MechCommander is squad-based Real Time Tactical Combat game. Take command of Zulu company from the Federated Commonwealth's First Davion Guards and liberate the planet Port Arthur from the Clan Smoke Jaguar. The game's campaign progresses through 30 different missions. Each mission consists of a number of objectives. Each mech is piloted by a mechwarrior. The more missions and kills a particular pilot has, the more experienced and valuable he or she becomes. If a pilot gains enough experience, he or she will increase in rank. The four ranks from least to greatest are "green," "regular," "veteran," and "elite." MechCommander: Desperate Measures is an expansion pack that was released in 1999. Set immediately after the liberation of Port Arthur, the player once again assumes command of Zulu company in a campaign to liberate the desolate planet Cermak in the Periphery, taken by a renegade Smoke Jaguar Star Colonel for an unknown reason.

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MechCommander Gold doesn't sound any different than before, and while the muted, bass-heavy weapon-firing effects still sound right on, your mech pilots' muffled and repetitive commentary will quickly grow tiresome once again. At least the game's dynamic soundtrack, which responds to whatever is happening onscreen, remains effective.

MCG DH Win10capt 061 17122018 16


MechCommander is magic—for me, it's the purest expression of everything anyone ever loved (having a garage filled with multi-story death robots and lasers) about FASA Interactive's more-famous versions of the series, MechWarrior, but packaged in a way that holds up better today than the decade-old iterations of its first-person brother.

Through escort, search-and-destroy and scouting missions, you field a team of up to 12 mechs, fostering pilots and equipment like precious action figures that run out of ammo, need to be repaired and can suffer permanent death. That ownership over your Mechs and pilots is at the core of the experience—taking a cue from Wing Commander.

When i´m interested in starting to play MechCommander - how may i start?

1998 - Well, the basic version MC1 was released. From today´s perspective it is not recommended to play this version anymore. It contained the original 30 basic campaign missions, three solomissions and a handful multi-player scenarios for MSZone networks. It had many issues, no waypoint systems and only restricted technical functions.

1999 - The official expansion pack MechCommander Gold was released, coming as own standalone version on CD. You can download this version as pre-installed gamefolder here from moddb! The gamefolder was patched to latest version 1.8 - the last official patch. I recommend using this version to start playing MechCommander cause it contains the original 30 missions campaign plus the original 12 missions expansion of Gold version. For the original game folder you need the original CD or *.ISO to be able to play the game. You can download the seperate *.ISO here.

2001 - around six additional campaigns where created. They where splitted into three campaign pairs combining each an original & expansion campaign override with usermade missions. Those files went offline after a time and are not available anymore for patching any original game folder with them.

2006 - magic from hardlight-productions released those mentioned user campaigns on moddb as seperate standalone versions - in the same way created like he did with the "Original" folder - enhanced with high resolution executables. Here a list:

Those can be downloaded exactly the way it goes with the "Original folder" above. You need to download and use/mount the original CD / ISO in order to start game with one of the resolution.exe files.


2016 - i started modding MechCommander. I got much help by the guys of NoGutsNoGalaxy.net and so i published the early versions of my mod there. On the forum you can find many downloads and content for MechCommander. Things like content that went offline over the years, massive guides and knowledge for the game - and the best thing: the most complete remastered standalone fullversion of MechCommander that ever existed

000 MCG Darkest Hours v4 0 MainM


But still there is much more to uncover. Visit us on NGNG and look for yourself. Start a journey!

Have fun, RizZen

Alpha 1 v0.302 is live

Alpha 1 v0.302 is live

News 2 comments

Supreme Mech Commander Alpha 1 version 0.302 released on 8/29/2015.

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MCG Darkest Hours Full Version 4.0

MCG Darkest Hours Full Version 4.0

MechCommander Gold Hi Res Full Version 8 comments

"You guys using RizZen´s MCG Darkest Hours Version? If you aren´t or have not yet you are missing out the most Epic MechCommander ever, includes all...

Supreme Mech Commander Alpha 1 v0.373 [Outdated]

Supreme Mech Commander Alpha 1 v0.373 [Outdated]

Full Version 2 comments

Greetings yet again Commander, Supreme Mech Commander v0.373 is live! This release add 7 new units, 4 Mechs and 3 buildings. This release added many iconic...

MCG Xenocide and Bengal Lancers

MCG Xenocide and Bengal Lancers

MechCommander Gold Hi Res Full Version 4 comments

MechCommander Gold with installed Xenocide campaign in place of original and Bengal Lancers campaign in place of expansion campaign. With high resolution...

Resolutions 1280x768 and 1280x1024

Resolutions 1280x768 and 1280x1024

MechCommander Gold Hi Res Full Version 2 comments

Two more resolutions for MCG Hi Res. 1280x768 should have 100% stability. ...and 1280x1024 for 4:3 monitors.

MCG X-Ray and DSC Raid

MCG X-Ray and DSC Raid

MechCommander Gold Hi Res Full Version

MechCommander Gold with installed X-Ray campaign in place of original and DSC Raid campaign in place of expansion campaign. With high resolution executable...

MCG Exodus and Turncoat

MCG Exodus and Turncoat

MechCommander Gold Hi Res Full Version

MechCommander Gold with installed Exodus campaign in place of original and Turncoat campaign in place of expansion campaign. With high resolution executable...

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MechCommander
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