Description

(READ DESCRIPTION) [Vanilla/HD] Adds visible legs/body models for the first person view.

Preview
1st Person Visible Body [Ported from SWM] Upd.6
Post comment Comments  (0 - 50 of 306)
Wang_Laoshi Author
Wang_Laoshi - - 328 comments

PLS READ DESC BEFORE POSTING. CAN'T WASTE MY TIME ANSWERING THE SAME STUFF THAT'S BEEN ALREADY DESCRIBED.

Be sure to get the latest patch for the Stealth addon (2.0.1) if you're using it! Otherwise there will be crashes because of incompatibility.

If you previously made a save after uninstalling this addon and you have 'Can't open section' crashes (with '_legs' objects specifically):

Enable the addon again and go through the uninstallation process once again as described above. This should fix your save.

If you have a bug with a wrong knife when skinning animation is played, read the new instruction about it in the end of the FAQ section.

Reply Good karma+10 votes
Guest
Guest - - 690,468 comments

For this addon to work properly, you must install Stealth (2.0.1) ?

Reply Good karma Bad karma+1 vote
Wang_Laoshi Author
Wang_Laoshi - - 328 comments

> if you're using it

if you don't have this addon at all then no need to install it

Reply Good karma+3 votes
Guest
Guest - - 690,468 comments

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...ly-1.5.1.2\gamedata\scripts\visual_memory_manager.script:105: attempt to index local 'st' (a nil value)

stack trace:

Reply Good karma Bad karma+3 votes
Loups_lels
Loups_lels - - 21 comments

Got the same crash, happens when you use freelook

Reply Good karma Bad karma+2 votes
Guest
Guest - - 690,468 comments

Any way to port this for cotz or coc base?

Reply Good karma Bad karma+1 vote
mscnt
mscnt - - 25 comments

Hi, the animations on W+ Q E have broken down again, they have become sharp and rattling

Reply Good karma Bad karma+2 votes
boian06
boian06 - - 8 comments

you should add an option in mcm where you change the brightness of the model, mine glows like how jesus glows when he confronts his father

Reply Good karma Bad karma+5 votes
Wang_Laoshi Author
Wang_Laoshi - - 328 comments

This is technically impossible to add it as a setting.
This is either because you didn't clear the shader cache before launching with it or playing on DX8 - don't expect much from it, its possibilities are quite limited

Reply Good karma+3 votes
MasterMindFromDOOM
MasterMindFromDOOM - - 50 comments

Finally I can turn immersion to 11 with use of this mod

Reply Good karma Bad karma+4 votes
MarqØ
MarqØ - - 150 comments

FINALLY!

Reply Good karma Bad karma+6 votes
Lauta_ro
Lauta_ro - - 258 comments

Gonna try it later

Looks nice

Reply Good karma Bad karma+3 votes
zoust
zoust - - 355 comments

Gj

Reply Good karma Bad karma+4 votes
Axl4325
Axl4325 - - 41 comments

This looks amazing man I had been hoping someone did it in Anomaly, great job

Reply Good karma Bad karma+5 votes
tint08771
tint08771 - - 669 comments

What is the last leg model name in the texture file? can i paint it?

Reply Good karma Bad karma+2 votes
L4U6H1N6-LUN4T1C
L4U6H1N6-LUN4T1C - - 1,171 comments

bravo!

Reply Good karma Bad karma+6 votes
elsaac
elsaac - - 32 comments

非常6

Reply Good karma Bad karma+3 votes
Wang_Laoshi Author
Wang_Laoshi - - 328 comments

谢谢你

Reply Good karma+4 votes
elsaac
elsaac - - 32 comments

👍👍👍 Looking forward to your new work

Reply Good karma Bad karma+3 votes
deanvitohelmifahreza
deanvitohelmifahreza - - 63 comments

This is cool, but the legs are too bright. Maybe because I'm playing on DX8?

Reply Good karma Bad karma+2 votes
Guest
Guest - - 690,468 comments

Have you tried deleting the shader cache?

Reply Good karma Bad karma+2 votes
Wang_Laoshi Author
Wang_Laoshi - - 328 comments

Yes, most likely, lightning on DX8 is bad

Reply Good karma+3 votes
Swizz_Cheese
Swizz_Cheese - - 7 comments

im using this mod with gamma any idea why my legs are just purple? like the texture is gone i already deleted the shader cash

Reply Good karma Bad karma+2 votes
Guest
Guest - - 690,468 comments

My save games crash when loading with this error stated

[error]Arguments : Can't find model file 'sm\actor_legs\merc_exo_outfit.ogf'.

It's clearly in the folder, I even made by installing it manually instead of via mod organizer and I'm still getting the error and crash, any help that could be given?

Reply Good karma Bad karma+1 vote
En4ca
En4ca - - 4 comments

I gave this a 9, as much as i love the idea there are some issues, one is that for some weird reason my FPS drops quite a bit, no idea why though....perhaps some extra cpu calculations...and if your mouse sensitivity is set real high like mine is, you can actually see yourself when you quickly turn around, kinda freakish experience, other than that it is a great port.

Thanks.

Reply Good karma Bad karma+2 votes
beli_fosfor
beli_fosfor - - 52 comments

Yea boiii!!

Reply Good karma Bad karma+3 votes
hekawa
hekawa - - 54 comments

I hope compatibility with Exoseva will be

Reply Good karma Bad karma+2 votes
Wang_Laoshi Author
Wang_Laoshi - - 328 comments

added

Reply Good karma+2 votes
sensation1995
sensation1995 - - 85 comments

Yeeees, i've been waiting this for so long.

Reply Good karma Bad karma+3 votes
Deanon
Deanon - - 117 comments

He he boy :)

Reply Good karma Bad karma+4 votes
DiHase
DiHase - - 16 comments

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : ..\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'sm\actor_legs\merc_exo_outfit.ogf'.

stack trace:

Reply Good karma Bad karma+2 votes
Wang_Laoshi Author
Wang_Laoshi - - 328 comments

Fixed with the latest patch

Reply Good karma+3 votes
FeldW
FeldW - - 54 comments

Woooooooooooow

Reply Good karma Bad karma+4 votes
BadaBoom_0325
BadaBoom_0325 - - 571 comments

********, I FINALLY CAN SEE MY LEGS! I WAS DREAMED ABOUT IT TOO MUCH TIME! Nice to see Spartan kick or kick like in F.E.A.R., haha!

Reply Good karma Bad karma+4 votes
avosuna
avosuna - - 22 comments

Now im know how looks god

Reply Good karma Bad karma+4 votes
]{oNtrAst
]{oNtrAst - - 261 comments

Очень круто, всегда мечтал об этом, ставлю 10. Идеально сочетается с твоим модом на анимации, уважаю за желание проработать погружение.
И вопрос, есть ли инверсная кинематика? Будет ли проработка момента с поворотом тела на месте, когда персонаж поочереди переставляет ноги, а не крутится на месте?

Reply Good karma Bad karma+1 vote
Wang_Laoshi Author
Wang_Laoshi - - 328 comments

Спасибо :)
В перспективе - возможно. Либо копать со стороны кода, где позиция ног устанавливается через векторы, либо новые анимации, и то и то не просто и не быстро

Reply Good karma+2 votes
]{oNtrAst
]{oNtrAst - - 261 comments

А если присмотреться к реализации тела в AREA? Или адаптировать всё как там нереально?

Reply Good karma Bad karma+1 vote
Wang_Laoshi Author
Wang_Laoshi - - 328 comments

99% что там через движок - как минимум без исходников ареи никак

Reply Good karma+2 votes
]{oNtrAst
]{oNtrAst - - 261 comments

Кстати, и что за текстуры вы используете?)

Reply Good karma Bad karma+1 vote
Wang_Laoshi Author
Wang_Laoshi - - 328 comments

На одних моделях - из оригинального SWM, на других ванильные, на двух еще других - из HD Models (если речь именно про ноги)

Reply Good karma+2 votes
]{oNtrAst
]{oNtrAst - - 261 comments

Не, я про окружение, террейн не помню такой, или это оригинальный?) Могу не узнать, не играю на максималках)

Reply Good karma Bad karma+1 vote
Wang_Laoshi Author
Wang_Laoshi - - 328 comments

А, это текстурный пак для EFP, у них в дискорде скачать можно

Reply Good karma+2 votes
Simbrave
Simbrave - - 225 comments

Thank you, it works great, hoping for a HD model update ~~~

Reply Good karma Bad karma+5 votes
ec0-
ec0- - - 100 comments

Damn boy this works like a charm!

Ty so much for porting this!

10/10

Reply Good karma Bad karma+3 votes
ChilloutDreams
ChilloutDreams - - 22 comments

Great addon . Thanks for your work !

Reply Good karma Bad karma+3 votes
Diphenhydramine-HCl
Diphenhydramine-HCl - - 257 comments

pure sex

Reply Good karma Bad karma+4 votes
StronGV
StronGV - - 591 comments

With your mod, for some reason, the skinning animation always happens with the same knife in hand "knifre5", no matter what knife is in the slot. True, I also have the "S.k.I.n" mod installed.

Moddb.com

Maybe it conflicts with him?

Reply Good karma Bad karma+2 votes
Wang_Laoshi Author
Wang_Laoshi - - 328 comments

I can see no way there can be a conflict with this addon - these do completely different things. Most likely related to S.k.I.n itself because this is what modifies the original FDDA skinning anim functions

Reply Good karma+2 votes
StronGV
StronGV - - 591 comments

I checked without mod "S.k.I.n" - the same thing. Maybe then a conflict with the FDDA?

Reply Good karma Bad karma+2 votes
Wang_Laoshi Author
Wang_Laoshi - - 328 comments

I actually started having the same thing at some point long before I started developing this, so probably related to FDDA itself. There's just no connection between this and FDDA anims at all (well in xray everything's possible, but this is still highly unlikely)

Reply Good karma+2 votes
Guest
Guest - - 690,468 comments

I was having this same issue too and I did indeed track it down to this mod. I am not sure why this mod would cause such an error but even with out S.K.I.N. all skinning animations were replaced with the knife5 model.

Reply Good karma Bad karma+1 vote
RamseySparrow
RamseySparrow - - 833 comments

skin is messy unfortunately and uses old FDDA scripts so expect bugs with newest FDDA, the one described and others.

Reply Good karma Bad karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Tags

1st Person Visible Body [Ported from SWM] Upd.6 has not been tagged yet.