOD PROJECT

edit: nevermind

Great mod really enjoying it! :)

Good karma+1 vote
Dongerlord
Dongerlord - - 21 comments @ Gekokujo - Daimyo Edition

When can we expect the said update to be out? I don't have the new update yet (still at 1.0) since I reckon I'd let you finish the mod as a whole before I continue playing to get a better experience.

Good karma+1 vote
Dongerlord
Dongerlord - - 21 comments @ L'Aigle

Read the comments. I feel like it would be early 2018 before this mod will be released since the developer of the mod is developing an actual game and would probably continue to update that and give his free time to this mod.

Good karma+2 votes
Dongerlord
Dongerlord - - 21 comments @ Perisno

Am I running around on a bug or is it just me? I got the first quest from an adventurer guildsman where you need to kill some peasants and take their money, it already says in my quest notes that the quest is comepleted and I need to return to the guildsman to finish it but it doesn't let me, my character just says "I'll get the money back".

Good karma+1 vote
Dongerlord
Dongerlord - - 21 comments @ War of the Samurai

Best of luck on this, the amount of clans in this mod is mind blowing for the most part. Will freelancer be in the mod though? I've only seen you mention becoming a vassal but not a common soldier. If you do plan on adding freelancer though I'd like to make a suggestion, in a different mod Nova Aetas, there's a feature where you can buy a house, mansion etc. for profit. Samurais were land owners seperating them from the common ashigaru. So it would make sense that a requirement should be added (if its even possible) to have a manor in the daimyos capital before getting promoted to the top rank be a requirement. Tokugawa Ieashu founded the idea of the daimyos and samurais to be required to have 2 homes, for daimyos one home in the capital of the shogun (Kyoto) and their own province, for lesser nobility/samurais one in their daimyos capital province and one in their village, in which both kept some of their family in the home of the capital. They were basically hostages, in case the daimyos/samurais decided to rebel. All geeking around aside though it would provide a touch of immersion to the game if you plan on playing just a normal samurai for a lord, the same could be said before joining a faction as a lord though, you can add a requirement (as I said if its even possible) to having a manor at the capital of the daimyo before being granted a fief. Good luck on the mod!

Edit: I just read the whole thing on top and saw the historical date on this mod where Tokugawa was still a homeboy of Oda, still though the suggestion is there if you like it.

Good karma+3 votes
Dongerlord
Dongerlord - - 21 comments @ 1794: Kosciuszko Uprising

This one is dead folks rip.

Good karma+5 votes
Dongerlord
Dongerlord - - 21 comments @ Perisno

Change this by turning on cheats and selecting a new banner from the camp menu. Its a common bug even on other mods with freelancer.

Good karma+1 vote
Dongerlord
Dongerlord - - 21 comments @ Tamriel: Bloodline's End

Best of luck to this mod, seems the next TES is a long way off so hoping this gets released sooner its looking amazing!

Good karma+8 votes
Dongerlord
Dongerlord - - 21 comments @ -12TH-

Does this really have an english version? I saw a post somewhere in here that theres no english version of this mod.

Good karma+1 vote
Dongerlord
Dongerlord - - 21 comments @ The Parabellum v1.2

Is this guy the same guy that created the mod? The guy that created the original one already sent me a link to 1.3 of the mod. This seems like a rip off lol

Good karma+4 votes
Dongerlord
Dongerlord - - 21 comments @ Gekokujo - Daimyo Edition

You should be able to see it by placing it in the modules folder even without gekokujo. I also have the same version of warband and it works fine for me.

Good karma+1 vote
Dongerlord
Dongerlord - - 21 comments @ Chivalry Total War

You cant even trust your allies in the base game why would you expect them to ever change lol

Good karma+2 votes
Dongerlord
Dongerlord - - 21 comments @ Roma Surrectum II

Its a great mod and all and I understand that it tries to be challenging as much as it can but the retarded stack spamming of the ai is just tedious and although challenging as it may be it takes the sense of accomplishment thus taking out the fun of conquest and just gives you a rinse and repeat manner of repeatedly attempting to destroy the stacks as you try to manage your new settlement, and before moving on to the next settlement after just destroying 3 stacks of the macedonian army, surprise! 3 more stacks awaits your arrival at thesalonica! I have 5 full stack legions in my 16th turn and I'm at war in 3 fronts, the greeks, carthage and macedon, which makes my 5 legions look like a bunch of ants compared to their armies, I crushed Hannibal and crushed the rebellion and now that I expanded I've seen how retarded the pace of recruiting the ai has. It's amazing by the number of their full stacks I've destroyed they still pull out more people out of nowhere with most of their harbours also blockaded. Up until now I've just resulted to auto resolving my way through this terrible and tedious grinding to get to the next settlement.

Good karma+2 votes
Dongerlord
Dongerlord - - 21 comments @ The Reckoning Third Stage

What can I do with slaves? Says I can send them to work in mines but I don't get the option to do it

Good karma+1 vote
Dongerlord
Dongerlord - - 21 comments @ The Red Wars

When I sent a pm to the creator of the mod he said that you have to supply your own weapons and ammo if your going to enlist but idk about the clothing I always get some clothes and a stick or a shovel when I enlist.

Good karma+1 vote
Dongerlord
Dongerlord - - 21 comments @ The Red Wars 1.8.5

Also why doesnt the automatic weapons fire automatically?

Good karma+1 vote
Dongerlord
Dongerlord - - 21 comments @ The Red Wars 1.8.5

Retreat bug fixed?

Good karma+1 vote
Dongerlord
Dongerlord - - 21 comments @ The Parabellum v1.2 [EN|RU]

Is this compatible with warband 1.168?

Good karma+1 vote
Dongerlord
Dongerlord - - 21 comments @ L'Aigle

Thats already in the mod lags like hell when you try it though.

Good karma+1 vote
Dongerlord
Dongerlord - - 21 comments @ L'Aigle

Can you help me on how to edit the reload speed of the weapons please? Tweakmb doesnt have the option to do it and their way too slow imo. Great mod btw thanks!

Good karma+2 votes