A mod for Mount and Blade Warband set in Sengoku era, Japan. Based on Phlipp's amazing mod "Gekokujo".


GEKOKUJO - DAIMYO EDITION


What is Daimyo Edition? Well it is something that i've been creating for self use for about 4-5 months, or maybe more. After a while i've decided to release it for other players to play and hopefully enjoy. It is basically Gekokujo merged with many other cool mods and my own models/scripts. It is an improvement, without breaking the immersion and instead improving it with historical accuracy.

(You dont need vanilla gekokujo to play this)



FEATURES :


1)+150 new items, armors, helmets, weapons, horses and such.
2)New shoulder guards for armors, each armor have 2 new shoulder guards.
3)New animations. (KEEP RAGDOLL ON FOR THEM TO WORK PROPERLY)
4)New scenes (completely new siege scenes with edited old ones.) New interior scenes for towns.
5)Battlebar that shows the strenght of both allies and enemies (Melphz's Submod)
6)Ability to station troops at villages, and villages will produce hired warriors and onnabushi weekly.
7)Ability to select all banners (except for the last two pages for some reason they cause player icon to bug)
8)Increased morale and party sizes.
9)Tweaked the amount of money given by the lords to player when they are offered money instead of castle (this way player will think twice about taking money instead of rebelling.)
10)Many lords get their historical appearences. Ex. Lord Oda, Lord Date, Lord Takeda and many others.
11)Ability to select culture from the camp menu, all the lords will recruit selected culture's troops. (Except for the vassals that were companions before, i couldn't solve that issue.)
12)Ability to create unique troops with Morgh's tool. Player will be able to recruit their own troops instead of existing factions' troops.(You'll need to download Morghs warband tool, the tutorial is at the very bottom of this description)
13)New loading screens.
14)New lighting FX and recoloured flora.
15)New skyboxes.
15)Kyoto scene has been overhauled. There's an imperial/shogunal palace instead of a standard interior scene.
16)Ability to talk to lords through the camp menu.(Think of it like sending a messenger :lol: )
17)New sashimono. Horo for hatamoto cavalry.
18)New troops for temples (veteran and elite naginata monks) and Sado island (Honma clan retainers).
19)New ninja armors.
20)Some troops such as Yamabushi were taken out because of realism.

Installation : Unzip the downloaded file into Mount and blade Warband -> modules folder.

UPDATE (already included in this version)

1- Corrects the Amako troops' equipments.
2- Lord Kobayakawa gets his historical appearance.
3- New ashigaru armors to get more "levy" look (a little varied in colour and style). Ikko troops look more varied because of historical reasons.
4- Slightly incread the cost of the high-end armors to make early game more difficult.
5- Traditional Japanese music from the Gekokujo v3.0
6- Lords' armors (eg Takeda armor, Sanada armor etc.) are more expensive.
7- Reduced the stuttering in large battles (tested up to 500vs 400) with more pc friendly .lods



CREDITS : n4v32x (for his awesome culture and custom troops script, i wouldnt be able to do that on my own.)
Suguroku (its the base of my mod)
Bunroku (for their great scene props and items)
Shogun - Sengoku Jidai (their awesome siege scenes inspired me to create more in their style and also their awesome props)
And ofcourse Phlipp for his awesome work. (GEKOKUJO)
Melphzs Submod for its awesome features.
Jacobhinds for its animations and SSH for its awesome armors and kabuto.

They are the real creators of this mod!


KNOWN BUGS :

1- For some reason players icon gets bugged when player selects banner from the last 2 pages (last one is the one with the ship symbol) - STILL NOT FIXED HOWEVER THERES AN ADDITIONAL BANNER PAGE - THE LAST ONE- USE THAT TO CHOOSE BANNERS NOT THE ONE BEFORE THE LAST PAGE!!!

2- When player makes companion a vassal, they dont recruit troops selected by player. FIXED IN 3.0
3- Using recruiter feature in diplomacy mod doesnt work because of new "select culture" script. Dont use it, it may break your save file. FIXED IN 3.0


List of the Lords who got their historical armors.

1-Takeda Shingen

2- Uesugi Kenshin

3- Yamamoto Kansuke

4- Otani Yoshitsugu

5- Honda Tadakatsu

6- Lord Ryuzoji

7- Oda Nobunaga

8- Hashiba(Toyotomi) Hideyoshi

9- Kuroda Kanbei

10- Date Masamune

11- Kobayakawa

12- Akechi Mitsuhide

13- Sanada Masayuki

14- Ii Naomasa

15- Yamagata

16- Tokugawa Ieyasu

17- Great Leader Kennyo (not 100% accurate because of lack of historical resources)

18- Ishida

... and many others with custom armors.

NEW FEATURES INTRODUCED IN V3.0 :

New Features:

1)5 new clans: Ito, Ashikaga, Akamatsu, Imagawa, Saito.
2)Helmet view (Press T)
3)Taunt system (Press N)
4)Wound system
5)Item Viewer
6)Troop Tree Viewer
7)Custom Lord Notes
8)Sit in seiza like other lords do. (Press V)
9)Vocalized commands (When you give an order your character will shout in Japanese)
10)Besieged settlements get reinforcements from nearby villages.
11)Executing Lords and Great Lords
12)Start as a Faction Leader
13)Sieges have gates.
14)Work in towns and villages
15)Crime and Begging system
16)Random Encounters
17)Rebellions (When there are less then 10 clans remaning, defeated clans will rebel against the dominant faction)
18)Samurai takes 2 party slots
19)More than 150 new items.
20)Improved gun and bow sounds
21)New Music
22)New Scenes
23)Reworked battle AI and Morale system
24) 1 new companion (Ukon)
25) More regions
26) 3 new battlefields
27) New UI, main menu and loading screens
28)New Tavern and Arena scenes
29)Companions can recruit troops for player

30)Player can give extra money to troops to raise their morale.

31)Companions choose banners randomly so it keeps every new game unique in a way.

Changes :

1) Removed Shoukin Kasegi (they were too anime-ish) and several other mercenary troops simply because they were unnecessary.

2) Horses are not allowed in siege battles because siege battles now have gates.

3)Removed ugly looking items.


Fixes :

Recruiter bug fixed

Player can now send gifts to towns, villages, lords and ladies.

Sashimono textures dont go blank anymore

Companions now recruit the troops that the player choose.

Known bugs :

The page before the last one is still bugged. Dont use it to choose new clan banners instead use the last page.


IMPORTANT : I strongly advice people to use warband tamer or wse. If you encounter random crashes please use one of them.

Credits :

helmet view Shcherbyna
troop tree viewer dunde
custom notes lav
start as a faction leader vades
execute lords Mordachai
companions recruit troops for player MaverickJones
voice commands Slawomir of Aaarrghh
Chel's Wound/Recovery Scheme

Some new jinbaori textures from War of the Samurai mod

New claimant and companion dialogue : Toyotomi_Hideyoshi

Beta tester : Toyotomi_Hideyoshi

codes from gekokujo 3.1 (marty)

crime and begging system

sieges with gates

ninja siege infiltration

samurai takes 2 party slots

labour in towns and vilages

rebellions

random encounters

And the Daimyo Edition community.

Thank you all for your suggestions and interest in this mod!


If I forgot anyone please PM me so I can add you to credits list.


Permissions : Please PM me if you want to use anything from this mod.

Morghs tool :

Download the tool. Start the program. The tool will want you to browse and select your warband modules folder. After you do that, click Troops then you'll see the troop list left side of the screen. Search for the troops named "Sokudo" You can manually find them at the very bottom of the list or you can basiclly write Sokudo to the troop filter (also at the left bottom). When you find the troops you can begin to edit them, choose the unit you want to edit there you'll see its stats/level. At the right side there are 2 boxes with item names in it. In the box below are the items in the whole mod and the other one (the box above) contains the items the unit uses. To delete the item chose the item then click "delete item from the inventory). If you want to add items into the units inventory you'll need to find the item in the box below and click "add selected item to the inventory" *IMPORTANT* after every action (deleting, adding items) YOU HAVE TO CLICK UPDATE TROOP. IF YOU DONT DO THIS AND MOVE ON TO THE NEXT UNIT YOUR EDITS WILL NOT BE SAVED. After you edited and updated the unit click save changes.

MORGHS TOOL TUTORIAL LINKS:


Make sure you edit the troops named "Sokudo"



Mountandblade.mircon.de

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Hello! You might know that I'm working on a new mod called Calradia 1417. This doesnt mean Daimyo Edition will not get any updates, soon I will release a patch to fix several missing village scenes and sieges with gates option (no more red errors) along with several texture and mesh errors. I also plan to add several features I've added for Calradia 1417. I'll continue to update the mod as much as I can and hopefully give you guys a great (bug-free!) mod to have fun with! Also as you all know I'm making this mod in my free time and its a very time consuming task to be honest. While I enjoy making mods to play and make you guys play, I also need some support to continue my work. Being a student and a modder is a difficult affair :D However it doesnt mean I'll stop developing the mod if I dont get any support. Its just for those who would want to support me financially. So you can check the patreon page if you want to support me! Thanks everyone for appreciating the mod and the effort I'm putting into this to make a good mod!


Patreon.com


Cheers!

About Daimyo Edition, Whats Next and a Reveal

About Daimyo Edition, Whats Next and a Reveal

News 24 comments

News about the state of Daimyo Edition and what to expect in future.

Questions Poll

Questions Poll

News 90 comments

You can ask your questions related to Gekokujo - Daimyo Edition here.

ATTENTION

ATTENTION

News 28 comments

An information about the Warband Script Enhancer 3.2.0

Release Date

Release Date

News 9 comments

Release date of the upcoming version of the Daimyo Edition.

RSS Files
Disable Wound system

Disable Wound system

Patch 14 comments

For those who want to disable the wound feature. ATTENTION ITS NOT FULLY TESTED back up your mission_templates.txt file first.

Gekokujo   Daimyo Edition 3.1

Gekokujo Daimyo Edition 3.1

Patch 132 comments

Patch version 3.1 of the Gekokujo - Daimyo Edition.

Daimyo Edition 3 0 Quick fix - 1 and 2

Daimyo Edition 3 0 Quick fix - 1 and 2

Patch 69 comments

Quick fix for the Gekokujo - Daimyo Edition version 3.0. PLEASE READ DESCRIPTION.

Gekokujo   Daimyo Edition 3.0 Full Version

Gekokujo Daimyo Edition 3.0 Full Version

Full Version 156 comments

Updated full version (v3.0) of the Gekokujo - Daimyo Edition.

Gekokujo - Daimyo Edition 2.0 (Update 2)

Gekokujo - Daimyo Edition 2.0 (Update 2)

Patch 36 comments

New update (2nd update) for the Gekokujo - Daimyo Edition.

Gekokujo   Daimyo Edition 2.0 (Update 1)

Gekokujo Daimyo Edition 2.0 (Update 1)

Patch 2 comments

Small spawn scene fix for the Okazaki Castle siege scene.

Comments  (0 - 10 of 1,342)
Guest
Guest

Noticed a bug where Taka Castle doesn’t have a prison door to interact with. Was doing a ransom mission and the guard was just staring at the main castle. No way to rescue prisoner without a door to interact with.

Reply Good karma Bad karma+1 vote
Guest
Guest

This mod doesn't work without WSE and there is currently no way to get WSE to work with Steam, so all of us who have steam warband will never be able to play this mod, which is very sad.

Reply Good karma Bad karma0 votes
SquishedPotato
SquishedPotato

it should run without wse. maybe some scripts will be buggy but its playable

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

is the mod still gonna keep updating? hope it does, really love the mod

Reply Good karma Bad karma+3 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

August3Million
August3Million

Anything to fix constant crashing midgame? usually happens when I try to talk to a character from my party menu or trying to talk to my own patrols.

Reply Good karma Bad karma+1 vote
D0UB1EA
D0UB1EA

Hope you're doing ok and plan on coming back to this. It's still my favorite Warband experience. In the interest of making it better, I'd like to report some bugs.

Missing undergarment textures for females. Really grateful for samurai outfits in the arena, ngl.

Salt seems to be a food due to its morale value - I bought some and it disappeared overnight. It's not marked as one in Morgh's, though. I'll try it again later. If it happens again I'll just give it a quantity. On a related note, I'd really appreciate it if you made spice a regular trade good with no morale value again, or alternatively implemented the feature in some other mods that lets you toggle which foods your men can eat (would make soybeans, fish offal, and any other high value or low quantity foods less of a hassle as well).

Been getting this error message whenever a companion comes back from a mission ever since the lord whose army I was enlisted in lost a battle: Steamcommunity.com

It *seems* the other bug associated with your lord losing has been patched (which means you updated Freelancer since standard Gekokujo's last release) but I'm not 100% sure. If you haven't, though, please do so asap, cause it's nasty - what happens is you're considered imprisoned by the game even after you get free, which means lords won't be able to follow you around. If you can't update Freelancer for whatever reason, the fix is this:
open simple triggers in Notepad++
replace any instance of
24.000000 0
with
24.000000 1 500 3 360287970189639680 10 648518346341351424

Reply Good karma Bad karma+2 votes
D0UB1EA
D0UB1EA

I would also appreciate a way to turn off Naruto running animations. It's funny but it really takes me out of the game.

Reply Good karma Bad karma+1 vote
SquishedPotato
SquishedPotato

narudo running is a real thing! it makes you conserve the energy and harder to hit with a projectile since you arent carriyng a shield. thats how the japanese actually run IRL

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Profile
Icon
Mount & Blade: Warband
Creator
Contact
Send Message
Release date
Mod watch
Follow
Share
Community Rating

Average

9.6

108 votes submitted.

You Say

-

Ratings closed.

Highest Rated (10 agree) 10/10

A really great addition to Gekokujo that keeps with the originals feeling and functions like a big content update.

Jun 26 2017 by KaiphasKain

Style
Genre
Role Playing
Theme
History
Players
Single Player
Embed Buttons
Link to Gekokujo - Daimyo Edition by selecting a button and using the embed code provided more...
Gekokujo - Daimyo Edition
Statistics
Last Update
Watchers
602 members
Files
10
Articles
13
Reviews
101