Their games were regarded for demonstrating innovative gameplay, pioneering physics simulation, and well-written, engaging stories. However, many of their games, despite wide critical acclaim, sold poorly in comparison to contemporary rivals.

Their best known games series were Ultima Underworld, System Shock, and Thief. In 1997, the company merged with Intermetrics, Inc to become Intermetrics Entertainment Software, LLC. Intermetrics became AverStar after it acquired Pacer Infotech in February of 1998. In March of 1999, Intermetrics divested Looking Glass Studios Inc. The company went out of business on May 24, 2000 during a financial crisis related to their publisher at the time, Eidos Interactive.

Originally based in Lexington, Massachusetts, in 1994 the company moved to Cambridge. A significant number of Looking Glass personnel were MIT graduates. Looking Glass also had satellite offices in Austin, TX and Redmond, Washington.

Add engine Engines
Dark Engine

Dark Engine

Commercial licence

The Dark Engine is the computer game engine used for the Looking Glass Studios games Thief: The Dark Project (1998), Thief II: The Metal Age (2000), and...

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Thief II: The Metal Age

Thief II: The Metal Age

Stealth

Looking Glass Studios released the sequel to Thief in 2000. Utilizing the same DARK engine that powered the original Thief, Thief II had an almost identical...

Thief: The Dark Project

Thief: The Dark Project

Stealth

Thief: The Dark Project is a single player stealth-based game made by Looking Glass Studios for Microsoft Windows PCs and published in 1998 by Eidos Interactive...

System Shock

System Shock

Role Playing

System Shock is an action role-playing game developed by Looking Glass Technologies and published by Origin Systems. Released in 1994, the game is set...

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