The aim of this project is to give Star Wars Battlefront II veterans the feel of the TCW animated show but still experiencing the classic gameplay style that we always loved in OG SWBF2. New "modern" features will be included still (like recoil or health regeneration), but the core and the spirit of the game will be not altered. Fan favorite DLC maps will be included thanks to the permission of their original creators (Umbara: Shadow Forest, Coruscant: Modern Warfare, Attack on Venator, etc.) and new amazing characters models, visual effects and weapons will be featured too. Stay tuned here for more info and check our amazing photo gallery!


Development Team


Creator: i2Bros

Lead Designer & Scripts: i2Bros

3D Artist: Kenobi

2D Artist and Co-Developer: _Fan

Discord Admin: CommanderAwesome, iBisho


Join us on Discord!

https://discordapp.com/invite/DFr3RtF





Credits

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. - Samuel Beckett


We are what we repeatedly do. Excellence, then, is not an act, but a habit. - Aristotle


Introduction

After months and months of wait - and relentless work from our side -, we are finally proud to announce the release of a new public release. Before reviewing the key content of this update, I'd like to thank as many people from the community who helped in some big or small ways to the development of the mod.

First of all thanks to the valiant support of all the Beta Testers and Developers who helped to shape the content with either their active work or their feedback. Thanks to Gametoast and SWBFgamers communities for their technical support and for some tools and assets used in the creation of the mod, in particular, I would like to thank people like Marth8880, CommanderFox, Gogie, Dasher, TTeancum, Anakin (el_Fabricio), Sereja, Giftheck, Harrisonfog and many others whose name I have unfortunately forgotten. Huge thanks to all the fans that have been supporting the ModDB page by sharing links, commenting, posting on the Discord channels and showed their affection for this project in many different ways. Thanks to Pandemics of course for the platform they gave us modders to express ourselves and Lucasarts, Lucasfilms, Dave Filoni and George Lucas for the creation of this wonderful lore and universe in which we are happy to give our minuscule but heartfelt contribution with this user-made content.

TBOTCW Public Beta version 2.1: the release date

The date has been officially confirmed: the mod will be released publicly on August 3, 2020

This release will feature a wizard installer, unlike its predecessors, which will make very easy to install it and include a readme with instructions to guide you through each and every step required to correctly install the mod.


Download Alpha 2.1 Version 1.2 - Mod DB


TBOTCW Public Beta version 2.1: What's new?

Now I will list quickly what you will have to expect from this release and the amount of content you will find. Besides the game modes and maps which I'll list later down below, I'd like to spend a "few" lines talking about the graphical design and sound design of this new release.

All sounds have been pretty much reworked or overhauled in some way. Each map features unique soundtracks that come directly from the show and which of course, belong to the artistic genius of two beloved and talented composers, Takeshi Furakawa and Kevin Kiner.

Blaster sounds and voice lines have been changed too using Star Wars: Republic Heroes and Clone Wars Adventures as sources. A very little percentage of unused voice lines from DICE Star Wars: Battlefront 2 (2017) has been added to the mix as well to increase the variety of speech between characters, units and heroes alike.

Models are either rigged from existing SWRH or CWA models once again or kitbashed. A couple though of models are original to the mod. In this regard, I'd like to thank Kenobi, our 3D Lead Artist and Designer, for his incredible work. I'm sure you will all appreciate it.

After sweat, countless hours, late hours, on an half-broken chair and many swearwords that have been the protagonists of my and our whole development team's Odyssey towards the completion of this release, we have finally reached a Beta release! Finally you fans will be able to experience this mod, this fanmade work with no fee, no locked content behind a Patreon sub, no paywall of any kind and which is, therefore, free from start to finish. I'm right to believe that you will surely show the right appreciation and respect for the effort we, the developer team of TBOTCW, all put in this product and you will continue to support the project even more than before.

Enough said, now let's review a bit of the content of the mod, shall we?

Maps:

- Coruscant,

- Dagobah,

- Death Star,

- Endor,

- Geonosis

- Hoth,

- Kamino,

- Kashyyyk

- Jabba's Palace,

- Mos Eisley,

- Mustafar

- Mygeeto

- Naboo,

- Polis Massa,

- Tantive IV,

- Yavin,

- Attack on Venator,

- Umbara: Shadow Forest,

- Ryloth: Nabat

- Coruscant: Skyline

- Coruscant: Modern Warfare

- Space Kashyyyk

- Space Mygeeto

Eras:

- TCW Seasons 1-3

- TCW Seasons 4-6

- TCW Seasons 7

Modes:

- Conquest

- CTF ( 1 flag & 2 flags )

- Hero Assault

- Order 66 / Jedi Survival

- Ashoka Escapes/ Capture Ashoka

- Friendly Fire

- Capture the Traitor/ Kill the Clones.

- Burn ‘em all

- Worm Infection


And now a small gallery of "in-mod" screenshots, put together by the TBOTCW community!

Screenshots by pqdz:

by pqdz

by pqdz

by pqdz

by pqdz

by pqdz

by pqdz

by pqdz

by pqdz

by pqdz

by pqdz

by pqdz

Screenshots by SKILLERINOS:

by SKILLERINOS

by SKILLERINOS

by SKILLERINOS

by SKILLERINOS

by SKILLERINOS

by SKILLERINOS

by SKILLERINOS

by SKILLERINOS

by SKILLERINOS

by SKILLERINOS

by SKILLERINOS

by SKILLERINOS

by SKILLERINOS

by SKILLERINOS

by SKILLERINOS

by SKILLERINOS

by SKILLERINOS

by SKILLERINOS

by SKILLERINOS

by SKILLERINOS


Discord Channel: Discord.gg

YT Channel: Youtube.com

All the vehicles added to the mod so far

All the vehicles added to the mod so far

Feature 13 comments

Find out which vehicles will you find in the next release of the mod. Caution! It can drive you crazy or right into the hyper(r)space!

The Future of this Mod

The Future of this Mod

News 8 comments

The mod is back in active development, but some things have changed. Check this article if you would like to know more.

Alpha ver. 1.5 released on ModDB!

Alpha ver. 1.5 released on ModDB!

News 12 comments

After some technical issues with the page, we were finally able to upload the latest version of the mod on ModDB. Check the article to see what has been...

Waking up after a long, long time of inactivity

Waking up after a long, long time of inactivity

News 10 comments

The development of the mod is back on tracks! New Dev Team, new ideas, new fentastic features on the horizon! Don't miss an update and check this article...

RSS Files
Beta 2.1 Version 1.3

Beta 2.1 Version 1.3

Patch 117 comments

Public beta 2.1 Patch 1.3 included with a wizard installer to make installation of the mod the easiest and most intuitive it has ever been.

Beta 2.1 Version 1.2

Beta 2.1 Version 1.2

Demo 112 comments

[MANUAL SETUP FILES] Finally, the beta release is available for download! New content, new maps, new models, new game modes, new unique and exciting ways...

Alpha 1.5 Version 1.2 (+ Hotfix )

Alpha 1.5 Version 1.2 (+ Hotfix )

Demo 131 comments

Public alpha 1.5 included with an hotfix to patch all the bugs found in the first Google Drive pre-release and some sneaky updates on the Attack on Venator...

Alpha 1.4 Version 2.0 (Hotfix & Ships Update)

Alpha 1.4 Version 2.0 (Hotfix & Ships Update)

Demo 75 comments

Public alpha 1.4 included with an hotfix to patch all the bugs in previous versions (rewards bugging, commando droid melee weapon combo bug, etc. ) and...

Alpha 1.4 Version 1.0

Alpha 1.4 Version 1.0

Demo 22 comments

First public alpha release! New contents added, loads of bugs fixed, many weapons and classes balanced.

Comments  (0 - 10 of 1,768)
SirCharlamagne
SirCharlamagne

are you guys gonna keep working on this mod or is it dead? I would love to see an update :)

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

xXNoRegretzzXx
xXNoRegretzzXx

Hi, i really love your mod, the new sounds, textures, models, everything, it's just awesome. But i have a problem, when i try to play on any land map other than coruscant, the ai doesn't spawn. It spawns like 2 units but they disappear almost immediately. Space maps work perfectly fine. i only have your mod installed + 1.3 patch and the remaster one. i tried reinstalling the mod and game multiple times, but nothing seems to work :(

Reply Good karma Bad karma+1 vote
Guest
Guest

ruim

Reply Good karma Bad karma0 votes
i2Bros Creator
i2Bros

excuse me?

Reply Good karma+1 vote
JoseteGenesis04
JoseteGenesis04

Hello, I would like to comment that the "Venator" map could use command posts inside the ship, as two remote command posts make most of the battle concentrated in the hangar only. This is the main thing to make the map fun.

To comment, I think the turret the engineer drops is fine but it should have more HP

It would be nice to decorate the map with some droid gunships as decoration placed as if they had landed, LAAT and republic fighters as well.

Thank you very much for reading my suggestion, this is not a request.

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

Можно ли узнать, когда добавят Энакина из 7 сезона?

Reply Good karma Bad karma0 votes
cremey
cremey

Эй, я не знаю, как прямо сейчас, когда Энакин из сезона 7 будут добавлены, но я вернусь к этому комментарию, и пусть вы знаете.

Reply Good karma Bad karma+1 vote
Guest
Guest

Great mod, but i want to know if there is a way to change the crosshair back to the one in base game or not.

Reply Good karma Bad karma0 votes
cremey
cremey

Hey, glad to hear you're enjoying the mod! Unfortunately there is no way to change the crosshair that I know of.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Profile
Icon
Star Wars Battlefront II
Contact
Send Message
Homepage
Moddb.com
Release date
Mod watch
Follow
Share
Style
Embed Buttons
Link to The Battles of the Clone Wars by selecting a button and using the embed code provided more...
The Battles of the Clone Wars
Statistics
Last Update
Watchers
603 members
Files
5
Articles
15
Reviews
8