Worbital is a real-time artillery strategy game, peppered with a heavy dose of cosmic chaos. Spun off from the turn-based Interplanetary, Worbital attempts to realize interplanetary war in real-time, emphasizing hype-filled gameplay and gravitational destruction. Each player commandeers a planet, building support structures and increasingly powerful weapons. The goal: be the last civilization standing! With the shifting gravity on your side, aim your cannons, blast your enemies and enjoy the fireworks! It is unshackled from the grounded and deliberate style of its predecessor, in favor of unrealistic fun.
Here's our latest development update on Worbital! We're testing local multiplayer and working on player factions.
status update 11.05.2018: testing local multiplayer and factions
This week we introduce a duo of weapons that go together, though in a way they couldn’t be more different. They are quite literally opposites. Behold...
what is… magnet gun?
Here’s our latest update on the Worbital development. We’re improving the local multiplayer and spectator modes, designing advisor characters and...
status update 05.04.2018: new weapons, local multiplayer, characters
Among the sun and the planets, asteroids are a populous bunch in the Worbital planetary system. How do they work and how can they affect your game?
what is… asteroid(s)?
This week, we show off another Worbital weapon, a precise and deep-cutting one. Give it up for the Worbital Laser.
what is… laser?
The latest status update on Worbital, detailing what we've been up to for the past month. New weapons, improved graphics, sound effects, music and more.
status update 26.02.2018: working on the alpha
Let’s get to the basics. This week we explain Railgun, the primary weapon of Worbital. How does Railgun work and what are some hacks you can use to...
what is... railgun?
This week, we are introducing another one of the Worbital weapons—Colonizer.
what is… colonizer?
The new year has begun, and we're busy working on the schedule for the nearest months.
status update 19.01.2018: hello, 2018!
In the new blog post, our game designer writes about how a chain reaction of design choices made Worbital what it is.
the chain reactions of worbital design
Hooray to our first status update! Currently, we are busy building essential tech for the game and refining the art style. Read more in our article.
art style update
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