A mod for Mount and Blade Warband set in Sengoku era, Japan. Based on Phlipp's amazing mod "Gekokujo".


GEKOKUJO - DAIMYO EDITION


What is Daimyo Edition? Well it is something that i've been creating for self use for about 4-5 months, or maybe more. After a while i've decided to release it for other players to play and hopefully enjoy. It is basically Gekokujo merged with many other cool mods and my own models/scripts. It is an improvement, without breaking the immersion and instead improving it with historical accuracy.

(You dont need vanilla gekokujo to play this)



FEATURES :


1)+150 new items, armors, helmets, weapons, horses and such.
2)New shoulder guards for armors, each armor have 2 new shoulder guards.
3)New animations. (KEEP RAGDOLL ON FOR THEM TO WORK PROPERLY)
4)New scenes (completely new siege scenes with edited old ones.) New interior scenes for towns.
5)Battlebar that shows the strenght of both allies and enemies (Melphz's Submod)
6)Ability to station troops at villages, and villages will produce hired warriors and onnabushi weekly.
7)Ability to select all banners (except for the last two pages for some reason they cause player icon to bug)
8)Increased morale and party sizes.
9)Tweaked the amount of money given by the lords to player when they are offered money instead of castle (this way player will think twice about taking money instead of rebelling.)
10)Many lords get their historical appearences. Ex. Lord Oda, Lord Date, Lord Takeda and many others.
11)Ability to select culture from the camp menu, all the lords will recruit selected culture's troops. (Except for the vassals that were companions before, i couldn't solve that issue.)
12)Ability to create unique troops with Morgh's tool. Player will be able to recruit their own troops instead of existing factions' troops.(You'll need to download Morghs warband tool, the tutorial is at the very bottom of this description)
13)New loading screens.
14)New lighting FX and recoloured flora.
15)New skyboxes.
15)Kyoto scene has been overhauled. There's an imperial/shogunal palace instead of a standard interior scene.
16)Ability to talk to lords through the camp menu.(Think of it like sending a messenger :lol: )
17)New sashimono. Horo for hatamoto cavalry.
18)New troops for temples (veteran and elite naginata monks) and Sado island (Honma clan retainers).
19)New ninja armors.
20)Some troops such as Yamabushi were taken out because of realism.

Installation : Unzip the downloaded file into Mount and blade Warband -> modules folder.

UPDATE (already included in this version)

1- Corrects the Amako troops' equipments.
2- Lord Kobayakawa gets his historical appearance.
3- New ashigaru armors to get more "levy" look (a little varied in colour and style). Ikko troops look more varied because of historical reasons.
4- Slightly incread the cost of the high-end armors to make early game more difficult.
5- Traditional Japanese music from the Gekokujo v3.0
6- Lords' armors (eg Takeda armor, Sanada armor etc.) are more expensive.
7- Reduced the stuttering in large battles (tested up to 500vs 400) with more pc friendly .lods



CREDITS : n4v32x (for his awesome culture and custom troops script, i wouldnt be able to do that on my own.)
Suguroku (its the base of my mod)
Bunroku (for their great scene props and items)
Shogun - Sengoku Jidai (their awesome siege scenes inspired me to create more in their style and also their awesome props)
And ofcourse Phlipp for his awesome work. (GEKOKUJO)
Melphzs Submod for its awesome features.
Jacobhinds for its animations and SSH for its awesome armors and kabuto.

They are the real creators of this mod!


KNOWN BUGS :

1- For some reason players icon gets bugged when player selects banner from the last 2 pages (last one is the one with the ship symbol) - STILL NOT FIXED HOWEVER THERES AN ADDITIONAL BANNER PAGE - THE LAST ONE- USE THAT TO CHOOSE BANNERS NOT THE ONE BEFORE THE LAST PAGE!!!

2- When player makes companion a vassal, they dont recruit troops selected by player. FIXED IN 3.0
3- Using recruiter feature in diplomacy mod doesnt work because of new "select culture" script. Dont use it, it may break your save file. FIXED IN 3.0


List of the Lords who got their historical armors.

1-Takeda Shingen

2- Uesugi Kenshin

3- Yamamoto Kansuke

4- Otani Yoshitsugu

5- Honda Tadakatsu

6- Lord Ryuzoji

7- Oda Nobunaga

8- Hashiba(Toyotomi) Hideyoshi

9- Kuroda Kanbei

10- Date Masamune

11- Kobayakawa

12- Akechi Mitsuhide

13- Sanada Masayuki

14- Ii Naomasa

15- Yamagata

16- Tokugawa Ieyasu

17- Great Leader Kennyo (not 100% accurate because of lack of historical resources)

18- Ishida

... and many others with custom armors.

NEW FEATURES INTRODUCED IN V3.0 :

New Features:

1)5 new clans: Ito, Ashikaga, Akamatsu, Imagawa, Saito.
2)Helmet view (Press T)
3)Taunt system (Press N)
4)Wound system
5)Item Viewer
6)Troop Tree Viewer
7)Custom Lord Notes
8)Sit in seiza like other lords do. (Press V)
9)Vocalized commands (When you give an order your character will shout in Japanese)
10)Besieged settlements get reinforcements from nearby villages.
11)Executing Lords and Great Lords
12)Start as a Faction Leader
13)Sieges have gates.
14)Work in towns and villages
15)Crime and Begging system
16)Random Encounters
17)Rebellions (When there are less then 10 clans remaning, defeated clans will rebel against the dominant faction)
18)Samurai takes 2 party slots
19)More than 150 new items.
20)Improved gun and bow sounds
21)New Music
22)New Scenes
23)Reworked battle AI and Morale system
24) 1 new companion (Ukon)
25) More regions
26) 3 new battlefields
27) New UI, main menu and loading screens
28)New Tavern and Arena scenes
29)Companions can recruit troops for player

30)Player can give extra money to troops to raise their morale.

31)Companions choose banners randomly so it keeps every new game unique in a way.

Changes :

1) Removed Shoukin Kasegi (they were too anime-ish) and several other mercenary troops simply because they were unnecessary.

2) Horses are not allowed in siege battles because siege battles now have gates.

3)Removed ugly looking items.


Fixes :

Recruiter bug fixed

Player can now send gifts to towns, villages, lords and ladies.

Sashimono textures dont go blank anymore

Companions now recruit the troops that the player choose.

Known bugs :

The page before the last one is still bugged. Dont use it to choose new clan banners instead use the last page.


IMPORTANT : I strongly advice people to use warband tamer or wse. If you encounter random crashes please use one of them.

Credits :

helmet view Shcherbyna
troop tree viewer dunde
custom notes lav
start as a faction leader vades
execute lords Mordachai
companions recruit troops for player MaverickJones
voice commands Slawomir of Aaarrghh
Chel's Wound/Recovery Scheme

Some new jinbaori textures from War of the Samurai mod

New claimant and companion dialogue : Toyotomi_Hideyoshi

Beta tester : Toyotomi_Hideyoshi

codes from gekokujo 3.1 (marty)

crime and begging system

sieges with gates

ninja siege infiltration

samurai takes 2 party slots

labour in towns and vilages

rebellions

random encounters

And the Daimyo Edition community.

Thank you all for your suggestions and interest in this mod!


If I forgot anyone please PM me so I can add you to credits list.


Permissions : Please PM me if you want to use anything from this mod.

Morghs tool :

Download the tool. Start the program. The tool will want you to browse and select your warband modules folder. After you do that, click Troops then you'll see the troop list left side of the screen. Search for the troops named "Sokudo" You can manually find them at the very bottom of the list or you can basiclly write Sokudo to the troop filter (also at the left bottom). When you find the troops you can begin to edit them, choose the unit you want to edit there you'll see its stats/level. At the right side there are 2 boxes with item names in it. In the box below are the items in the whole mod and the other one (the box above) contains the items the unit uses. To delete the item chose the item then click "delete item from the inventory). If you want to add items into the units inventory you'll need to find the item in the box below and click "add selected item to the inventory" *IMPORTANT* after every action (deleting, adding items) YOU HAVE TO CLICK UPDATE TROOP. IF YOU DONT DO THIS AND MOVE ON TO THE NEXT UNIT YOUR EDITS WILL NOT BE SAVED. After you edited and updated the unit click save changes.

MORGHS TOOL TUTORIAL LINKS:


Make sure you edit the troops named "Sokudo"



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Hello! You might know that I'm working on a new mod called Calradia 1417. This doesnt mean Daimyo Edition will not get any updates, soon I will release a patch to fix several missing village scenes and sieges with gates option (no more red errors) along with several texture and mesh errors. I also plan to add several features I've added for Calradia 1417. I'll continue to update the mod as much as I can and hopefully give you guys a great (bug-free!) mod to have fun with! Also as you all know I'm making this mod in my free time and its a very time consuming task to be honest. While I enjoy making mods to play and make you guys play, I also need some support to continue my work. Being a student and a modder is a difficult affair :D However it doesnt mean I'll stop developing the mod if I dont get any support. Its just for those who would want to support me financially. So you can check the patreon page if you want to support me! Thanks everyone for appreciating the mod and the effort I'm putting into this to make a good mod!


Patreon.com


Cheers!

About Daimyo Edition, Whats Next and a Reveal

About Daimyo Edition, Whats Next and a Reveal

News 24 comments

News about the state of Daimyo Edition and what to expect in future.

Questions Poll

Questions Poll

News 83 comments

You can ask your questions related to Gekokujo - Daimyo Edition here.

ATTENTION

ATTENTION

News 26 comments

An information about the Warband Script Enhancer 3.2.0

Release Date

Release Date

News 9 comments

Release date of the upcoming version of the Daimyo Edition.

RSS Files
Disable Wound system

Disable Wound system

Patch 12 comments

For those who want to disable the wound feature. ATTENTION ITS NOT FULLY TESTED back up your mission_templates.txt file first.

Gekokujo   Daimyo Edition 3.1

Gekokujo Daimyo Edition 3.1

Patch 117 comments

Patch version 3.1 of the Gekokujo - Daimyo Edition.

Daimyo Edition 3 0 Quick fix - 1 and 2

Daimyo Edition 3 0 Quick fix - 1 and 2

Patch 69 comments

Quick fix for the Gekokujo - Daimyo Edition version 3.0. PLEASE READ DESCRIPTION.

Gekokujo   Daimyo Edition 3.0 Full Version

Gekokujo Daimyo Edition 3.0 Full Version

Full Version 151 comments

Updated full version (v3.0) of the Gekokujo - Daimyo Edition.

Gekokujo - Daimyo Edition 2.0 (Update 2)

Gekokujo - Daimyo Edition 2.0 (Update 2)

Patch 35 comments

New update (2nd update) for the Gekokujo - Daimyo Edition.

Gekokujo   Daimyo Edition 2.0 (Update 1)

Gekokujo Daimyo Edition 2.0 (Update 1)

Patch 2 comments

Small spawn scene fix for the Okazaki Castle siege scene.

Comments  (0 - 10 of 1,276)
Kayneth
Kayneth

There are apparently missing textures for loincloth.dds and woman_b.dds (and corresponding normals) in this: the error occurs when you remove your outfit as a female character.

Anyone else getting this issue?

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lyk12138
lyk12138

Friend, I am a big version of the Chinese fans, you do mod very well, I would also like to work with you to complete this mod, but unfortunately we are very far, it is difficult to contact, here is my suggestion
1. morale is too low, 80 high-ranking musketeers in Oda can defeat all the enemies as long as they stand in a good position, because the new enemies behind them have directly fled after the first few waves of enemies have been destroyed, whether they are light or high-ranking warriors
2.I'm not sure if I remember correctly, but there doesn't seem to be a riding patch, the kind that can be used as a one-to-ten shot
3. The map is too small
4.During the Warring States period, Japan used a long gun lightly from the top down, not like the Spanish long gunner
(I haven't played the big name version for a while, but it's really good (mod). I may have misremembered the above part. I translate English by computer, so it may not seem right

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Guest
Guest

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Temde
Temde

Please think about adding custom troop trees. Thanks :)

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Guest
Guest

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B1tter3nd
B1tter3nd

Hey! Is anyone else getting a bunch of script errors in siege battles?

Also, I'm not sure if this is a M&B thing or this mod but troops from my garrison keep vanishing even though I have 10k+ in my treasury.

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shotya
shotya

Ey aruda i would like to suggest that you should make more besiege scenes because its really boring after 3-4 sieges

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AlmiranteZ
AlmiranteZ

mod isnt working, i installed, all patches, when i enter the game and click new game, game stops at the launching game. how to make it work? this is one of my favorites mod, please help

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AlmiranteZ
AlmiranteZ

nevermind, someone told me to just wait, i waited and it loaded

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xxXMadaraXxx
xxXMadaraXxx

@Aruda; Do you think youll be able to change the voice files to something more japanese, maybe using Shogun 2's voice files or something? I know its a really small thing but I think itd make battle seem more immersive hearing japanese battle cries and screams instead of the standard one. If you cant do it do you think I could take a crack at it in your mod? :)

Edit: Also, could we see Gunbai added for Lords and Daimyos? Id love to see them carrying a war fan as part of the equipment they have.

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Highest Rated (10 agree) 10/10

A really great addition to Gekokujo that keeps with the originals feeling and functions like a big content update.

Jun 26 2017 by KaiphasKain

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