As the MechCommander, you control a company of mercenary MechWarriors in a real-time game of power, combat, and treachery set in the BattleTech® Universe. Drawn into a bitter struggle for supremacy among three warring noble houses, you must use your strategic knowledge and tactical skills to change the balance of power in a region of space known as the Chaos March.
Command enormous BattleMechs
In MechCommander 2, MechWarriors take their orders from you! From your dropship, you command up to 16 BattleMechs—from the nimble Raven, equipped with sensors and electronic countermeasures, to the massive Atlas, bristling with deadly firepower. Choose from some of the most popular ‘Mechs in BattleTech history, as well as 4 never before seen in the BattleTech Universe.
Put the right MechWarrior in the right ‘Mech for the mission
Leverage the unique strengths of each ‘Mech and each MechWarrior to create tactical advantages. Customize your units and train your pilots to create the ultimate pairing of man and machine. Use sensor ‘Mechs to uncover enemy locations. Use long-range ‘Mechs to weaken incoming assaults. Use jump 'Mechs to bypass enemy fortifications.
The power to take – and use - what you want
Capture a weapons facility and refit your 'Mechs with superior new technology. Take a turret control building and watch your enemy’s 'Mechs get cut to pieces by his own defenses. Fly in a Salvage Craft, grab a downed enemy’s 'Mech and use it against him in the same mission.
Fully 3D state-of-the-art terrain determines your tactics
Sensors, probes, and scouts become vital strategic elements when faced with varying geography. Knock down trees, blow through walls, jump-jet onto cliffs and step on anything standing in your way to victory. Move from epic scale to up-close and personal with the easy-to-use camera controls. Night missions add atmosphere and a new game play dimension.
Extensive, persistent campaign
Develop your team into the perfect fighting force: with each mission your ‘Mech pilots gain skill, moving from fresh-faced metal jockeys to elite MechWarriors. Emerging weapon, armor, and other custom upgrades ensure that you’re on the cutting edge of destruction.
Because of many questions about playing Exodus and MW2 Mercs campaigns, I opened youtube channel and will post play through videos of Exodus, MW2 mercs and Carver 5 campaigns.
Best possible play through on normal difficulty. Some people complained about all of them being impossible.
Exodus campaign playthrough Youtube.com
MW2 Mercs campaign playthrough Youtube.com
Carver V campaign playthrough Youtube.com
Videos are recorded per mission, you dont have to watch everything, just what you need to see.
What is new in this release? The most important changes are for players AI. Repair truck will now autorepair any of the players mechs if it is idle. Players...
- All maps with new textures and doubled resolution. - Tiny adjustments to the hightmaps and placement of a few affected objects.
Fist release of the MechCommander2 Campaign Borderworlds.
Our second Alpha Build release, featuring a lot of new Objects, features, bugfixes and enhancements.
New 12 Mission Campaign REAP embedded into latest Gaming Environment MC2X(R52)
Latest Release of the Design Package and all design tools containing improvements and bug fixes.
Have some fun during quarantine at home you can try to succeed in this mission and learn all about the unique features and options in MC2X(R44).
Revised 20 mission campaign DriftWood (R03) integrated into MC2x(R43). Gaming-only Edition.
updated with missing files, lemme know if anything isn't working! Install directly into the /MechCommanderOmnitech folder. This mod overwrites many files...
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I just released a new 25 mission campaign MC2x-REAP2-G as well as a new Design Package MC2x (R55).
Visit my website mc2x.net for infos and downloads.
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I own an original and updated version of MC2, and I've downloaded the basic Carver V campaign file from this site. I want to play through the original campaign, but I want to use new mechs. I thought there was a way to add the classic reseen 3025 mechs to the game and add them by using the savegame editing techniques (like how you would add the Adder/Cougar in the original). Is there a way to do that? Again, I don't want to update the AI, etc., just be able to add/replace mechs in the original campaign.
When ever I tried to start mech commander 2 i always get a blank screen, how to fix this problem?
Mine doesn't start at all. The process loads, but immediately exits. I've tried everything I can think of. Does anyone else have this issue?
I recently just downloaded the Mod but it won't start I am using a Win10 machine...any help would be appreciated thank you
Is there a reason that the components and mech chassis available to buy after missions is so limited on the Carver V campaign?
im using windows 8.1 64bit i can use the original fine as long as i do not change resolution but on yours the main menu all messed up to point of being useless
can anyone help me? I downloaded an expansion from Wolfman-x which gives you access to a lot more units, building etc to create new mission with but everytime I save a mission the editor stops working, literally, I click on save as and it says "MC2 Editor has stopped working" can anyone help? I have asked wolfman-x but i haven't had a reply yet.
www.mechcommander.co.uk