Looking Glass Studios released the sequel to Thief in 2000. Utilizing the same DARK engine that powered the original Thief, Thief II had an almost identical look and feel, with only minor graphical and programming improvements. The basic gameplay was also fundamentally similar to the original Thief, but many new elements had been added, including technological gadgets such as a remote eye camera. Other changes include an increase in the number of A.I. behaviors, and the addition of female guards and soldiers. Responding to criticisms of the original Thief, the missions in Thief II were designed much more around typical thief-like behavior, and much of the game is spent robbing the rich denizens of the City rather than battling monsters. In fact, the player encounters almost none of the monsters from the original Thief except for burrick heads mounted as trophies in some of the mansions, and a few zombies and apparitions.
Like a fat girlfriend, perseverance might be needed for the uninitiated. If I could describe it in a sentence... "You'll feel like you're in a place you shouldn't be in." It's Tense, humorous, well written, well designed, and the Shining-inspired atmosphere makes for a game that kicks in the teeth of bland AAA games.
It's Thief II: The Metal Age, goddammit. Okay, here we go:
The Stealth in this game is refined from Thief: The Dark Project and Thief: Gold, with less monster hunting.
The level design is amazing, with hours of content in levels.
And Garret's just amazing as a character. Steven Russell is a great voice actor.
Just play this game.
Thief II is one of the best stealth game ever. A unique setting consisting of elements from a steampunk dystopia universe and more classic dark age/Medieval universe. These two universe are just so greatly combined. With a lot of different factions and cults in the game. The story is really interesting and have your attention to the fullest throughout the game. Gameplay wise you have all the freedom in each level to play the game the way you want. The game is very realistic in terms of health and the weapons you have at your disposal. You are not some overpowered superhero, but a master thief with no super abilities, so going in close combat with 2-3 guards/monsters is almost always fatal. This aspect of the game really gives it a great edge because you afraid as a player to get spotted and you really rely on the shadows and staying hidden. Also another gameplay element which makes this game incredible is the exploration aspect. You really want to find every lot in every level and finding all the secret lot and secret areas is just the best feeling you can have in a game. I also love the main character Garrett one of my favorite game characters of all time. Firstly because as I talked about earlier, he is in many ways an ordinary human being with no superpowers or special abilities, other than being a master thief. Secondly because he is complex and unique main character. He not black and/or white in the traditional sense regarding being good or evil. He is of course the stories (anti)hero but at the same time very selfish and just trying to save his own skin. Which makes him a great protagonist with a lot of depth. I also love the voice actor Stephen Russell who is the voice of Garrett. He really give Garrett something extraordinary in terms of charisma, coolness and likableness. The graphic is still very good considered that the game is from 2000. Also the level design is great with blends of survival horror, stealth and action. A true stealth masterpiece!
The definitive stealth experience.
One of the best games ever! Hope to see as rich games someday again.
All of what I said in my review of The Dark Project also applies here, in The Metal Age there is a change of tone and direction (which felt totally natural) when compared to the first game, but they both together form a unique and unforgettable experience.
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