Are you a 3D artist? Are you looking for some inspiration? Do you just want to collaborate or know who your fellow ModDB artists are? Doesn't matter what application you use or how you do it... if you're a modeller, animator, skinner or looking at getting started with 3D, then this is the group for you!

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Designing Ships - Alien and Human Alike
Grimmstar

Designing Ships - Alien and Human Alike

Grimmstar

Developing an alien ship that utilizes design techniques seldom (if ever) used before is a daunting task. We think we've found something that works: Alien...

We are one with the modeling, the modeling is one with us
Buy This Game

We are one with the modeling, the modeling is one with us

Buy This Game

An update on the current state of our models as we push for a early access release on 4/30/2019. Think we can make it?

Environment Art: Crafting the Dark Corner for Othercide
Othercide

Environment Art: Crafting the Dark Corner for Othercide

Othercide 2 comments

David and Yves, our Lead and Environment Artists on Othercide, show you how they created some environments for the Dark Corner. Learn more about their...

New gamedev resource: iMeshup—a 3D game art pipeline tool

New gamedev resource: iMeshup—a 3D game art pipeline tool

News

iMeshup is an online toolkit built to help 3D artists and gamedev studios collaborate on game graphics. It lets you view and comment on 3D models (a la...

Houdini Piers that Disappear
Rise VR

Houdini Piers that Disappear

Rise VR

Procedural modeling can be a huge bonus to small teams that want to create diverse worlds. We needed to create piers. 3 of them.

StarCraft II Art Tools Open Beta

StarCraft II Art Tools Open Beta

News 4 comments

Are you a talented 3D artist interested in creating completely new models, particles, animations, and more in the StarCraft II universe? If so, you’ll...

Developers History Blog ( Updated 28-5-12 )

Developers History Blog ( Updated 28-5-12 )

News 6 comments

A very detailed description of the TDP Developer's modding history with images of previous games and creations of maps, models aswell as a back story...

iCL - Final Sioux Character Sculpt & Theme (music)
International Combat League (iCL)

iCL - Final Sioux Character Sculpt & Theme (music)

International Combat League (iCL) 3 comments

It has been a prosperous few weeks, and we have made some great progress!

NPC Plans
Half-Life 2: Episode Two

NPC Plans

The Development Project 2 comments

An announcement of the very first Wall-e a-like NPC that could be introduced into the Dev universe.

Designers Needed!
Vectron

Designers Needed!

Vectron 1 comment

We are looking for more 3D Modelers, UDK Artists, Scriptwriters, etc.

Stargate BFM 0.32 is Released!
Battlefield 1942

Stargate BFM 0.32 is Released!

Stargate BFM (1942) 2 comments

New full version of Stargate BFM: Stargate BFM 0.32 Beta - Dnamro and Dashfinator. Includes a little know update from Dnamro, DACV and Sting. ...

Dev Anatomy

Dev Anatomy

News 6 comments

An update on some progress on dev progress finding out how it should break. A teaser of an upcoming update as well as a new facebook page for easier tracking...

We Need Your Help And Ideas!
Vectron

We Need Your Help And Ideas!

Vectron 4 comments

We need some ideas and concepts that you come up with to help with the characters looks and also some of the life forms, and etc!

[Submerge] Get into Rage
Subsiege

[Submerge] Get into Rage

Subsiege

Joining a server in Submerge and picking your units is like choosing a server in Battlefield 3 and than choosing your weapons. We combine FPS with RTS...

Custom Character Creation
Vectron

Custom Character Creation

Vectron

The Vectron team is using and incorporating MakeHuman into Vectron! Find out how! Read Bellow!

Progress Update - 3/7/2012
Vectron

Progress Update - 3/7/2012

Vectron 2 comments

Our Assets List is completed and modeling will go from slow to running!

iCL Development Update!
International Combat League (iCL)

iCL Development Update!

International Combat League (iCL) 2 comments

Includes Music, Modelling, Level Design, Particle FX and even Creative writing!! This is an update you don't want to miss.

[Submerge] Resistance is Futile
Subsiege

[Submerge] Resistance is Futile

Subsiege 2 comments

Sometimes there will be situations where your actions per minute (APM) are senseless. This is the moment, this is the time for the fast, the greasy and...

ZombieMod Needs YOU!
Company of Heroes: Opposing Fronts

ZombieMod Needs YOU!

ZombieMod 10 comments

That's right! Ever wanted to be part of the ZM Development Team? We need help!

Progress has been made!
International Combat League (iCL)

Progress has been made!

International Combat League (iCL) 4 comments

Hello my fellow Games Dev enthusiasts! It has been a very productive month or two since the last news update. Here are some of our achievements:

[Submerge] The Christmas Highlight
Subsiege

[Submerge] The Christmas Highlight

Subsiege

We got in 2011 a huge amount of data. We got great units and awesome underwater plants and environmental meshes. We got three playable prototype versions...

Official Unveiling of International Combat League
International Combat League (iCL)

Official Unveiling of International Combat League

International Combat League (iCL)

The Official Unveiling of International Combat League (iCL)

[Submerge] Fan wrote article
Subsiege

[Submerge] Fan wrote article

Subsiege

Thats crazy. First you vote us to the top 100 for the IOTY Award, than you give us an article at the PC Games Magazine Online. We have to say Thank You.

[Submerge] A Leviathan Was Born
Subsiege

[Submerge] A Leviathan Was Born

Subsiege 3 comments

There is no deep ocean without the giants. Those huge and terrible powerful creatures you all know from the good old movies.

[Submerge] Or how i met a pikea.
Subsiege

[Submerge] Or how i met a pikea.

Subsiege 1 comment

I love asset pipelines that are working fine. Having an effective string of artists gives your game all you need. Here is another great unit for Submerge...

[Submerge] Spiris
Subsiege

[Submerge] Spiris

Subsiege 3 comments

The Workflows got tested, the first pipelines are running. The prototypes from the Tech Department got in the third round and the Gamedesign Department...

Centuria needs a dev team!
Centuria

Centuria needs a dev team!

Centuria 5 comments

It's quite simple, Centuria needs a team (UDK developer) which will continue making this game. Centuria is a game with very interesting and original idea...

Blender Modeling and Animation Tutorials

Blender Modeling and Animation Tutorials

News 14 comments

After speaking with a few members of our community I have decided to prepare a series of video tutorials geared towards the 3d beginners in how to approach...

July News
Star Wars: Empire at War: Forces of Corruption

July News

Stargate Galaxy at War 41 comments

Hello Community, we are very late with the News but we couldn´t make it faster... so have fun with the July Update.......

Dead... NOT!
Left 4 Quake

Dead... NOT!

Left 4 Quake 26 comments

No we aren't dead people... How many times have I specifically said that we won't let this game die? We do a lot of behind the scenes work without updating...