Team Fortress 2 is the sequel to the game that put class-based, multiplayer team warfare on the map. It delivers new gametypes, a signature art style powered by Valve's next generation animation technology, persistent player statistics, and more.

Unlike other "class-based" games that offer a variety of combat classes only, Team Fortress 2 packs a wild variety of classes which provide a broad range of tactical abilities and personalities, and lend themselves to a variety of player skills.

Fan videos can be uploaded here: Moddb.com

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Related Articles

Kept you waiting eh?

Mercenaries, this has been a hell of a ride! Alot has happened since our last dev blog article. Some of you are aware of what we have been up to on Discord and others not that much… But it’s ok, we are back for more and with exciting news!

Shaders

This is a very optional topic for our sweaty and highly skilled mercenaries, but hear me out, who doesn’t love good graphics? As you have guessed, we implemented new shaders, but this doesn’t mean that you must play a TF2 Sourcemod at Ultra settings and in 4K resolution (or even 8K)! But what have we been working on lately? I am going to tell you.

Skydome

Skydome makes the skybox, 2D or 3D, more realistic and believable. This was taken from VDC and we thought it would be interesting to see its results on vanilla maps like 2Fort. This tech isn’t present in all tf2 maps, but if you’re a mapper, you can add them and play with its settings!

hl2 HQ00oYMxYF


SSAO

SSAO has been added into this mod, but still needs some work around. There isn’t much to talk about this. Here’s an example:

AmbientOcclusionExample


PBR

PBR is an amazing graphical tech right? Right! Well, we added it for map and model textures. Here’s some screenshots (Right: no PBR | Left: PBR)

20230423134917 2

20230423134959 1


Parallax Corrected Cubemaps

You read it correctly! We have these cubemaps tech and a custom VBSP compiler for this! This one took alot of effort to make it work, but we did it. Screenshots below:

vlcsnap 2023 04 29 11h16m30s936

vlcsnap 2023 04 29 11h16m42s994


Upgraded FMOD Studio Entity Logic and System

FMOD has received tons of changes and upgrades, but now it won’t be touched for a very long time. This time, we have been given access and permission from a HDTF dev to use their FMOD Studio system. This will allow us to work better with music events that will be presente at certain phases of a competitive match. Something like CSGO Music Kits that Valve has made for their game. We haven’t tested this system and triggering some music events, but this will be for our next dev blog post.

Ok, this is all gorgeous and awesome, but isn’t this supposed to be a competitiv-

Hold your horses my beloved mercenary! We have plans for Weapons Rebalance and new competitive focused features. Let’s talk about some of them!

Tournament Mode

Tournament Mode, Ready up system and Stopwatch have been ported into our build. We couldn’t forget these important features for competitive matches! Although they have been ported, they still need some heavy work to be as functional as live TF2 build. This screenshot represents its current state:

imagecomp


Loading Screen Backgrounds

Loading screens will be unique for each map! The only downside is that you cannot view tips and statistics, but don’t worry, you can check them on the main menu. This is our default loading screen background:

default


4th Weapon Slot

We decided to add a new weapon slot for these selected classes: Scout, Soldier, Pyro, Demoman, Heavy and Sniper. Crazy right?! But why? Rebalance purposes. We decided to make this experimental change to see how impactful it will be for competition. But what about Engineer, Medic and Spy you ask? Well we did initially have some ideas for the additional slot to the engineer (such as having the gunslinger an additional weapon slot) and the medic (adding some sort of health packs), but we felt these changes were too aggressive to the current game state. However, there is still a possibility of adding it, just not now. We want to see first how the 4th slot to the other classes works out. More information about this will be below in this article.

image slot2

imageslot


Now I, Nunozki, have spoken a lot in this blog and now I would like to let my sound designer, Tiga Diax, talk about his work and his plans!

The Sound of Team Fortress 2

As a sound guy, I have grown to despise how Team Fortress 2 sounds, quality wise, it aged really badly, after all it’s a 15-year-old game! So, as the sound-designer I will gradually redesign the sounds of certain weapons and maps. Here are certain things that I will have in mind when updating the sounds.

The Iconic Sounds

Sounds considered iconic by the TF2 community won’t be changed, as the feeling of nostalgia is really important to the game. I don’t want to take that away from the community just because a single guy thought it sounds bad, unless it's causing major gameplay concerns like audio readability but this will be almost impossible to happen.

Sound Quality

Sound quality is what made me start this, TF2 sound quality wise aged badly so certain sounds will be changed simply because they have bad quality. This has been fixed thanks to MiniMP3 that replaced Miles Sound System of Source Engine

Giving Items Identity

Some weapons in TF2 don’t have a unique sound, for example most melee weapons. So, I will be making sounds for them, giving it a new way to distinguish weapons just by hearing it.

Wait, don't leave yet, we have something big to share with you all…

Thanks Tiga! Now before we finish this article, I am proud to announce that our prototype alpha version is ready for playtesting! Our 1st online playtesting session will happen on Discord server in the next month at least, but there is something I am also proud to share with you all… There will be a local private playtesting of TF2 Promod! We still don’t have an exact date and time when it's going to happen, but more information will be shared on Discord Public Server! And yes, there’s a chance that there will be a live streaming session as well!

One last thing, after the first alpha version release, we will organize a map contest! This idea is brand new, but stay tuned for this event in our Discord server.

Discord Server: Discord.gg

We have reached the end of our dev blog! We couldn’t be happier with its current state and we are excited to see what is going to happen in the near future of this tf2 mod. Thank you all for reading this and take care!

Dev Blog #2

Dev Blog #2

Team Fortress 2: Promod 1 comment

What we have been up to and Prototype Current State.

Dev Blog #1

Dev Blog #1

Team Fortress 2: Promod

Introduction, Features, Current State, Public Discord Server and Recruitment.

I'm releasing an early version right now!

I'm releasing an early version right now!

News

Hey there! Long time no see. I'm releasing an early version of The Crossover Cards right now!

oyqea NtrTAYnMnT Source Development Center is open for business

oyqea NtrTAYnMnT Source Development Center is open for business

News 2 comments

Anyone can apply, Everyone can collaborate! In this development company people from around the globe can join together to collaborate on each other's...

Add file RSS Related Files
Koth harvest port addition/Fix!

Koth harvest port addition/Fix!

Koth Harvest ported to Xbox 360 Patch

This adds Harvest as a menu item and allows easier use. In addition to this, Harvest now has info pictures along with a simple plug and play download...

Update 1 TFS (Team Fortress Sandbox)

Update 1 TFS (Team Fortress Sandbox)

Team Fortress Sandbox Patch

Corrections and some additions....................

Lambda Fortress: Extended CWP Standalone Port

Lambda Fortress: Extended CWP Standalone Port

Lambda Fortress: Extended Standalone Port Full Version

Lambda Fortress: Extended CWP Standalone Port (this sucks) but with also more Dr. Klenier to the Source SDK!

FIRST RELEASE!

FIRST RELEASE!

Team Fortress Sandbox Full Version

The first release. (It may have some bugs but if you want you can report them in the mod forum)

Usefull Tools

Usefull Tools

Ipatch Modpack SDK

Separeted usefull tools from Ipatch modpack (if someone whishes to download only them).

Separeted Ipatch Reshade Preset

Separeted Ipatch Reshade Preset

Ipatch Modpack Graphics Tool

Separeted reshade preset from Ipatch modpack (if someone whishes to download only them).

Comments  (0 - 10 of 180)
CyborgParrot
CyborgParrot

Rest In Peace Rick May AKA Voice of the Soldier, you'll be greatly missed by us all. ;(

Reply Good karma Bad karma+5 votes
timotej011
timotej011

pls you can get the original one for free at steam

Reply Good karma Bad karma+2 votes
staradder92
staradder92

This game needs more custom maps servers.

Reply Good karma Bad karma+3 votes
FluffyKittenChan
FluffyKittenChan

Needs more hats =/

Reply Good karma Bad karma+3 votes
Cortex
Cortex

(buried)

My LP of some TF2

https://www.youtube.com/playlist?list=PL1wEsFWvphFtNdOCNE7ZSBtOUhgCbB6B_&feature=view_all

Reply Good karma Bad karma-13 votes
FestiveLuna
FestiveLuna

(buried)

TF2 used to be great, but its not anymore.

Reply Good karma Bad karma-9 votes
Dune_Jumper
Dune_Jumper

I agree. Here is my current opinion (review) on the game:
This game used to be good. From it's launch till 2011 it was good. But then Valve decided to mess the whole thing up. It went from a fantastic fun online shooter, to a worthless, incohesive cluster of junk. Now instead of a fun online shooter, it is just another pathetic 'Free to Play' cashgrab that revolves around virtual items that cost real money. Speaking of the virtual items, the balancing on most of the weapons is off, and all of the costumes look ridiculous/don't go with the games initial theme at ALL. I can't remember the last time they released a half decent update. Also the game has gotten glitchy. I remember when it was almost bug-free. This used to be one of my favorite games of all time. But now whenever I see it, I cringe. This game is literally cringe worthy.

Also Meet the Pyro was garbage. One of the most interesting classes in the game and they didn't even make a decent video for him.

Reply Good karma Bad karma+5 votes
p2hkel
p2hkel

How come? I know it's your opinion, but can you tell me why isn't it great anymore. I'd like to know, thats all.

Reply Good karma Bad karma+5 votes
Jagi
Jagi

The theme really changed allot from TF1

Reply Good karma Bad karma+8 votes
Xtreemee
Xtreemee

That is one of the best games in the world!

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Twitter

Latest tweets from @teamfortress

TF2 community, we hear you! We love this game and know you do, too. We see how large this issue has become and are… T.co

May 26 2022

RT @valvesoftware: Scream Fortress XII –⁠ the annual Team Fortress 2 Halloween Event –⁠ has begun! Play on four new Halloween themed c… T.co

Oct 3 2020

The TF2 Fight Songs album gets an update in the form of a free expansion pack! Details here: Steamcommunity.com #TeamFortress2

Jul 17 2020

Regarding today's reported leak of code, specifically as it pertains to TF2: This also appears to be related to cod… T.co

Apr 23 2020

Update on the Crate Depression: One unusual per account has been made tradable as described in our previous blog po… T.co

Aug 16 2019

Update on The Crate Depression of 2019: Teamfortress.com

Aug 2 2019

Update on the Unusual situation: All Unusuals from the bugged crates have been marked as non-tradable for the time… T.co

Jul 26 2019