Description

Lowered weapons while sprinting, actor_on_update-less! Now with weapon blacklisting!

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Lower Weapon Sprint Optimized
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Guest
Guest - - 690,833 comments

I am inside your scripts

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Larrylangosta
Larrylangosta - - 364 comments

oh good

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Mikagu
Mikagu - - 146 comments

I can literally feel jesus coming inside of me

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arcvoodal
arcvoodal - - 49 comments

Took the words right out of my mouth

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Wolf_000
Wolf_000 - - 67 comments

I don't know what it means, but its glorious.

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izperehoda
izperehoda - - 485 comments

This is one of the mods ever

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Guest
Guest - - 690,833 comments

what does actor on update less mean ?

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Spaicrab Author
Spaicrab - - 10 comments

It's a function/callback that runs almost every frame, so It's not very good for performance.

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DemocracyWithWar!
DemocracyWithWar! - - 310 comments

Why did someone downvoted the comment?
It is really that bad not knowing something?

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strelok1111
strelok1111 - - 87 comments

what's the change compare to the previous version?

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Handsome_ooyeah
Handsome_ooyeah - - 119 comments

probably this is a less cpu intensive operation. The actor_on_update callback executes a logic every second, even though you don't need it. When you don't need it then it's a waste

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SniperHellscream
SniperHellscream - - 981 comments

Espera.. Que?

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MrRedser
MrRedser - - 1 comments

There is a bug: If you start sprinting without a weapon and get it in the process, its position and animation will be like in vanilla game, which does not look good. On the previous version of the addon no such problem, tested.

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Spaicrab Author
Spaicrab - - 10 comments

Fixed!
Thank you for the bug report.

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DmitryZaharov
DmitryZaharov - - 90 comments

Should it be loaded with the original mod, or I can just use this one as a standalone?

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Spaicrab Author
Spaicrab - - 10 comments

This Is standalone, no need for the original one.

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arcvoodal
arcvoodal - - 49 comments

Just FYI if you disable the 3D PDA there's a bug which can be replicated with some guns thus:

Have gun out -> start sprinting -> open pda -> click on pda to move map around -> close pda = gun shoots.

So closing the pda after clicking somewhere on it will cause the actor to fire their weapon upon closing pda.

I think everyone uses 3D pda anyway, but thought I would report this.

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Spaicrab Author
Spaicrab - - 10 comments

That was already fixed in version 1.1
what version of the addon are you using?
Try downloading again and check if that fixes the issue

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Larrylangosta
Larrylangosta - - 364 comments

hello, I don't know if it's a bug or intentional but when running with a shotgun equipped, while the character is running if the reload key is pressed the animation is executed and canceled (it can be done all the time while running) this only happens when the weapon is fully recharged.

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Spaicrab Author
Spaicrab - - 10 comments

You mean the weapon moves slightly when pressing R?
That isn't intentional, but there isn't anything I can do about it.
The engine makes the weapon rise up, and the best I can do is just lowering it again instantly.

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Larrylangosta
Larrylangosta - - 364 comments

if that happens with shotguns, thanks for answering

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xjokerzwild
xjokerzwild - - 78 comments

This is a common bug with most 'sprint' & 'reload' animations & this mod stacked.

The original addon basically makes the lowered sprint view the 'singular option' while the rest of the animations are overlooked as 'defaults', so when you reload while sprinting, it defaults to the original animations before the engine goes 'Hey! They got a different sprint Animation!' and plays the correct one.

Honestly, its not even that big of an issue, I actually tend to sprint-jump from time to time while spamming reload just to see them fiddle with certain guns while im moving around the map. lol

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MarqØ
MarqØ - - 150 comments

I'm overcome with joy to see that this glorious addon still lives, after over 10 months without even thinking about playing S.T.A.L.K.E.R. Anomaly.

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BlackPiligrim
BlackPiligrim - - 624 comments

конфликт с аддоном Реанимация СВУ от Barry, можно исправить или подскажите как, пожалуйста

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Spaicrab Author
Spaicrab - - 10 comments

Sorry for the late response, but are you still having this issue?
This script shouldn't conflict with any other addon.

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Helmiki
Helmiki - - 54 comments

Great mod mate, is it possible to create a list of exceptions from this rule? For example define weapons that will play the regular sprint animation? Because some guns have very nice and low key, sprinting anims- blindside ones for example, or the ones from gunslinger. Similiar to lowered position, but a bit more accurate. Wouldn't clash with each other.
As a result, the lowered sprint would apply only to the bad ones like those from BAS, or base stcop.

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Spaicrab Author
Spaicrab - - 10 comments

At the moment there's no way to create a list of exceptions, I'm sorry.
I could add it in, but that would require rewriting a lot of the code and possibly even adding support to MCM.

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BlackPiligrim
BlackPiligrim - - 624 comments

было бы не плохо, если у вас будет свободное время, будем благодарны!

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Spaicrab Author
Spaicrab - - 10 comments

Support for weapon blacklisting has been added!
Not by me, but by another user named Coverdrave who reached out to me about it.

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Spaicrab Author
Spaicrab - - 10 comments

Support for what you asked has been added!

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Helmiki
Helmiki - - 54 comments

OMG That's amazing Thank you so much!

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BlackPiligrim
BlackPiligrim - - 624 comments

Спасибо большое! Только не понятно как делать исключения для конкретного оружия, как внести конкретное оружие в чёрный список?

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Guest
Guest - - 690,833 comments

You will optimized fluid aim addon?

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Spaicrab Author
Spaicrab - - 10 comments

Do you think it has performance issues?
If you do, I could try, but it'll take some time.

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osm101
osm101 - - 13 comments

Beautiful addon especially the blacklist thing, i can now use whatever animation i like better for each gun and I'm not restricted to only the lower animatoon

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Smic
Smic - - 93 comments

Too bad it doesn't get along with Autolower Mod.
This means that if you stop, the weapon will automatically lower. Sorry, I can't find the mod right now.

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BoleBre
BoleBre - - 39 comments

Can someone confirm does this addon work with 1.5.1?
Weapon animations are still the same regardless of blacklisting them or not.

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Redroycemac
Redroycemac - - 87 comments

Nice real Hero

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AlphaLion
AlphaLion - - 30 comments

How does blacklisting work tho? Pressing the keybind doesn't seem to do anything, and there's no blacklist in the MCM settings or a config file, so I don't even know what's blacklisted

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Inkredibehl
Inkredibehl - - 186 comments

Great mod, thanks a lot ! :)

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Guest
Guest - - 690,833 comments

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