Rise of Nations: Rise of Legends is a real-time strategy game for the PC made by Big Huge Games, and published by Microsoft. It is the spiritual successor to the popular game, Rise of Nations released in May 2003. However, rather than being a historical game, it is based in a fantasy world, where technology and magic coexist.

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While there is no official news if Rise of Legends will or will not get a Steam Extended Edition, the game needs some patch work done.

If there will be no Steam EE, which some people say is likely, then the next best way to update the game is for programmers and modders to work on a user patch project, similar to what was done for AOE1, AOE2, and RON.

Please read about those two user patches to get an idea about this type of project, which may be a long-term project that requires a lot of community feedback and testing.
It's possible if players of the game work on a user patch project then Steam may release the game in the future, which is what happened with the AOE2 player-made The Forgotten expansion, later re-released on Steam and led to the official AOE2 HD Steam re-release.

This type of project is ideal for serious players and modders of the game, whether you are a beginner programmer and are looking to learn debugging and programming via such a project, or experienced programmers and modders looking for a challenge or some routine work to keep your mind active.

There is a group on the ROL Discord for those interested in working on the User Patch.


Current Patch Work, Mod Work and Game Info

Official Patch History Notes/Change Log

List of Files and Programs for Modding

Motter's notes while modding the game

Mod #1 Otter's Expansion 2010 - "This also fixes many bugs the game had, especially in the Campaign", see files for bug fixes
Mod #2 All CTW Heroes 2013 - see files for bug fixes
Mod #3 New Nations 2013 - see files for bug fixes

Modder00's "Game crash after 1 1/2 hour" fix - fixes a bug modder00 found where games crash after 1 1/2 hour of playing, the patch extends the gameplay up to 12 hours or even more

Greypawn's notes on modding tools for the game

Alincarpetman's list of game problems and possible feature requests



User Patch Main List of Problems and Feature Requests

Bug Fixes/Glitches
- Bug fixes (see the game code itself, Motter's and Alincarpetman's lists ^above^)
- Sound/music overlap glitch (during the campaign sometimes game music keeps playing while cutscenes with voiceovers start and both play together)
- Modder00's "Game crash after 1 1/2 hour" fix (see link ^above^)

Scenario Editor Fixes
- Scenario editor bug fixes (see the list here)
- Scenario editor "stay open/no auto-closing" option (after done testing a map, have the editor load back to the map instead of auto-closing the test game and reloading the editor all over again)
- Enable water terrain (there are water textures, but is there a water feature?)
- Enable all biome tilesets on one map (an attempt was made to use a xml/text editor and in-scenario options to copy and paste all biomes into one file but it didn't work)
- Wider plane size for maps (current largest size is 128 (maximum plane width) by 40,000 (maximum plane height), there's too much height)

Game Feature Requests
- Random map generator (was never included in the game, and RON's map gen isn't that great when compared to AOE2, AOM and other games)
- More game setup options (see RON's many options when setting up a quick battle game as a comparison)
- Mod manager/switcher (see other rts game mod managers as a reference: AOE1, AOE2 HD, AOM, Total Annihilation Kingdoms, CNC Generals, etc)

Visual Interface/Graphics
- Window mode (currently there is fullscreen game mode only)
- More zoom out/camera modes (zoom out is limited and view feels cramped at times)
- More resolution support (is this needed? info on resolutions can be found here)
- Rough edges need smoother graphics (the anti-aliasing option doesn't fix it all)
- Enable skybox/sky backgrounds but keep old solid single color option too (you can find sky graphics in the BIG files but these were never "activated" for in-game use)
- Enable water terrain (there are water textures, but is there a water feature?)

Gameplay Options/Fixes
- More player colors (currently limited to 8)
- More nation selection in menu (currently limited to 16)
- Population limit increase and/or population range options (currently limited to 300 max)
- Balance the Vinci/Alin/Cuotl ai (some players comment on how they think nations are unbalanced)

Multiplayer/LAN/Online
- What are the issues with multiplayer?


This list is incomplete. If you can look through the game and find any bugs, problems, feature requests, info, etc please post below and this list will be updated.

You can discuss this project in depth at the main ROL forum.
If you are interested in this project, please email me alincarpetman(at)heavengames(dot)com or post below:

Rise of Legends now open for modding!

Rise of Legends now open for modding!

News 2 comments

A BIG file import/edit/export program has been created and ROL can now be modded more than was ever previously possible!

Rise of Legends game rights were sold!

Rise of Legends game rights were sold!

News 2 comments

The rights for Rise of Legends were sold in an auction in December 2013. There is a possibility of a re-release of the game.

Game features

Game features

Feature

Game features of the game Rise of Legends, as written at the official webpage.

Add file RSS Related Files
Taronan Retribution Demo Scenario

Taronan Retribution Demo Scenario

Rise of Legends: Taronan Retribution Demo 1 comment

This is a (somewhat) short scenario map that showcases some of the new units/heroes and give you a taste of how scenarios will look, feel and play in...

Motter's New Nations and Campaign Mods Combined

Motter's New Nations and Campaign Mods Combined

Motter's New Nations and Campaign Mods Combined Full Version 16 comments

This mod combines Motter's New Nations mod and add some new features to the Campaign

Rise of Legends - All Modding Guides & Tools Pack

Rise of Legends - All Modding Guides & Tools Pack

Guide 5 comments

This file contains as many modding, scenario and map guides, tutorials, documentations, guides, tools, info lists, etc as could be collected for modding...

Motter's New Nations Mod - fixed maps and tutorial

Motter's New Nations Mod - fixed maps and tutorial

Motter's New Nations Mod Full Version 1 comment

This download contains the 5 fixed maps with new nations and a screenshot tutorial for adding new nations to a map.

Rise of Legends - Motter's New Nations Mod

Rise of Legends - Motter's New Nations Mod

Motter's New Nations Mod Full Version 10 comments

Mod that adds 4 full new nations as well as 10 sub nations.

ROL - Motter's Campaign Heroes In Skirmish Mod

ROL - Motter's Campaign Heroes In Skirmish Mod

Motter's Campaign Heroes In Skirmish Mod Full Version 6 comments

Mod that makes all Conquer the World (CTW) campaign heroes and units available for regular single and multiplayer Skirmish maps.

Post comment Comments  (0 - 10 of 25)
tibaoque13
tibaoque13 - - 53 comments

but hey any seen that there was a tribe that similar to the Goa'uld in Stargate
hopefully there will be a mod like stargate in this game it gonna make the most comment if there really was one :D

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tibaoque13
tibaoque13 - - 53 comments

any one have the latest update of the game something goes wrong with my computer it won't run the update so need the latest update to play this mod

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Fry_Kickstart
Fry_Kickstart - - 341 comments

Sorry 4 posting here. But i have no idea where i can find help.
I have a strange bug in the game. I play the campaign and get no army or research points from my cities. And i have no idea why.
YES i play with the latest patch. And YES i have build the buildings 2 get this points.

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alincarpetman
alincarpetman - - 73 comments

You can post tech support questions and solutions here Rol.heavengames.com

Motter writes: "Game Bug Fixes: Cuotl and Alin campaigns will now award you your Research and Military points." for his Motter's Expansion mod available here Moddb.com
It's possible this may be fixed by installing his mod, or reinstalling your game

What this game needs is some fan programmers to go through and fix the bugs, make some patches for missing features and generally polish it up so it works better Moddb.com

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alincarpetman
alincarpetman - - 73 comments

Rise of Legends is now more moddable, read here Moddb.com

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Black-Order1998
Black-Order1998 - - 69 comments

Youtu.be rise of nations modding poplimit

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Tallestdavid
Tallestdavid - - 975 comments

I want rise of nations 2 :c

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Antigonius
Antigonius - - 21 comments

I want rise of legends 2!

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SweetRamona
SweetRamona - - 5,114 comments

This should get remastered like Age of Empires 2, Age of Mythology, and Rise of Nations! :D

Reply Good karma Bad karma+4 votes
Devilloc
Devilloc - - 10 comments

Yeah, this game really is an underapreciated gem... An HD edition like AoE2 or AoM would be amazing.

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alincarpetman
alincarpetman - - 73 comments

You can email your support and feedback to Skybox who re-released those Extended Editions here: Skyboxlabs.com

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