Worbital is a real-time artillery strategy game, peppered with a heavy dose of cosmic chaos. Spun off from the turn-based Interplanetary, Worbital attempts to realize interplanetary war in real-time, emphasizing hype-filled gameplay and gravitational destruction. Each player commandeers a planet, building support structures and increasingly powerful weapons. The goal: be the last civilization standing! With the shifting gravity on your side, aim your cannons, blast your enemies and enjoy the fireworks! It is unshackled from the grounded and deliberate style of its predecessor, in favor of unrealistic fun.

Post news Report RSS Worbital Delayed Until Early 2019

Thank you so much for participating in Worbital Beta 2! Unfortunately, issues came up during the Beta 2 run that forced a difficult choice upon us -- as a result, we have decided to postpone the launch of Worbital from its predicted launch date of late 2018 to early 2019.

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Worbital Delayed

“A delayed game is eventually good, a bad game is bad forever.” - Shigeru Miyamoto

Thank you so much for participating in Worbital Beta 2! Unfortunately, issues came up during the Beta 2 run that forced a difficult choice upon us -- as a result, we have decided to postpone the launch of Worbital from its predicted launch date of late 2018 to early 2019.

While we hadn’t formally announced a release date, the implication had been that it was just around the corner, which it was, but is no longer. We sincerely apologize for the disappointment, but you can be absolutely sure, Worbital will be much better for it.

The rescheduling has given us some new challenges, but primarily, new opportunities. The extra time will allow parts of the team to focus on new features and weapons, in addition to the planned necessary fixes and polish. You can consider these new features as a big bonus to reward you for your patience.

We’ll be hanging around the Team Jolly Roger Discord as always, chatting and answering questions. However, we’ll do fewer teasers than before, as constant reminders certainly wouldn’t make the wait any easier. A status update every few weeks should keep you nicely up to speed. So, do stick around and let’s make this delay more bearable for us all.

Once again, sorry for making you wait. We wouldn’t do this if we weren’t absolutely sure that it will be worth it.

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Worbital
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Windows, Mac, XONE, PS4, Switch
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Team Jolly Roger
Engine
Unity
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