An expansion pack to the critically acclaimed game Rise of Nations, adds a barrage of new features to the original game. Combining the epic scope of traditional turn-based strategy games with the fast-paced action of RTS games, enables players to explore 6,000 years of history as they amass powerful armies, build prosperous economies and perform acts of diplomacy.

After an extended hiatus, the 0.2 release of Kings & Conquerors: The Hellenistic Era is out now! This version overhauls several core mechanics and makes a number of new factions playable.
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For a more detailed list of changes and known issues, please check out the expanded version summary in either download link!
I'm sorry to say, but is the last update to the Hellenistic Era I'll personally be putting out. It's been almost nine years since I made my first mod for this game (it's still up on Rise of Nations Heaven!), so I figured it was about time I moved on. There is however a 'fan-fork' of sorts being developed by Robur Velvetclaw (who has contributed to this mod from the very beginning), which you can get here. Velvetclaw's mod has many more playable factions and heaps of new unit and building art, though it may be missing core features or content that I specifically developed for this latest release. So you might as well try out both!
Lastly, I want to say a huge thanks to everyone who has supported this mod over the years, whether it's been through content creation, research, feedback or simply just a kind word here and there. While it's obviously disappointing that I wasn't able to get this mod to a state of completion, with everything I've had going on in my personal life, I'm glad (and a little bit surprised) that I've been able to get this one final release online, and I hope you have as fun playing it as I had making it!
It's been a good ride.
- Super7700
The second update for the Age of Darkness mod is here. In addition to new patches, it also introduces more units and buildings to the original Age of...
Some updates on the coming 5.91 version and some changes.
Some more info before release and some building reveals.
Been working hard on 5.9 and it's gonna a be a pretty big update.
Red Alert mod version 3 for Rise of Nations game Add X1 Guardian robot, Captain America for USA, Boris, Motar Cycle for Soviet, Samurai Gun, Tengu Mecha...
Latest non-Steam version of the mod; check changelog article for more info.
Latest Steam version of the mod; check changelog article for more info.
Latest, non-Steam version of the mod; check changelog article for info.
Latest, Steam version of the mod; check changelog article for info.
Fix some bug for demo version. Rise of Nations game now can playable with South East Asia in 18th century. Only for Enlightenment Age. Add walls, gate...
Highest Rated (5 agree) 10/10
One of the best RTS games i've ever played, great resource system, great unit system etc.
Only downside is the fact that by the end of the game every faction has the exact same generic soldier, boat and airplane. Although this can be solved easily be capping the technology tree at the enlightenment era :D
Jun 2 2011 by Admiral-165
On 5/2016 Ryder has also released ROL BIG Archiver for Rise of Legends:
Moddb.com
A Rise of Nations 2 Total Conversion Mod is now possible:
Ron.heavengames.com
On 5/2016 Ryder has released a Blender addon for 3D modeling for Rise of Nations:
Moddb.com
Adf.ly
So is World in Conflict exclusive to the EE version now? Is the Beta 2 on ModDB the same as the one on the Steam Workshop or is it older? The version Steam is nearly 100MB more than the one here on ModDB.
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where is download botton !
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hi I need to download Rise of Nations: Thrones and Patriots
where I can find the link?
Love this game just downloading it again.
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