Live a week in the life of "The Postal Dude"; a hapless everyman just trying to check off some chores. Buying milk, returning an overdue library book, getting Gary Coleman's autograph, what could possibly go wrong? Blast, chop and piss your way through a freakshow of American caricatures in this darkly humorous first-person adventure. Meet Krotchy: the toy mascot gone bad, visit your Uncle Dave at his besieged religious cult compound and battle sewer-dwelling Taliban when you least expect them! Endure the sphincter-clenching challenge of cannibal rednecks, corrupt cops and berserker elephants. Accompanied by Champ, the Dude's semi-loyal pitbull, battle your way through open environments populated with amazingly unpredictable AI. Utilize an arsenal of weapons ranging from a humble shovel to a uniquely hilarious rocket launcher. Collect a pack of attack dogs! Use cats as silencers! Piss and pour gasoline on anything and everyone! YOU KNOW YOU WANT TO!

Post tutorial RSS Tutorials
Doors and Movers

Doors and Movers

Mapping/Technical Tutorial

This tutorial covers how to place create, place and pathnode around a DoorMover in Postal 2.

Coding Tutorial 10: Various Technological Points: INIs, Asset Paths

Coding Tutorial 10: Various Technological Points: INIs, Asset Paths

Client Side Coding Tutorial

Tutorials using Unreal Script specific to POSTAL 2.

Coding Tutorial 9: Making New Days and Errands

Coding Tutorial 9: Making New Days and Errands

Client Side Coding Tutorial

Tutorials using Unreal Script specific to POSTAL 2.

Coding Tutorial 8: Making your own intro menu

Coding Tutorial 8: Making your own intro menu

Client Side Coding Tutorial

Tutorials using Unreal Script specific to POSTAL 2.

Coding Tutorial 7: Adding a New Powerup

Coding Tutorial 7: Adding a New Powerup

Client Side Coding Tutorial

Tutorials using Unreal Script specific to POSTAL 2.

Coding Tutorial 6: Basic AI Changes

Coding Tutorial 6: Basic AI Changes

Client Side Coding Tutorial

Tutorials using Unreal Script specific to POSTAL 2.

Coding Tutorial 5: Advanced Party Bomb Weapon

Coding Tutorial 5: Advanced Party Bomb Weapon

Client Side Coding Tutorial

Tutorials using Unreal Script specific to POSTAL 2.

Coding Tutorial 4: Basic Weapon Changes

Coding Tutorial 4: Basic Weapon Changes

Client Side Coding Tutorial

Tutorials using Unreal Script specific to POSTAL 2.

Coding Tutorial 3: Making Your Own Package

Coding Tutorial 3: Making Your Own Package

Client Side Coding Tutorial

Tutorials using Unreal Script specific to POSTAL 2

Coding Tutorial 2: Adding an Exec Command

Coding Tutorial 2: Adding an Exec Command

Client Side Coding Tutorial

Tutorials using Unreal Script specific to POSTAL 2.

Coding Tutorial 1: Writing Scripts for POSTAL 2

Coding Tutorial 1: Writing Scripts for POSTAL 2

Client Side Coding Tutorial

Tutorials using Unreal Script specific to POSTAL 2

POSTAL 2 Editor and Modification FAQs

POSTAL 2 Editor and Modification FAQs

Mapping/Technical Tutorial

This is a series of FAQs that were once available on RWS's website

Windows

Windows

Mapping/Technical Tutorial

This tutorial covers how to create and place a window in Postal 2.

Queues and Cash Registers

Queues and Cash Registers

Mapping/Technical Tutorial

How to create and manage store lines and registers

NPC customization

NPC customization

Mapping/Technical Tutorial

A listing of the many variables that customize each NPC.

Home Nodes

Home Nodes

Mapping/Technical Tutorial

This tutorial covers the use of HomeNodes in Postal 2.

Exploding Cars and Barrels

Exploding Cars and Barrels

Mapping/Technical Tutorial

This tutorial covers the placing of exploding cars and barrels in Postal 2.

Basic map creating

Mapping/Technical Tutorial 3 comments

In my tutorial I'm going to show you how to create a square box map. It is really easy in Postal 2, unlike many games which can take quite a bit...

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POSTAL 2
Platforms
Windows, Mac, Linux
Developer & Publisher
Running With Scissors
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Popular Tutorials
Doors and Movers
Doors and Movers Basic Mapping/Technical
NPC customization
NPC customization Basic Mapping/Technical
Basic map creating Basic Mapping/Technical
Coding Tutorial 1: Writing Scripts for POSTAL 2
Coding Tutorial 1: Writing Scripts for POSTAL 2 Advanced Client Side Coding
Coding Tutorial 4: Basic Weapon Changes
Coding Tutorial 4: Basic Weapon Changes Advanced Client Side Coding
POSTAL 2 Editor and Modification FAQs
POSTAL 2 Editor and Modification FAQs Basic Mapping/Technical
Coding Tutorial 9: Making New Days and Errands
Coding Tutorial 9: Making New Days and Errands Advanced Client Side Coding
Coding Tutorial 6: Basic AI Changes
Coding Tutorial 6: Basic AI Changes Advanced Client Side Coding
Coding Tutorial 7: Adding a New Powerup
Coding Tutorial 7: Adding a New Powerup Advanced Client Side Coding
Tutorial Areas
- Client Side Coding
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- Mapping/Technical
8