Nazi Zombies Portable aims to recreate the Nazi Zombies experience from CoD: WaW into the Quake engine, making it playable on the Hand-Held PlayStation Portable Console (Does not require Custom Firmware ) and can be easily played on just about ANY computer out there (Even Windows 98!). For those who don't know what Nazi Zombies is about.... Nazi Zombies is a gamemode in Call of Duty: World at War.
Nazi Zombies consists of up to four people (PSP Version does not support multiplayer right now) in survival against endless hordes and waves of "Nazi Zombies". Each wave the rounds get harder and harder, and you get points for barricading walls and killing zombies. You use the points to buy guns or you can spend them on the mystery box where you get a random gun in return. NZ:P will feature downloadable map-packs (don't worry they're free). We are constantly working very hard on this mod, so check us out at our forums.
more info here in nzpwiki: Nazizombiesportable.wikia.com
Alpha has been released to the public, since Christmas 2010.
Beta 1.1 Was Released In May 29th 2012.
1.0 Demo Was Released in December 25th 2014
You heard right! This article is going to give a bit of insight concerning what's currently up with NZ:P on the PS Vita!

Hmm, something's not quite right here..

Not much of a menu.. yet!
The goal of the Vita port, unlike some aspects of the PC edition, is to be compatible with all PSP server-side code. With that being said, the port is expected to feel just as good (if not, better) as the PSP version of the NZ:P Reboot.

Bang bang!
In terms of content, the Vita port can currently run NDU. The player can purchase wall weapons, open doors, shoot, reload, repair barriers, etc. The Mystery Box currently is not functional yet, and although zombies do spawn and round transitions work, they currently do not pathfind nor have limbs.
You can view a short one-handed video of the port below:
We'll make sure to keep in touch with you all on the Vita port as well as our other platforms in the coming weeks.
Slay on,
- Moto
Learn about NZ:P's new Perk, Deadshot Daiquiri, see a new Mystery Box animation, and some dual-wield weaponry goodness.
Dead? Nah. Check out the current progress on the new, squeaky-clean NZ:P Reboot!
Featuring the NZ:P Demo release, exactly 4 years after our first release! You won't want to miss this!
It was exactly one year since we last posted a picture here. After that thing have quieted down. The constant "We are not dead" claims have raised a question...
Sounds added: - Perk sounds - Weapons: colt, kar98, thompson - Proper windows sounds - Steps: player and zombie steps from WAW - Headshot sounds - Power...
First Release. Download RAR, then extract the nzp folder and replace the original one.
Now for the first time in nazi zombies portable history, we are going full on open source! Enjoy this Christmas gift. Remember to give the credit where...
Hello Nazi Zombies Portable Fans! After what was a lengthy hiatus, Jukki, Ju[s]tice, and I (Blubs) are proud to present to you the Demo.... ...exactly...
This new updated release adds jam-packed features to ensure that you'll be playing nzp for centuries to come! New features include... -Pack a Punch- Upgrade...
*NOT MY ORIGINAL FILES!* Place the sounds folder into the nzp folder in your NZ:P folder on PSP and or PC. you DO have to convert some to mono. Just use...
Highest Rated (54 agree) 10/10
3 years ago, i was playing Call of duty world at war. i remember it so clearly. Natch der untoten was the map, yes it was. so i was sitting with my ps3 controller in my hand on some ridiculous round thinking to my self. "wouldn't this be awesome if this was on the go?" so then i searched for nazi zombies for psp, yet at that time there was no such of an idea of it. i grew depressed. - _ - i was clouded in despair. But you the nzp team gave me hope again that i will still be able to slay zombies…
Dec 25 2010 by fudrucker5
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Hi! I'm a mapper, a codder and I'm willing to help with the mod, I know the mod is dead but I'll do my best to continue with it, if you agree, you can send me a private message!
dead? lol, you're funny.
I.imgur.com
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Will There ever be the possibility of a 3ds port?
Unless someone ports the current engine to 3DS, no
Holy, I thought this page was dead
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Hi
Hi