Nice mod but it requires alot of work. All extractors, the pirate planet and the kilrathi refinery ship have vanilla Sins models. Most ships hull and shield stats are not rebalanced for the mod. IE why does the Kamrani corvette have more hull and shields then Ralarrad light destroyer (the Ralarrad is the worst Kilrathi ship in the mod)? Or what's the point of building a Bhantkara carrier for 14 pop cap when I can get 2 Rakshaalar light carriers for a total of 10 pop with double the ammount of fighters since all non capital-ship carriers have 2 fighter squads each? And only the Kilrathi titans have access to the Bloodfang, Darket and Strahka figheters.
Ahnassi1
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