Worbital is a real-time artillery strategy game, peppered with a heavy dose of cosmic chaos. Spun off from the turn-based Interplanetary, Worbital attempts to realize interplanetary war in real-time, emphasizing hype-filled gameplay and gravitational destruction. Each player commandeers a planet, building support structures and increasingly powerful weapons. The goal: be the last civilization standing! With the shifting gravity on your side, aim your cannons, blast your enemies and enjoy the fireworks! It is unshackled from the grounded and deliberate style of its predecessor, in favor of unrealistic fun.

Post news Report RSS Beta Takes a Break

After a long and intense period of Worbital beta testing, we are closing the beta down for a maintenance break.

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Beta Takes a Break


Worbital beta has been running for over 2 months now, enlisting thousands of testers, getting tons of great feedback and helping us take Worbital closer to the final release. It’s been a long and intense period of testing, so now is a good time for a maintenance break.

Beta is now officially on a bream. For these next weeks the game will be disabled for everyone. However, YOUR BETA KEY WILL REMAIN VALID, and the next round of beta will be available to you automatically. We will not be giving out new keys during the break. The keys distribution will continue during the beta stage 2.

Beta 2 will be open after a couple of weeks. We can’t give an exact date for the reopening, but keep your eyes on the server chats and our social media channels—we will announce the date in advance. Meanwhile, we’ll continue hanging out on Discord to answer your questions and just chat about stuff. Stick around!

While the beta is on a break, you can still help Worbital—by spreading the word about it! Tell your friends and neighbors, and follow us on Twitter and Facebook. But until then, let’s rock the last weekend of beta stage 1!

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Worbital
Platforms
Windows, Mac, XONE, PS4, Switch
Developer
Team Jolly Roger
Engine
Unity
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Worbital
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Unity
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Team Jolly Roger
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