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Comment History  (0 - 30 of 55)
coolcolt57
coolcolt57 - - 55 comments @ Tiberium Wars Advanced

Youtu.be youre welcome for the mcv bug

Good karma+1 vote
coolcolt57
coolcolt57 - - 55 comments @ Realistic Ruse 1 35

That does sound interesting. hope you will succeed

Good karma+1 vote
coolcolt57
coolcolt57 - - 55 comments @ Realistic Ruse 1 35

That's understandable. Very good job regardless. Gives you a great challenge and changes up your tactics in the campaign on the hardest difficulty. If you dont mind me askin. What other plans do you have in mind for the mod

Good karma+1 vote
coolcolt57
coolcolt57 - - 55 comments @ Realistic Ruse 1 35

That is understandable but before I installed the mod and use the original the thunderbolts always destroys the units. With this mod installed it only gets them heavily damaged then recover quick. Also any idea why the american grassshopper recon aircraft is slower then the other recon aircraft?

Good karma+1 vote
coolcolt57
coolcolt57 - - 55 comments @ Realistic Ruse 1 35

I havve a bug where both the wolverine mg and the vickers MG is not firing bullets nor a sound when firing on the enemy even thouigh the enemy infantry ios taking damage. also mission a bridge too far the allied thunderbolts engages the enemy but doesnt destroy the enemy flak and stugs attacking the 82nd airborne in campaign therefore leaves you to take em out. was this intentional or a bug? thanks

Good karma+2 votes
coolcolt57
coolcolt57 - - 55 comments @ Naval Expansion Pack Alpha 0.3

For some reason the models form shipyard and naval units are black all black as in missing texture. I have both the FA scale and economy and mod support V7 enabled with it

Good karma+1 vote
coolcolt57
coolcolt57 - - 55 comments @ (OUTDATED) EAW Remake 3.1.5

Of course i will be patient. I love the mod regardless. I just figured it wouldnt hurt to ask a question thats all. Not intented to offend you is all.

Good karma+1 vote
coolcolt57
coolcolt57 - - 55 comments @ (OUTDATED) EAW Remake 3.1.5

Will there be a ground combat for this mod planned in the near future?

Good karma+1 vote
coolcolt57
coolcolt57 - - 55 comments @ Pacific Remastered Campaign Pack

ive been crashing in mid way through missions US cape egano and IJN defense of guadalcanal

Good karma+1 vote
coolcolt57
coolcolt57 - - 55 comments @ Pacific Remastered Campaign Pack

with this mod the us intro cutscene doesnt play any audio only video. any ideas?

Good karma+1 vote
coolcolt57
coolcolt57 - - 55 comments @ UEF Mobile Tactical Missile Defence

IS this unit ingame? cause i cant seem to find it in version 0.8.3

Good karma+1 vote
coolcolt57
coolcolt57 - - 55 comments @ Supreme Destruction V1.0 - Full Version

sorry for late reply but what did you do to fix your problem? cause im in the same problem as you

Good karma+1 vote
coolcolt57
coolcolt57 - - 55 comments @ Ruse more Money

late reply but your friends must have this mod as well for all of you to connect

Good karma+1 vote
coolcolt57
coolcolt57 - - 55 comments @ The Battles of the Clone Wars

Does this work in galactic conquest as well or just instant action????

Good karma+1 vote
coolcolt57
coolcolt57 - - 55 comments @ KW Reloaded 1 91 FInal

this mod is ONLY for tiberium wars not for kanes wrath.

Good karma+2 votes
coolcolt57
coolcolt57 - - 55 comments @ DUW Mod

I agree. i got to teh second half of the mission to stop the train but i had too many raidens on my tail XD

Good karma+1 vote
coolcolt57
coolcolt57 - - 55 comments @ Ruse more Money

Note to self never do this mod on mission of liberating cherbourg. you will see why when you reach 10 min. ingame of the mission :P

Good karma+1 vote
coolcolt57
coolcolt57 - - 55 comments @ Star Wars Warlords of Gemini (Dead)

Also i found a bug of where i just got the executor but the enemy ships doesnt attack the executor. Any idea why?

Good karma+1 vote
coolcolt57
coolcolt57 - - 55 comments @ Star Wars Warlords of Gemini (Dead)

Hey bro LOVE your work. are you planning on adding the imperial 2 class star destroyer with the octuple barbettes sometime in the future?

Good karma+2 votes
coolcolt57
coolcolt57 - - 55 comments @ RA3 Science

on the mission forever sets the sun of the allied campaign theres a bug of where the chronosphere appears you have to first wait to use the chronosphere for 3 min. is there any fix for that?

Good karma0 votes
coolcolt57
coolcolt57 - - 55 comments @ Star Wars: Interregnum

that sucks. great mod though

Good karma+2 votes
coolcolt57
coolcolt57 - - 55 comments @ Star Wars: Interregnum

has there been any plans on making the rotating turret animations for this mod?

Good karma+2 votes
coolcolt57
coolcolt57 - - 55 comments @ RA3 Science

keeps crashing when doing campaign missions. is there any fix to that?

Good karma0 votes
coolcolt57
coolcolt57 - - 55 comments @ Star Wars: Interregnum

i didnt know. i didnt see the new stuff so i asked. :(

Good karma+3 votes
coolcolt57
coolcolt57 - - 55 comments @ Star Wars: Interregnum

is this mod dead??

Good karma+2 votes
coolcolt57
coolcolt57 - - 55 comments @ Supreme Commander 2 0 2 0

does this mod work in the campaign?

Good karma+1 vote
coolcolt57
coolcolt57 - - 55 comments @ Tiberium Wars Advanced

Happy to help

Good karma+3 votes
coolcolt57
coolcolt57 - - 55 comments @ Tiberium Wars Advanced

that was me my good friend that know the fix for washington dc mission for gdi with missing mcv

Good karma+4 votes
coolcolt57
coolcolt57 - - 55 comments @ Tiberium Wars Advanced

For those who are still stuck on washington dc gdi campaign follow this video and you will have more fun with the mcv Youtube.com

Good karma+3 votes