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Comment History  (0 - 30 of 39)
BoleBre
BoleBre - - 39 comments @ CS:SO 1.1 Standalone

The new maps that you included in your mod! Like, de_dust2_go, de nuke_go etc.

What would be necessary to copy to make those maps work in the base unmodded game?

Good karma+1 vote
BoleBre
BoleBre - - 39 comments @ CS:SO 1.1 Standalone

Hint: There is an option for default agents in the menu.

Btw, is there a way we could make these maps work with CSS?
When copied, they wont load.

Good karma+1 vote
BoleBre
BoleBre - - 39 comments @ CS:SO 1.1 Standalone

Nice mod, any way to change agents to default CT and T ones?
Green ones like IDF for CT and standard T ones for terrorists?

Good karma+1 vote
BoleBre
BoleBre - - 39 comments @ CrimsonVirus's OCD fixpack v3.3 [DLTX]

Thank you! I I'll try it out!

Good karma+1 vote
BoleBre
BoleBre - - 39 comments @ Decreased Bush Hearing Distance

Bit bugged, sometimes bunch of NPC's wont even react at all even tho you are really close to them, like meter away :P.

Good karma+1 vote
BoleBre
BoleBre - - 39 comments @ [DLTX] Attachments Position Fix for Vanilla Icons

Not working, misleading addon.

Good karma+1 vote
BoleBre
BoleBre - - 39 comments @ ARMR Arti and RavenAscendants Mags Redux 1.5.2

Does this even work with 1.5.1? I get crashes mid map load.

Good karma+1 vote
BoleBre
BoleBre - - 39 comments @ No More Ticking

Still requires "tick with geiger only" option to be enabled... It doesn't work by default.

Good karma+1 vote
BoleBre
BoleBre - - 39 comments @ CrimsonVirus's OCD fixpack v3.3 [DLTX]

Can you somehow fix this issue with hand going thru mp5? It's annoying AF.
Mega.nz

Good karma+1 vote
BoleBre
BoleBre - - 39 comments @ [DLTX] T.H.A.P. Rework 2.1

UNISG LC-C suit has missing hand textures!
Please fix!

Good karma+1 vote
BoleBre
BoleBre - - 39 comments @ [DLTX] Water Flask Rework

Tier 1 animation, but there is glitch with hands as soon as animation ends and it starts switching back to weapon, this is not present with native animation.

Can you try to fix this issue?
Thank you.

PS: I fixed this issue by changing "tm" value from 5000 to 6000 within mod_animations_settings_water_flask_rework.ltx file.

Good karma+1 vote
BoleBre
BoleBre - - 39 comments @ (Alpha v.04.2.1) 2D Scope Overhaul - DLTX - DX8/9/10/11

If you could do that, it would be great.
Thank you for the great addon. Cheers!

Good karma+2 votes
BoleBre
BoleBre - - 39 comments @ (Alpha v.04.2.1) 2D Scope Overhaul - DLTX - DX8/9/10/11

Can we get an option to remove that white lens kind of a texture so it looks clear like this?

Scopesfield.com

It kinda looks a bit wierd.
Anyways, beautiful work!

Good karma+2 votes
BoleBre
BoleBre - - 39 comments @ Weapon Parts Overhaul for 1.5.1

This mod should be updated so we can at least use anomaly unjam (reload) animations.
0.3 second middle screen no hand unjam just breaks immersion.

Good karma+1 vote
BoleBre
BoleBre - - 39 comments @ 1st Person Visible Body [Ported from SWM] Upd.6

All good except ugly boxy feet, those need remodeling...
Addon off for now, till rounder feet available for vanilla.

Good karma+2 votes
BoleBre
BoleBre - - 39 comments @ Immersive Fast Travel Overhaul for 1.5.1

Best fast travel addon till date!

Good karma+1 vote
BoleBre
BoleBre - - 39 comments @ Green Vegetation HD

If you are using Nicier Flashlights Addon, use original lamp texture from the addon, other lamp textures make object textures white/gray colored.

Good karma+1 vote
BoleBre
BoleBre - - 39 comments @ Lower Weapon Sprint Optimized

Can someone confirm does this addon work with 1.5.1?
Weapon animations are still the same regardless of blacklisting them or not.

Good karma+1 vote
BoleBre
BoleBre - - 39 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

Understandable, thank you for explanation.

Good karma+1 vote
BoleBre
BoleBre - - 39 comments @ [1.5.2] Weapon Cover Tilt (WCT) (UPDATE 14)

I had this thumb breaking on pistols bug, just install latest DLTX and it will work.

Good karma0 votes
BoleBre
BoleBre - - 39 comments @ Position and View v2.1 RELEASE

Pistols are broken when used with Blindsides, also with AWAR and EFP.

Good karma+2 votes
BoleBre
BoleBre - - 39 comments @ Nicer Flashlights and Headlamps v1.9

Grass/ground looks gray/washed out while using torch presets at night! Original torch doesn't chage colors of objects!

PS: If you have an issue with light emmiting from behind the flashlight just change fire_point value from 0,0,-0.25 to 0,0,0 under [device_flashlight_hud]:detector_base_hud parameter and within items_devices.ltx file.

*Original preset from the addon doesn't change colors of objects.

Good karma+3 votes
BoleBre
BoleBre - - 39 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

Is it possible to fix this reflection behaviour? Mega.nz

Good karma+1 vote
BoleBre
BoleBre - - 39 comments @ Capturea

How to install and activate?

Good karma+1 vote
BoleBre
BoleBre - - 39 comments @ Blindside's Weapon Reanimation and Rebalance - "Loner"

You can call it whatever you want, it's not working as it should.

Good karma+2 votes
BoleBre
BoleBre - - 39 comments @ EFT Weapon Reposition updated 2.2

Hi, this mod is great but it has issues with AK screen size inconsistency.

AK-47 and AKS-47 take around 40% bigger portion of the screen than for example AK-74M.
Irl both AKS-47 and AK-74M have identical volume.

If the next update is due to be made, please fix AK screen sizes.

I held AK's and i know their volume and mass in front of the eyes. If you can, make other AK's look like AK-47 and AKS-47 in front of the camera. Because that's how AK's should look and be of identical volume. If that's too much work, you can just make these two look like AK-74M.

This is how much screen should other AK's take.
Media.moddb.com

This mod is essential, please fix view issues if you can.
Thank you very much, cheers!

Good karma+1 vote
BoleBre
BoleBre - - 39 comments @ S.T.A.L.K.E.R. Anomaly 1.5.1 to 1.5.2 Update

AK47 and AKS47 have incorrect reload animations. They should work as on AK74.
Please fix in the next update. Thanks.

Good karma+1 vote
BoleBre
BoleBre - - 39 comments @ Blindside's Weapon Reanimation and Rebalance - "Loner"

Most of AK's have broken reload animation :(. Player shouldn't touch the bolt while there is ammo in the magazine, AK-74M is example of proper animation.
Please fix in the next update!

Good karma0 votes
BoleBre
BoleBre - - 39 comments @ Lowered Weapon Sprint Animation for Anomaly 1.5.1

This mod is fantastic! Thank you.

Is there a way for this mod to overwrite awar v0.97 broken off screen animation in the next update? Thank you.

Mod is a must have!

Good karma+1 vote