Half-Life 2: Lost Coast is a playable technology showcase that introduces High Dynamic Range lighting to the Source engine. It is included with Half-Life 2, purchased on Steam. Originally planned as a section of the Highway 17 chapter of Half-Life 2, Lost Coast follows Half-Life protagonist Gordon Freeman as he travels up a coastal cliff to destroy a Combine artillery launcher in a monastery, which is firing on a nearby town.

Post tutorial Report RSS How to Create and Compile models from XSI Softimage to Source

Basic and Detailed tutorial that explains and shows how to create your costum model From XSI > Texture > SMD > VTF Edit > CQ > Compiling > Source ENJOY!

Posted by on - Basic Props Modelling

Sinc ive made mods and modelled there havent been so many tutorials on how to make your costum models from modelling software to source engine so ive decided today to create a very detailed video and that video is to help all of you in creating models and compiling them. I hope that you enjoy this tutorial video and that it will help all of you in creating your dreams!

If you need help or like to follow me please add me in my ModDB Profile

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Tutorial on How to create your costum model inside XSI Softimage > Texturing > Exporting to SMD > VTFEditing > Writing CQ > Compiling > Adding in game files > HAVING FIN!

Heres the Tutorial video link for all of you! ENJOY!

Youtube profile: Youtube.com

Tutorial Video: Youtube.com

Please Subcribe, Like, Share and Comment in my Youtube profile! Id appriciate it alot!

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Half-Life 2: Lost Coast
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